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[1403] - 2025-04-26
Commits
(d78c2a9) ~AlgarDudeLaz Config Updates (#621)
[CLR]- Larger Incremental Update
* Refactored curing as the grouphealcure doesn't hold up well at these levels.
* * Added individual options to keep poi/dis/curse cures memmed.
* Added support for the custom TwinHealStunNukeThing
* Removed spells unavailable on Lazarus.
* * #570
* Split Do HoT option into Single and Group Elixir options.
* * Added option to attempt to maintain Group Elixir uptime during combat.
* Removed unused rotations from Live Config.
* Moved to the priority-based spell list.
* Reorganized settings and categories.
[DRU]
* Slightly reordered spell list.
* Added entry for Protection of the Direwood.
[ENC]
* Reenabled Self Stasis, added a post activate to remove the stasis buff.
[MAG]
* Added entry for Replenish Companion.
[WIZ]
* Added entry for Mana Blast.
* Added aggro limit to Mana Burn.
[1399] - 2025-04-26
Commits
(678ea2e) ~AlgarDudeConfig Spell List Update, Laz SHM Update, Minor Fixes (#619)
Added a priority-based (rather than gem-based) spell list style for use in configs.
* Examples can be seen in the Project Lazarus configs for: ENC, DRU, SHM, SHD. Further conversion may happen as time goes on.
* The original gem-based system still functions, and will be maintained.
* * Note that code specific to the bard spell list is now deprecated and will eventually be sunsetted.
Function Updates
* Renamed the possibly misleading "GetBestAA" function to "GetFirstAA".
* * GetBestAA is still present in code (for now) as a deprecated function to avoid breaking configs.
* Added the "GetFirstMapItem" function, which performs similarly to the above for any action mappings (spells, items, discs).
* * See ENC(Laz) for usage example.
* Adjusted Blocked Buff checks to handle some instances of similar spell names.
Config Updates
* [DRU-Laz] Added missing Swarm dot.
* [SHD-Laz] Ported some recent improvements from Live config.
* [SHM-Laz] Heavy rework at add proper support for Laz custom spells and AA. This is still a work in-progress, expect further incremental updates. No alpha/beta is planned (due to the fact that lacking full spell/aa lists makes the config somewhat unusable at 70).
[1394] - 2025-04-23
Commits
(8030e07) ~AlgarDudeTank AE Update, SHD (Live) Update (#615)
* Increased performance of defensive disc checks and AE taunt checks (where safe AE taunt is disabled).
[SHD-Live]
* Refactored rotations for performance and combat smoothing. While no abilities were added or removed, how or when they are checked may have been.
* Adjusted the HP thresholds used for defenses:
* * Defense Start : When we will use defensive discs (note, using them based off of target count is still an option).
* * Emergency Start: When we will use the next tier of defensive abilities such as Shield Flash, Chest click, and stop mana checks on Lifetaps.
* * Critical HP: When we will use abilities like Deflection or Leech Touch.
* * Hitting these thresholds will increasingly cut out various offensive rotations to improve reaction time.