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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2953

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  • Table-valued settings no longer share their default table

  • Settings with a table default handed out the default table itself rather than a copy, so editing a list wrote into the default.

  • A persona swap to a class with no saved row for that setting then started from the polluted default instead of an empty list.

  • Affects the list settings in Charm, Clickies, Map, Mez and Pull.

  • Major Update: User Modules

  • Added support for user modules, which run in the rgmercs loop like other modules (such as class, or clickies), and can execute code while tapping in to rgmercs state.

    • Please refer to \docs\user_modules.md.
    • An example file is included in your mq\config\rgmercs\modules directory.
    • Modules can be enabled or disabled with /rgl usermodule <name> <on|off>.
  • User Modules: UI enhancements

  • The UserModules tab now shows the modules folder, how many of your modules are loaded, and what each one costs per pass.

  • Modules can declare an _about line, shown on an info icon beside the name.

  • Added a button to copy the authoring guide to your clipboard.

  • Removed the delete button; a module whose file is gone is dropped from the list on the next refresh.

  • LootNScoot: register the loot actor through the tracked helper

Registers the actor via self:RegisterActor in Init so the module unloadteardown unregisters it, and drops the class-level handle caching, lazyre-registration paths and manual Shutdown unregister that existed to workaround the old leak.

Co-Authored-By: Claude Opus 4.8 [email protected]



Co-authored-by: Derple [email protected]Co-authored-by: Claude Opus 4.8 [email protected]

~AlgarDude

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  • New Setting: "Priority Tanking" - delay most heals, cures and rezzes with a cast time until you have full aggro on your Auto Target and any Aggro Target (default: on).
~AlgarDude
~AlgarDude

  • Prevented non-charmers from adding pre-charm clickies.
  • Fixed an issue with clicky reordering for special rotations.
~AlgarDude
  • Corrected some gaps that allowed auto-attack to remain on when combat ends.

  • Corrected some gaps that allowed pull actions to continue after pulling was stopped.

~AlgarDude
  • All - Added Radiant Cure support (if missing).
  • All - Added Eternal Recovery as an emergency self-heal.
  • DRU/SHM - Expanded/Added SnareHot options.
    • Used as a big heal on all, and upkept as a buff on tanks (optional: on named only, default: on).
  • WAR - Added new AA Brace For Impact and Blade Guardian.
~AlgarDude
  • Clickies can now be exported to peers from the Clickies UI.
  • Added /rgl clickyadd to add the item on your cursor to your clicky list.
    • Resolves #1254
~AlgarDude
  • NPCs added to the "Preferred" list are prioritized over other eligible pull targets.
    • Eligible means a mob we would already normally pull, based on your pull settings and allow/deny lists.
    • If there are no preferred mobs, or no currently spawned preferred mobs, pulling behaves exactly as it did previously.
    • Named mobs can be counted as preferred if the toggle is enabled in the preferred list (default: on).
~AlgarDude
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