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[2052] - 2025-12-08
Commits
(ee4f8f6) ~AlgarDudeCure Adjustments (#908)
* Refactor cure checks to improve resiliency and prevent duplicate checks from occurring.
* * Also adjusted logging messages for clarity between actor and dannet-based checks when debugging.
* Adjusted actor peer timeout values and logging levels to reflect in-game testing with various buff and mem cycles.
* * Used a setting name change as quasi-versioning to force a return to the new default.
[2048] - 2025-12-07
Commits
(873c01c) ~AlgarDudeEQ Might Additions (#906)
* Add support for Vampiric Blue Bands to healing classes.
* Added an automatic loadout rescan when a level is gained (EQ Might only).
* * This is to address spells being autoscribed at low level, and frequent de/relevel cycles that are common at higher levels.
[2040] - 2025-12-02
Commits
(595dce8) ~AlgarDudeEQ Might: Add Rez support for all classes (#902)
* Rezzing is fully supported for all classes via the three versions of the Staff of Forbidden Rites, and will be enabled if any of them are in your inventory.
* You may wish to visit your Rez and Combat Rez settings to adjust who should (not) be using a rez at the appropriate time.
[2035] - 2025-12-01
Commits
(d6971e1) ~DerpleFixed Ui.Strikethrough() to correctly calculate text height so that line isnt about 15 pixels too low.
[2033] - 2025-11-30
Commits
(cc2b52d) ~AlgarDudeRefactor for location-based nav (#869)
Refactored chase to allow the use of peer-reported location checks (via actors) and location-based nav to prevent issues when the distance of the chase target exceeds the distance that we receive reliable position updates from the server.