Debuff¶
Reports harmful effects, number of curse/disease/poison counters and various other detriments.
Members¶
int Poisoned¶
- # of poison counters on you
int Diseased¶
- # of disease counters on you
int Cursed¶
- # of curse counters on you
int Corrupted¶
- # of corruption counters on you
int Poisons¶
- # of poison spells affecting you
int Diseases¶
- # of disease spells affecting you
int Curses¶
- # of curse spells affecting you
int Corruptions¶
- # of corruption spells affecting you
int Count¶
- # of debuffs that need cured, does not include snare
int HPDrain[ѕtring]¶
-
- No index= Amount of HP you are losing per tick from debuffs. This value is POSITIVE
- string= Disease, Poison, Curse, All: Number of specific counters effecting HP
int ManaDrain[ѕtring]¶
-
- No index= Amount of Mana you are losing per tick from debuffs. This value is POSITIVE
- string= Disease, Poison, Curse, All: Number of specific counters effecting Mana
int EnduranceDrain[ѕtring]¶
-
- No index= Amount of Endurance you are losing per tick from debuffs. This value is POSITIVE
- string= Disease, Poison, Curse, All: Number of specific counters effecting Endurance
bool Slowed¶
- True if you are Slowed (melee attacks), False if not
bool SpellSlowed¶
- True if you are SpellSlowed (spell haste reduction), False if not
bool Snared¶
- True if your are Snared, False if not
bool ManaCost¶
- True if your Spell Mana Cost has been raised, False if not
bool CastingLevel¶
- True if your Effective Casting Level has been reduced, False if not
bool HealingEff¶
- True if your Healing Effectiveness has been reduced, False if not
bool SpellDmgEff¶
- True if your Spell Damage Effectiveness has been reduced, False if not
bool Blind¶
- True if you are blind
bool Charmed¶
- True if you are charmed
bool Feared¶
- True if you are feared
bool Silenced¶
- True if you are silenced
bool Invulnerable¶
- True if you are invulnerable
bool Detrimentals¶
- True if you have any detrimental effects on you
int Counters¶
- # of poison/disease/curse/corruption counters on yourself
bool Rooted¶
- True if you are rooted
This datatype is added by MQ2Debuffs.