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Dispel Update
~AlgarDude
- Dispel entries are now displayed in the Class UI directly, similar to Cures and Rez (Non-breaking for older customs).
- Dispels now include a user-added Dispel Allow List and Dispel Deny List:
- Entries on the deny list will not trigger a dispel.
- Entries on the allow list will trigger a dispel, even if the effect is detected as not dispellable.
- Entries can be made by right-clicking the effect in the RGMercs Target window, via the header in the class UI, or via CLI.
- Clickies can be added as Dispel Action, similar to Rez/Cure/etc.Others
- Laz Configs: 71 Ancient Spells, Pet selection for SHM
- DB Management/Settings Update -Fixed issues with class-based default settings with persona swapping and remote DB management.
- Efficiency pass for XTarget Hater counts - In many cases a full count wasn't needed. Added early outs when we meet or exceed thresholds if a full count isn't required.
- Split Aego and HPTypeOne at low levels so early TLP and Live users can both have their cake and eat it, too.
- Added a few missing HPTypeOne buffs that are now resolvable in the absence of Temperance.
Co-authored-by: AlgarDude [email protected]
~unborder
~AlgarDude
- Fix for occasionally resinging the first song in town when the server increases the remaining duration of a song.
~AlgarDude
- DRU(Laz) - deconflict StrBuff/Talisman
- Tank(All) - Move AE Hate rotation
~AlgarDude
- Lifted "Emergency HP" into core settings, rather than keeping it in most configs.
- Added "Critical HP" setting for all configs, not just tanks.
- Split "Emergency" rotation for non-tanks into Emergency(Health) and Emergency(Aggro).
~AlgarDude
- Fixed some luacheck gripes.
- Renamed some variables for clarity or styling.
- Code-adjacent bug fixes.