<server>_<character>.ini, MQ2Melee.ini(optional)Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.

<server>_<character>.ini, MQ2Melee.ini(optional)Super fast response. Thank you for that. What is before that \MacroQuest folder? I simply can't find it on my computer. I even did a search on my C: drive for that folder and it didn't come up. Could it be named something else? Sorry for the noob questions!Hi Sippi,
When you're in game on your toon, first ensure the plugin is loaded/plugin MQ2Melee, then type/melee save.
You'll find the file in the..\MacroQuest\Release\Configfolder. The name will be in the pattern of<server>_<toon_name>.ini.
This file will contain configuration information for several plugins.
right click on your mq icon -> Open Folder -> ConfigSuper fast response. Thank you for that. What is before that \MacroQuest folder? I simply can't find it on my computer. I even did a search on my C: drive for that folder and it didn't come up. Could it be named something else? Sorry for the noob questions!

Awesome. When I searched for <server>_<character>.ini it found it. Thanks so much!<server>_<character>.ini,MQ2Melee.ini(optional)
In this context,Super fast response. Thank you for that. What is before that \MacroQuest folder? I simply can't find it on my computer. I even did a search on my C: drive for that folder and it didn't come up. Could it be named something else? Sorry for the noob questions!
..\Macroquest\ means "we don't know where you've got Macroquest installed, so go to wherever the Macroquest folder lives on your particular hard drive, then go into the Macroquest folder".Probably, but you can also just rename your existing file while you’re out of the game…then log in and /melee saveMe again. =). I made multiple changes to my .ini file and it worked out extremely well. Thanks again for you help from above. Now I have a new group leveling up and this warrior is going to be tanking for them. Is there a way to revert back my .ini file so that it will be the way it was before I changed everything? I can't remember all of the things that I had changed.
Excellent. Thanks!Probably, but you can also just rename your existing file while you’re out of the game…then log in and /melee save
Do you have the names correct?Round kick, Tiger Claw, Eagle Strike don't work on my BST. I did Setting /melee tigerclaw=1, /melee save and /melee load, but did not work.
When I set /melee kick=1 , my Iksar started kicking, so the plugin seems to be working.
Autoskill works for FK and ES, you even need to bother with those in melee.Round kick, Tiger Claw, Eagle Strike don't work on my BST. I did Setting /melee tigerclaw=1, /melee save and /melee load, but did not work.
When I set /melee kick=1 , my Iksar started kicking, so the plugin seems to be working.
BST get Round Kick at level 65, I think Tiger Claw at the same level (but don't totally remember).Im probably being stupid but do BST get Round Kick Tiger Claw etc, though they were just MNK abilites?
I play EMU only so maybe live is different now -)
Yea, Bst start poppin' off with all kinds of tricks down the line.Im probably being stupid but do BST get Round Kick Tiger Claw etc, though they were just MNK abilites?
I play EMU only so maybe live is different now -)
There are a lot of class specific actions in Mq2melee.... If the server has custom classes you may want to write macros or LUAs to get exactly what you need.Hey there,
I am playing on a custom server with custom classes and on some of the characters mq2melee will turn off auto attack straight away. Is this because mq2melee is mapped to look at specific EQ classes or does it just look at the available skills? I have disabled and reset most things to no avail. If someone could shed some light on if it is at all possible that would be great.
Cheers
Can i just add the custom classes to the mq2melee plugin?There are a lot of class specific actions in Mq2melee.... If the server has custom classes you may want to write macros or LUAs to get exactly what you need.
Yeah they are all correct I have figured out a fix, i basically just need to write melee=1 in the char ini file and add anything that is now relevant to the particular class. Petassist does not seem to work at the moment but that is fineYou'll want to check your settings and make sure they're setup correctly.
![]()
Combat Assist - MQ2Melee
Contents Features Commands /melee INI File Top-Level Objects Debugging TLOs Troubleshooting FAQ More Examples & Guides The classic MQ2Melee, used for automating melee skills, abilities, AA's and movement in combat. It can also be configured...www.redguides.com
With that said, custom classes can cause some issues with various tools depending on what EQ says they are. But I'd start with making sure your settings are correct.
/melee disarm=false
- /melee save
Changes to mq2melee options via the /melee command in-game, are not automatically saved. You must tell mq2melee to save, if you want any changed options to persist the next time you load EQ/MQ2. The save command will save all current options to the INI file. Any downshit, holyshit, or various *if options will not be affected.
dont use mq2melee, its bad, and should dieHi All. I have a question about editing MQ2Melee. specfically, I would like to disable the disarm attempts. 90%+ is just annoying, but some mobs actually hit harder without a weapon, and would prefer to avoid this..
Thanks
docs.macroquest.org
mq2melee isn't turned on by default in the rg buildI was just building macros by myself, learning the tooling. mq2melee was enabled by default.
I do not remember turning mq2melee on, are you positive it does not come preloaded with RG launcher?mq2melee isn't turned on by default in the rg build
I may have turned kissassist on and off during some tutorials and not realized it left it on. That's possible. That said, I didn't turn it on. It was on. When I turned it off, every macro worked again.mq2melee isn't turned on by default in the rg build
have the holyflag22 set?I am trying to get a Bard Epic to fire every time I hit Fierce Eye in Melee. This is what I have, but it's not working:
Has anyone has success with doing this, or see what my flaw is?
- holyshit22=/if (${Me.Song[Fierce Eye VII].ID}) /useitem "Blade of Vesagran" Item
Itemhave the holyflag22 set?
also, you don't NEED to be that specific with buffs/songs, can just say ${Me.Song[Fierce Eye].ID}
You also don't need to put /useitem "item name"Item
"item" at the end is redundant and not how the in-game EQ command works. You already told it to use an item, no need to specify that it's an item. You're not using MQ2Cast.
In my opinion, mq2melee is unmaintainable without drastic rewrites.In the current state, it's unavoidable that holyshit or downshit doesn't work properly when changing class with Alternate Persona.
Will this be improved in the future?
Separating sections for each class or creating separate files (e.g., cazic_Bob_Shd.ini / cazic_Bob_Pal.ini).
Thank you to Dev of RG!
Thank you, Sic !In my opinion, mq2melee is unmaintainable without drastic rewrites.
Updates over the years didn't take many important game distrinctions into account (AOE vs single, etc), and there would be large sweeping breaking changes - this is why I stopped updating it.
Mq2melee is often discouraged because while it may fit some legacy/emu type things, it doesn't fit as well in the current game/mq. LEMs/mq2react (I suggest LEM) is a much better fit for holyshit/downshit type functionality
