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[1259] - 2025-03-18
Commits
(e224679) ~AlgarDudeTank Moveback Adjustment, SHD (Laz) HateTools (#552)
* Tank Moveback
* Made adjustments to how we handle the "Moveback if Mob Behind" tank setting for better consistency.
* * Added animation checks to assist in filtering out mezzed targets with a shared heading.
* * Removed the hardcoded delay after a moveback; instead, the tank moveback and standard stick will now share a common timer (to prevent rapid shifts).
* [SHD - Laz] Adjusted Hate Tools rotation to better align with available actions.
[1256] - 2025-03-18
Commits
(4df9d2e) ~AlgarDudeTargetScan Update (#551)
* Adjusted target scan to prevent a condition in which we assigned the initial autotarget incorrectly, which could lead to an infinite loop under some setting combinations. Special thanks to sputnik for helping track this one down!
* Fixed some log code that could potentially return nil while intentionally trying to reproduce infinite loops.
[1255] - 2025-03-18
Commits
(f40d2f7) ~Derple/rgl cast now makes sure you are done casting before casting something else to try to avoid crashes.
[1253] - 2025-03-18
Commits
(18beeb3) ~AlgarDudeCure Update (#550)
* Cure checks now query for mesmerization.
* Removed the specific counter check from Live (as we already bypassed this on emu).
[1251] - 2025-03-18
Commits
(3bf25d6) ~Grimmier378Mini Button Updates (#541)
* Added new commands: pullstart, pullstop
* * These commands stop and start pulls exactly like the toggle button in the pull UI.
* New Mini Button Features
* * Added a Paused/Running Button
* * Added a Start/Stop Pull Button
* * Added a setting to always show the mini button, regardless of the (minimized) state of the main window.
[1249] - 2025-03-17
Commits
(33d444b) ~Grimmier378
[1247] - 2025-03-17
Commits
(e09e423) ~AlgarDudeTank MoveBack Update (#549)
* Adjusted xtarget-based moveback when we detect an xthater behind us.
* * Removed the delay after we issue this command, as this should (speculatively) no longer be required due to the current movement checks embedded in rotations.
[1245] - 2025-03-17
Commits
(b00fe80) ~AlgarDudeBuff Check Update (#548)
Corrected a condition under which buff checks would not use the proper rank of a discipline.
[1241] - 2025-03-17
Commits
(87a6074) ~AlgarDudeAura Fixes (Thanks RYN227 and Lidori!) (#544)
* [CLR - Laz] Fix for undesired aura removal causing a spam condition in some situations.
* [rotation] Entry Pre-Activation functions will no longer be executed until the very last step before an action's use.
* * This fixes a possible aura spam condition with the Laz Enchanter.
[1239] - 2025-03-16
Commits
(d065cec) ~Grimmier378
[1237] - 2025-03-16
Commits
(7d7690f) ~AlgarDudeSHD Config Updates (#543)
* Live: Re-ordered rotations and slightly adjusted how we use and check Emergency HP thresholds to (hopefully) make defenses a little snappier.
* Laz: Did the above and removed rotation entries for non-present abilities and spells.
* * Started process of removing spells not present on the server from the action tables.
[1233] - 2025-03-16
Commits
(a5a39db) ~Grimmier378Loot Update (#538)
* added always global setting
* * turning this on will duplicate your new items into global
* * this will happen when looting and when acknowledging the new items list.
* fixed quest items not populating class designations properly