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This update is to just fix a misspelling of the ClickBacktoCamp variable.
I had a toon started to cast Origin over and over for no reason.
can you post your conditions for your bstFor some reason this keeps happening to only one of my toons, its always just my beastlord. Any ideas what might be causeing this?
View attachment 28236
Using kiss12 in assist mode

| /chase 0/1/on/off CharacterName | [General] | Toggles ChaseAssist on/off - ON will abandon camp and have your group follow the MA - good for manual pulling, or Hunter mode. CharcterName is optional, and can be used to change who you want to chase. The chase(WhoToChase) no longer has to be the MA. |
After starting the macro just use /chase on and the character will start chasing the MA.
Use /camphere on to turn OFF /chase and set a new camp location and turn ON ReturnToCamp.

R... /afollow doesn't leave your characters the latitude to melee engage on a regular basis. They have their noses up the MA butt so far they can't get on the target!Running into issue with Mage no longer casting summon weapon spell 2x for pet.
It hands the pet the second weapon but for some reason it doesn't always click the button to give it to the pet. Then it ends up on the cursor and of course destroys it. Easiest solution is to customize your kissassist.mac file with the code from this thread.


BurnAllNamed=2 and then ensure my KissAssist_Info.ini file doesn't contain any of the mob names!/bc //burn from my driving character since I still use EQBCS for communications. (Or /bct SomeChar //burn if I want to specify a single character begins their burns?)/burn command? What happens if I spam the /bc //burn command from my driver? In other words, I'm concerned that the [Burn] section will be entered repeatedly to ensure every command gets executed in the conditional sequence I plan to configure.${Target.Named}. Of course I'm going to need to strip that logic out in order to get manual control of burns. I'd like to make sure I use the [Burn] section in the most DPS-centric method. Of course the actual nukes and actions will remain in the [DPS] section.BurnText=something. Is that no longer in use and replaced by the /burn command?UseTribute=1 in the [Burn] section. But that's not in the current instructions. Is that option still working?/tribute trophy on?Finally, I think Kiss 11 used a BurnText=something. Is that no longer in use and replaced by the /burn command?
From reading the current directions it would appear I should ensureBurnAllNamed=2and then ensure my KissAssist_Info.ini file doesn't contain any of the mob names!
| Setting BurnAllNamed=2 will only burn mobs on the list.
/declare i int local
| Setting BurnAllNamed=2 will only burn mobs on the list.
/declare i int local
/varset MobsToBurn ${Ini[${InfoFileName},${ZoneName},MobsToBurn]}
I'd like an understanding how the [Burn] section will be parsed. For example my Mage has 16 entries in that section and I need to use Conditional logic because some of those burn items are mutually exclusive. Will the macro make one pass when I issue the /burn command? What happens if I spam the /bc //burn command from my driver? In other words, I'm concerned that the [Burn] section will be entered repeatedly to ensure every command gets executed in the conditional sequence I plan to configure.
The Burn command was changed from an Event to a Bind...
Hope this was helpful.
Yep. Sure thing. There are two global variable that gets set when you start and finish Burning. When you use /burn the variable BurnCalled gets set to 1, when the burn starts, and set to 0 when the burn target is dead. There is also a variable BurnActive that gets set to 1 when the burn routine finishes, and gets set to zero after the mob dies.
Hope that helps.
/trophy personal on! If you have the newer trophy's it can be huge!@B_I_G__D_A_D_D_Y : I use BurnAllNamed=0 and a Hotbutton "/dggaexecute /burn" (/bc //burn for Eqbcs). Seems to work fine.
Whats the benefit to use BurnAllNamed=2 over BurnAllNamed=0?
You should restart kiss and ensure you're not starting it with the puller flagOK, not real certain where to post this one, but my Mage after this last CTWN update has decided he going to pull when Monk is waiting for group mana / End thresholds. was funny watching the gnome sprint off and grabbing stuff but I can see this going awry very quickly. Mage is not set to pull in kiss ini, nor in the group selection. Monk has always been set as puller. Since still camping same spot i been in for last 3 days, tonight was the only time it has started happening.
You should restart kiss and ensure you're not starting it with the puller flag
/mac kissassist assist ${Group.MainTank}
well nothing to do with mq2monk or the cwtn plugins would make your mage pull.The command is same it's hotkeyed so it starts all the Kiss toons with kissassist, Bard isn't pulling but mage is. Monk is sitting due to low endurance, Monk is using CTWN and has the puller flags and is set to pullerassist. just to make sure something not changed, where is the on off for puller in the kissassist so can make sure i don't have it on there.
well nothing to do with mq2monk or the cwtn plugins would make your mage pull.
the only thing that will make your mage pull is if it is flagged either in its ini, or by start command parameters to be in puller mode
Either way all corrected now. Thanks
