Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

nice catch - I had added a new function to catch issues like this as we add the oddball lower lvl specificsFirst off awesome plugin!!
Seems that after the most recent update, my SK is stuck in a mem loop, trying to mem Blood of Korum and Touch of Tharoff in the same gem spot. is it because I only have 13/14 gem slots open?
@zaphod we just tossed a quick update in the launcher - if you repatch it should download the new fileFirst off awesome plugin!!
Seems that after the most recent update, my SK is stuck in a mem loop, trying to mem Blood of Korum and Touch of Tharoff in the same gem spot. is it because I only have 13/14 gem slots open?
Odd - fired up my dude to check, appears to cast it correctlyBought the plugin tonight - have loved using it the last couple of weeks. Appreciate all the effort put into this.
Playing with the settings - unchecked 'UseTorrent' and Vulak's Bite was memmed in slot 10 as expected. However I have yet to see my SK cast Bite at any time (with a 60s recast I would definitely see it). Is this working currently?

Only have the Rk. I version, if that makes any difference. But have yet to see it fire.Odd - fired up my dude to check, appears to cast it correctly
View attachment 22039
View attachment 22040
no doesnt matter - the plugin uses what abilities/ranks you haveOnly have the Rk. I version, if that makes any difference. But have yet to see it fire.
OK. Here is my cast order:
View attachment 22041
Running as MA/Tank. Have maxed hastened taps - not sure the priority order for taps.

there is no merc stuff built in, just sk stuffAnyway for it to use merc?
Hmm - no ideas then. I unloaded/reloaded the plugin, but have not reloaded MQ2 yet. Not using BYOS. Settings look like this right now:Here's another sk, 110 silver
View attachment 22042

sounds like the mob is out of your campradiusAnyone else's SK not melee. I have set to tank puller, he pulls, and run back and just stares at the mob. He will cast snares but not melee. I cant figure it out. I bought the paid version, but had this issue before. I have deleted character ini file as well, loaded and unloaded and restarted the EQ. Im at a loss.
yup, i set up my tank at usually something around 30-45 campradius depending where i am (even 20 in a dungeon / tight area), but i still want my dps to have plenty of room to engage - but i want my tank closeAlso, make sure your tank campradius is slightly smaller than your dps campradius if you're running multiple classes with these plugins. I had the SK intercept right at the radius line, on eitme, which put the mob exactly far enough away that the DPS wouldn't help
and you're sure you don't have your campradius set too low? the red circle on your mapI will look into this, but if I also make him sic Tank and pull a mob snared right over him he will still just stand there.
sic_mode isn't supposed to do that - it accidentally got changed, but will be reverted this next update. manual and sic_tank you should be able to re-adjust the mobI have a question lately I noticed that when I engage a few mobs (4 to 7) at the same time the SK will get stuck to the mob I am fighting. If I try to move backwards just a little I get slings me back to where I was fighting. I am trying to move back some because the other mobs are hitting from the back. Any ideas?
Thanks! Again as always, love this and all the plugin's that Chat and Sic have made. I can't wait to try out some of the news coming down the line.sic_mode isn't supposed to do that - it accidentally got changed, but will be reverted this next update. manual and sic_tank you should be able to re-adjust the mob

well aren't you all mr. fancy pants!Been working like a charm for me all morning !
