It was a Velium Threaded Soulslayer Wristguard if that helps.This is a new development, The way I set it up was to destroy based on the name from the tradeskill file. Did the wrist item have a similar name?
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

It was a Velium Threaded Soulslayer Wristguard if that helps.This is a new development, The way I set it up was to destroy based on the name from the tradeskill file. Did the wrist item have a similar name?
This is a new development, The way I set it up was to destroy based on the name from the tradeskill file. Did the wrist item have a similar name?
I see in output:
Using: Jeweler's Kit
No Available Slots: Jeweler's Kit [ABORT]
SLOT IS NULL: Could not send notification to in pack2
I ended the mac but noticed it was picking up my wrist slot item before I ended it. Put the kit in a slot and restarted it. Then I see:
Destroying 20 Thin Steel Wire
Destroying 20 Thin Steel Wire
Destroying 20 Thin Steel Wire
<in main window> You have successfully destroyed Velium Threaded Soulslayer Wristguard
Ended the mac again and was able to recover wrist with a reclamation token.
Fresh toon and I'm at the same point I was before with necro. Hasn't deleted any gear but it is just spamming Destroying 20 Thin Steel Wire
ok this has to be server/vv related and if not option related.
The "best" option is to re-write the code to use the item id only and to go and change tradeskill files to have an item id next to the item name, or just remove the item name and go for id only.
but if something else is fowling it up I am not sure that will or will not help, the only thing to do is try.
v/r
Are you able to make a test toon, and just run the jewelry part?

I'm having a problem running the GoD Pottery. 1st combine is Broken Wayfarer Plate + Bonding Agent = Wayfarer Plate
It keeps trying to combine with only 1 ingredient (Bonding Agent).
If I manually 'help' it out and complete a combine, then it tries to combine Wayfarer Plate (resultant) with Bonding Agent.
I've tried the normal voodoo. Logged out/in, restarted RG, removed all but 2 bags, all but 1 bag, then all bags.
View attachment 30465
Any ideas?
As stated in a prior post, options/server/vv is the issue.. this is a new manifestation and for the longest time worked without issue, with lots of testing. So, it looks like I will take a look at the code and the reference manual and look for changes.
/mac tsc skillup ...). The macro already reports the trivial of items for which skillups are not possible. Not sure how you want this reported, so I'll just include the additions here.Not tested but you can try editing your tsc.mac file at around line 60How do I mark a recipe item as a mulit-use tool? Currently working on pottery to 300. Some of the recipes call for Sculpting Tools which are a "buy-once, use many" tool that doesn't stack. I ran a shoplist before starting my routine to go through all the recipes and TSC thinks it should by 1300 of them. How do I get TSC to treat this item like a File or Planing Tool?
/declare ToolItem[7] string outer
/varset ToolItem[1] File
/varset ToolItem[2] Smithing Chisel
/varset ToolItem[3] Smithy Hammer
/varset ToolItem[4] Planing Tool
/varset ToolItem[5] Pie Tin
/varset ToolItem[6] Pliers
/varset ToolItem[7] Sculpting Tools
Not tested but you can try editing your tsc.mac file at around line 60
INI:/declare ToolItem[7] string outer /varset ToolItem[1] File /varset ToolItem[2] Smithing Chisel /varset ToolItem[3] Smithy Hammer /varset ToolItem[4] Planing Tool /varset ToolItem[5] Pie Tin /varset ToolItem[6] Pliers /varset ToolItem[7] Sculpting Tools
Yes this section specifies if it is something that is reusable/non-consumable (typically) on combine so it will buy only 1.
So, if you created a shopping list, I am going to go with a yes..It's been so long, I would have to look at the code to see if that is applied to one off recipes, or to the tradeskill quests. film at 11...
Sounds like something to do with using an item from a primary inventory slot. Did you say it works fine if you have a bag in that slot?
Not tested but you can try editing your tsc.mac file at around line 60
INI:/declare ToolItem[7] string outer /varset ToolItem[1] File /varset ToolItem[2] Smithing Chisel /varset ToolItem[3] Smithy Hammer /varset ToolItem[4] Planing Tool /varset ToolItem[5] Pie Tin /varset ToolItem[6] Pliers /varset ToolItem[7] Sculpting Tools
I'm not sure what to do if the mq2 may be experiencing some issues. I should also take a gander at the forums.
Thanks. I didn't expect to see something like this in the upper-level macro. I either expected it in TS_Buy or a separate file (like TS_Vendor).
