This would be easy if everyone had the same play style. Fixed more melee jiggle. Changed the cure routine so you can now use the |me tag. This was creating an issue in the new code, so I just added the code to check for the new tag and only cure yourself with that cure entry.
-------------------------Changes this time around------------------------------------
| Added checking buffs on other users using DanNet.
| Added checking Pet buffs on other users using DanNet.
| Added Checking Mercenaries buffs, uses DanNet.Peers to match up owners.
| Added DebugChainP for Debugging Chain Pull in Combat.
| Added Additional check in CastBuffsSpellCheck if the spelltocast is an AA and has a trigger spell.
| Like Lupine Spirit AA, the Buff is a different name spirit of Tala'Tak.
| Added New TooBuffList. Will be used to keep a list of characters to buff that are NOT in the ini file, or
| DanNet.Peers list.
| Created a bind TooBuffList(Action, ActionID) will use actions add, remove, reset, clear.
| Added new event that traps for Buffs Please!. still need to add Buff Me Please!
| This event checks if your a member of the Following:
| Raid, Fellowship, Guild, and friends. If character not found in one of the listed lists, or is a member of your group, then they are ignored.
| This will be used to add entries to the new TooBuffList. Works with /tell and /say. Example: /say Buffs Please!
| Things that need to be checked. Potential Problems
| FD/Invis issue when chain pulling: Fixed
| Buffs routine not being called when chain pulling and no mobs in camp: Fixed
| Issue was CombatReset was never getting called when chain pulling.
| Update checkcures to include DanNet code: Finished
| Update Master Looter check to use DanNet: Finished
| Update Writebuffs to be DanNet aware: Finished
| Update WritebuffsPet to be DanNet aware: Finished
| Update WriteBuffsMerc to be DanNet aware: Finished
| Update WriteDebuffs to be DanNet aware: Finished
| Problem with Non-Melee(MeleeOn=0)/Non-DPS(DPSOn=0) toons calling combatreset continuously.
| Found issue in Combatreset where pullreset was being called even if you are not a puller.
| Also changed where combatreset is being called, and only if CombatStart was set on.
| Figure how to get Merch Buffs NOT using the ini file. May need to try new CachedBuff: (Tested. Won't Work)
| CachedBuff will NOT work. You still have to target the character to refresh the CachedBuffs.
| Pull routine needs to be aware of the puller being FD as well as sitting: Fixed I think. Needs more testing.
| Add code to use new BlockedBuff and BlockedPetBuff member.
| No longer have to open the Blocked Buff Window: Needs Testing.
| I moved the Pipe(|) from the front of the string to it's proper location so the string ends with the Pipe(|).
| Example: Was |Buff1|Buff2|Buff3 Now: Buff1|Buff2|Buff3| <-- This is the proper format.
| Changes made to CheckIniBuffs, WriteBuffs, WriteBuffsMerc, and WriteBuffsPet to use new format.
| Need to add documentation for XTarAutoSet. On by default and is NOT in the ini file. Allows you to turn off
| the setting XTarget to the Mainassists current target.
| Need to test PullModeToggle. Made changes to the logic to get rid of /goto's
| Changed the CheckPetBuffs routine to check for dual for spells, altabilities and not just items.