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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! v1547

Download now:  Join us with Level 2 access or earn your way in with  RedCents.

[1444] - 2025-05-21​


〰️Commits​


Added ability to disable rotations and rotation entries.
- This can be done from the Class -> Rotations / Heal Rotations UI
- This can also be done from the CLI as follows
- /rgl enablerotationentry \"<Name>\"
- /rgl disablerotationentry \"<Name>\"
- /rgl enablerotation \"<Name>\"
- /rgl disablerotation \"<Name>\"
(37956d6) ~Derple

[1443] - 2025-05-18​


〰️Commits​


Typo fix for loader images.
(596f019) ~Derple

[1440] - 2025-05-18​


〰️Commits​


Snare Adjustment (#645)

By default, we will no longer attempt to snare named mobs (or mobs the user has designated as such).
(70cd8ff) ~AlgarDude

[1439] - 2025-05-17​


〰️Commits​


Broke out Standard and Simple UI into their own files to make working on them easier.
(0fc1579) ~Derple

[1437] - 2025-05-17​


〰️Commits​


Laz Updates (#640)

* [MAG] - Added summon companion to weaves.

* [WIZ] - Added (Volatile) Mana Blaze to burns.
(63f209d) ~AlgarDude

[1435] - 2025-05-16​


〰️Commits​


Druid(Laz) Update (#639)

Due to the chance of fade when this buff is triggered, we will now attempt to use it on any target _but_ the MA.
(4c83b08) ~AlgarDude

[1433] - 2025-05-15​


〰️Commits​


Systems Updates (Rez, Debuff, Cures, Pet Hold) (#638)

* Rez Settings

Added a setting to disable all rez checks and actions if toggled. (Do Rez, enabled by default, found on the Heal/Rez tab).

* Debuff Update

* Decoupled mob and named debuff settings
* * Each will have the following options: "Never", "Based on Con Color", "Always". (Default: Based on Con Color).
* * Minimum con color selection has not been adjusted. (Default: Blue).
* * These settings can be found in the main config's spells/abils tab.

* Cure Changes

* Added the option to toggle Cure AA or Cure Spells. (Default: On)
* * These settings can be found with the other cure settings in the main config settings on the heal/rez tab.

* Pet Hold Adjustments

* We will now check pet (greater) hold status on initialization, after zoning, and (on emu servers) after summoning.
* Previously, this was only checked on startup.
* This solves for the fact that emu servers (or at least Laz) do(es) not maintain the setting after zoning or a pet death.
* The "Do Pet Commands" setting also controls any expanded functionality.

As a side effect, this may stop the occasional bug of recasting a pet buff spell on zoning.
(16feba0) ~AlgarDude

[1431] - 2025-05-14​


〰️Commits​


SHM (Live) Typo Fix(#637)

* Corrected a typo in the stamina buff map listing.
(9f0c5f5) ~Michael Cook (mackal)

[1428] - 2025-05-11​


〰️Commits​


Rogue and Pre-Engage Adjustments (#635)

[ROG]
* Added Aggro Management rotation.
* * Added entry for Hide.
* * Moved Escape from emergency rotation.
* Corrected pre-engage checks.

Pre-Engage
* Adjusted the combat routine slightly to better support variances in BER/RNG/ROG pre-engage functions.

Co-authored-by: Michael Cook (mackal) <[email protected]>
(70b2a16) ~AlgarDude

[1424] - 2025-05-10​


〰️Commits​


Remove HoT spell from normal heal list (#632)

* Remove HoT spell from normal heal list

This was erroneously added as a normal heal I guess. It's in HoT section
as well.
(54f3993) ~Michael Cook (mackal)
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