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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2926

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  • Clickies can now be exported to peers from the Clickies UI.
  • Added /rgl clickyadd to add the item on your cursor to your clicky list.
    • Resolves #1254
~AlgarDude
  • NPCs added to the "Preferred" list are prioritized over other eligible pull targets.
    • Eligible means a mob we would already normally pull, based on your pull settings and allow/deny lists.
    • If there are no preferred mobs, or no currently spawned preferred mobs, pulling behaves exactly as it did previously.
    • Named mobs can be counted as preferred if the toggle is enabled in the preferred list (default: on).
~AlgarDude
~AlgarDude

  • Adjusted rotation entries that used setting checks in conditions to use load conditions if appropriate.
  • Fixed some settings used as load conditions not triggering a loadout rescan when changed.
  • NEC(Live) - Improved interaction between Mortifier's Unity and Lich Control.
~AlgarDude

~AlgarDude
WIZ(Laz) - High-level DPS rotation priority adjustments

Xtarget Management Update

  • Non-peer Heal List members are now properly watched in the xtarget list.
  • A non-peer MA is no longer watched in the xtarget list.
  • We no longer attempt to check mana levels of a watched xtarget.
Rotation Entry Adjustments

  • Adding new entries to a rotation or adjacent list (dispel, rez, etc) via config update or other means will now place the item closer to the default order rather than automatically moving it to the end.
~AlgarDude

~AlgarDude
  • We will now turn autofire off when self-targeting to avoid an EMU server bug.
~AlgarDude
~AlgarDude

~AlgarDude

~AlgarDude

  • "Last Nav" on the Main tab is now "Last Move Command" and covers stick, moveto and afollow.
  • "Last Move Trace" now points at the code that requested the move.
~AlgarDude

~AlgarDude

  • Internal peer commands and peer data no longer reach characters on another server or instance.
  • Peer pets are now buffed in raid scope.
  • /rgl yes no longer clicks each dialog twice.
~AlgarDude

~AlgarDude
~AlgarDude

  • Fix for clickies set to dispel actions not immediately being added as such.
  • Corrected debuffs failing due to low mana when there is no mana cost.
~AlgarDude

~AlgarDude
  • Added fallback detection for combat state using peer reporting and spawn searches (aimed at buggy xtargets on emu).
    • Fallback Combat Detection (default: on for emu) controls this check, and the previously existing target scanning fallback.
  • Removed the Area Scan Fallback setting.
~AlgarDude

~AlgarDude

~AlgarDude
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