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MQ2Bandolier

MQ2Bandolier

Extends the functionality of EQ's Bandolier, allowing you to change items in any slot.

Authors: Wassup, Woobs, Knightly • Config: MQ2Bandolier_character.ini

Resource Download Support Repo Quick Start

While EverQuest's built-in /bandolier allows you to exchange weapons, MQ2Bandolier goes a step further and gives you the ability to swap out any slot, it can even exchange entire suits of armor. Requires MQ2Exchange to function.

Commands

/createset <setname> slotname1 slotname2 ... (slotname22)
Creates an equipment set that's saved to the MQ2Bandolier_character.ini

/deleteset <setname>
Removes setname from the MQ2Bandolier_Character.ini

/equipset <setname>
Equips the specified equipment set

Settings

When editing the MQ2Bandolier_character.ini, only slot numbers are used. Here are the slots they correspond to:

Equipment slots:

0 charm
1 leftear
2 head
3 face
4 rightear
5 neck
6 shoulder
7 arms
8 back
9 leftwrist
10 rightwrist
11 ranged
12 hands
13 mainhand
14 offhand
15 leftfinger
16 rightfinger
17 chest
18 legs
19 feet
20 waist
21 powersource
22 ammo

Inventory slots:

23 pack1
24 pack2
25 pack3
26 pack4
27 pack5
28 pack6
29 pack7
30 pack8
31 pack9
32 pack10
33 pack11
34 pack12
35 cursor

Subindex

A slot within a bag is referred to as a subindex. Bag slot numbers start at 0, left to right, top to bottom. e.g. To use an item the 2nd slot in pack5, you'd type /useitem 27 1

See Slot names for more slot names.

When creating a set in-game via /createset, you may use slot names, but they will be saved to the .ini as slot numbers. For example,

/createset watergear leftfinger back

and

/createset landgear 15 8

will be saved in your MQ2Bandolier_character.ini as,

[water]
15=30070
8=22816
[land]
15=25198
8=15840

The numbers after the slot number correspond to the item ID. These are automatically generated.

Simple Setup

Put on your wedding gear and type,

/createset WeddingDay head chest legs arms

Now you can look great instantly when you type this command:

/equipset WeddingDay

See also

Discussions that link here