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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2483

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  • ALL YOUR CONFIG FILES WILL MOVE DO NOT WORRY!
  • Fix LNS DoLoot Script Toggling
  • Contributors no longer makes an empty config.
  • Old RGMerc files should now get cleaned up
  • Made the call tracer an opttional setting.
  • Log filter is now persistent
  • Cleaned up the base LoadSettings Code and allowed for callbacks at various points of processing configs.
  • Added an alternating color helper function Globals.GetAlternatingColor(colorA?, colorB?)
  • Added a no mesh warning message.
  • pull waypoint list now uses nav enabled text
  • renamed RGMerc.lua to RGMercs.lua for saving core settings.fixed a bug that made core settings not save.
  • Refactored all modules to use a base class
    • Removed tons of redundant code
    • Unified all generalized messaging (save/load/init/etc)
~Derple
  • Adjusted check handling with trigger spells when the main spell is also has a semi-permanent effect.
  • Star Link Players Rejoice!
  • Added Aggressively mem option
  • When enabled and your connection is super latent and you hit the bug where /memspell leaves an empty gem this will resend the memspell command to try to fix it.
  • New Option: AggressivelyMemorizeSpells -> default false
  • New Option: AggressivelyMemorizeTimer -> default 1s

Changed​

  • fixed a memorize spell debug msg (8820554)
  • Notes:
  • ~Derple
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