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MQ2Eskay

Plugin - MQ2Eskay (1 Viewer) 3.1.52471.11

First off awesome plugin!!
Seems that after the most recent update, my SK is stuck in a mem loop, trying to mem Blood of Korum and Touch of Tharoff in the same gem spot. is it because I only have 13/14 gem slots open?
 
First off awesome plugin!!
Seems that after the most recent update, my SK is stuck in a mem loop, trying to mem Blood of Korum and Touch of Tharoff in the same gem spot. is it because I only have 13/14 gem slots open?
nice catch - I had added a new function to catch issues like this as we add the oddball lower lvl specifics
 
First off awesome plugin!!
Seems that after the most recent update, my SK is stuck in a mem loop, trying to mem Blood of Korum and Touch of Tharoff in the same gem spot. is it because I only have 13/14 gem slots open?
@zaphod we just tossed a quick update in the launcher - if you repatch it should download the new file
 
Bought the plugin tonight - have loved using it the last couple of weeks. Appreciate all the effort put into this.

Playing with the settings - unchecked 'UseTorrent' and Vulak's Bite was memmed in slot 10 as expected. However I have yet to see my SK cast Bite at any time (with a 60s recast I would definitely see it). Is this working currently?
 
Bought the plugin tonight - have loved using it the last couple of weeks. Appreciate all the effort put into this.

Playing with the settings - unchecked 'UseTorrent' and Vulak's Bite was memmed in slot 10 as expected. However I have yet to see my SK cast Bite at any time (with a 60s recast I would definitely see it). Is this working currently?
Odd - fired up my dude to check, appears to cast it correctly
1591320411088.png
1591320445500.png
 
the insidious thing is something i fixed internally already a few days ago

1591323605322.png
 
Just tried unloading every spell but Vulak's mid-fight. It still refused to cast. Just ran discs until end of fight, then re-memmed all the other spells. Will try again tomorrow after a complete restart.
 
Anyone else's SK not melee. I have set to tank puller, he pulls, and run back and just stares at the mob. He will cast snares but not melee. I cant figure it out. I bought the paid version, but had this issue before. I have deleted character ini file as well, loaded and unloaded and restarted the EQ. Im at a loss.
 
Anyone else's SK not melee. I have set to tank puller, he pulls, and run back and just stares at the mob. He will cast snares but not melee. I cant figure it out. I bought the paid version, but had this issue before. I have deleted character ini file as well, loaded and unloaded and restarted the EQ. Im at a loss.
sounds like the mob is out of your campradius

adjust your campradius to appropriate size for what and where you are fighting
 
Also, make sure your tank campradius is slightly smaller than your dps campradius if you're running multiple classes with these plugins. I had the SK intercept right at the radius line, on eitme, which put the mob exactly far enough away that the DPS wouldn't help
 
Also, make sure your tank campradius is slightly smaller than your dps campradius if you're running multiple classes with these plugins. I had the SK intercept right at the radius line, on eitme, which put the mob exactly far enough away that the DPS wouldn't help
yup, i set up my tank at usually something around 30-45 campradius depending where i am (even 20 in a dungeon / tight area), but i still want my dps to have plenty of room to engage - but i want my tank close
 
I will look into this, but if I also make him sic Tank and pull a mob snared right over him he will still just stand there.
 
Even in sic tank the mob needs to reach the camp. You can try vorpal mode if you just want to fight wherever (my favorite travel mode)
 
I will look into this, but if I also make him sic Tank and pull a mob snared right over him he will still just stand there.
and you're sure you don't have your campradius set too low? the red circle on your map
 
I have a question lately I noticed that when I engage a few mobs (4 to 7) at the same time the SK will get stuck to the mob I am fighting. If I try to move backwards just a little I get slings me back to where I was fighting. I am trying to move back some because the other mobs are hitting from the back. Any ideas?
 
I have a question lately I noticed that when I engage a few mobs (4 to 7) at the same time the SK will get stuck to the mob I am fighting. If I try to move backwards just a little I get slings me back to where I was fighting. I am trying to move back some because the other mobs are hitting from the back. Any ideas?
sic_mode isn't supposed to do that - it accidentally got changed, but will be reverted this next update. manual and sic_tank you should be able to re-adjust the mob
 
sic_mode isn't supposed to do that - it accidentally got changed, but will be reverted this next update. manual and sic_tank you should be able to re-adjust the mob
Thanks! Again as always, love this and all the plugin's that Chat and Sic have made. I can't wait to try out some of the news coming down the line.
 
Been trying to buy it all day. Cycles through the paypal screen and says to verify at your email address. Then fails. Nfc why its failing. Any suggestions?
 
I'm not sure Bdub. I've had purchases both before our PM and have had them after your post here. I'm unable to see any issue on my end. Perhaps you will need to speak with paypal to see if they have a solution for this issue, as nobody else has reported an issue that I'm aware of.

I've issued you a license that expires Friday of next week to give it an opportunity to self correct or for you to find a solution with paypal. I hope you're able to resolve the issue.
 
Camp radius was set to 60 i changed it to 75. I have noticed that it happens intermittently. It makes me wonder if IHCMERC or maybe kissassist messes it up if accidentally started and stopped while ESKAY is running. MOBs still just walk right over him and he doesnt do anything. I have tried changing modes to see if it "resets" it, but no luck.
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I think the last fix may have gotten overwritten? doing the mem loop again
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edit: even after getting next level spells memmed its trying to overlap Dyalgem.
1591451575216.png
 
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I'm getting the same loop with blood of laarthik and touch of kidrukaun.

Just spent hours trying to figure it out. I guess it's not me haha.
 
Is /shd mode pullertank no longer working for anyone else? I'm not getting the pullradius on the map or anything.
 
I believe there were build issues last night so it might have been reverted to a previous build.
 
sorry all - the build issues last night were 100% my fault.
gonna toss a quick fix update for eskay to the launcher here in a couple minutes
 
Confirming puller tank wasn't working for me either. I'll report back if your update fixes it =)
 
No change to pullertank after update. I had just dinged 52 so it may be a missing spell issue. I’ll head to PoK tonight to get up to date on spells and test again. I will also test in another zone, velketors is a bad place to test anything nav related
 
Has anybody seen a problem with the sk in pullertank mode, pull a mob back to the camp, and sit there for 10-15 seconds letting the mob beat on him before he actually starts to attack? I have the assist set at 100, but it still is doing it randomly. Cannot figure out how exactly to trigger it yet.
 
pushed an update to the plugin a couple of minutes ago, please unload the plugin from all characters (including non-SK's) and patch the plugin.
 
Plugin - MQ2Eskay

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