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MQ2Eskay

Plugin - MQ2Eskay (1 Viewer) 3.1.52471.11

Thanks for those command lines cause it works great.

I am by no means a programmer so I never would of figured that out.
 
Sic - You may think this is a silly request and would apply to all of the current plugins, but when I was working on my recent LEM, I came across some Expansion related TLO's that helped me determine what expansions I was flagged for. Every time I level, or get new spells, I am always running /shd missing and because I am ToV only enabled atm, it always returns missing 4 spells at 115, which are CoV enabled spells from 111-115.

Any thoughts of adding in the expansion enabled flags on the missing spells command so it would output nothing missing if you do not have the expansion for those level ranges covered?

If not, no worries.
 
Sic - You may think this is a silly request and would apply to all of the current plugins, but when I was working on my recent LEM, I came across some Expansion related TLO's that helped me determine what expansions I was flagged for. Every time I level, or get new spells, I am always running /shd missing and because I am ToV only enabled atm, it always returns missing 4 spells at 115, which are CoV enabled spells from 111-115.

Any thoughts of adding in the expansion enabled flags on the missing spells command so it would output nothing missing if you do not have the expansion for those level ranges covered?

If not, no worries.
No, no plans at this time.

I am aware of that stuff as I had to implement it for portalsetter

I'm also not sure that spells have a flag for which xpacs they come available in and 0 plans currently to make a list
 
Thanks for the reply Sic and can understand the hassle. Appreciate the response.
 
I have a Puller Tank scenario I want to share, specifically the Group Watch drop down. If the group has more than one healer (or more than one crowd control) character, the tank will stop pulling based on the character with the lowest mana (if Healer or Crowd Control and Healer is selected). I see there is a Cleric Only option, but I use a Shaman as main healer. Similar problem if there is an Enchanter and Bard in the same group. Would you consider adding more options to the Group Watch drop down possibly for Shaman Only, or Shaman and Enchanter, or Shaman and Bard?

Thanks for your consideration. The plug-ins are GREAT! I want more )
 
I have a Puller Tank scenario I want to share, specifically the Group Watch drop down. If the group has more than one healer (or more than one crowd control) character, the tank will stop pulling based on the character with the lowest mana (if Healer or Crowd Control and Healer is selected). I see there is a Cleric Only option, but I use a Shaman as main healer. Similar problem if there is an Enchanter and Bard in the same group. Would you consider adding more options to the Group Watch drop down possibly for Shaman Only, or Shaman and Enchanter, or Shaman and Bard?

Thanks for your consideration. The plug-ins are GREAT! I want more )

In your example, perhaps consider setting the watch threshold based upon the backup healer? What I mean is this. Let’s call your primary healer Healer A and the backup healer Healer B. If Healer A is always full mana while Healer B is still at X mana where X < 100%, then consider setting your min mana based on Healer B because you know Healer A will be full mana.

I need coffee. Too much trying to think on a Saturday morning.

Be well. Happy pulling.
 
I have a Puller Tank scenario I want to share, specifically the Group Watch drop down. If the group has more than one healer (or more than one crowd control) character, the tank will stop pulling based on the character with the lowest mana (if Healer or Crowd Control and Healer is selected). I see there is a Cleric Only option, but I use a Shaman as main healer. Similar problem if there is an Enchanter and Bard in the same group. Would you consider adding more options to the Group Watch drop down possibly for Shaman Only, or Shaman and Enchanter, or Shaman and Bard?

Thanks for your consideration. The plug-ins are GREAT! I want more )
No, not at this time. Been addressed in general cwtn section about group watch options. Please try and check for stuff before reposting.


It is unlikely we'll do anything like that at this time
 
Can we get a toggle for using summon companion? On things with lots of add switching its not really necessary and I believe it eats up a flat 1% mana per cast
 
Can we get a toggle for using summon companion? On things with lots of add switching its not really necessary and I believe it eats up a flat 1% mana per cast
don't really intend on making that change, of companion's discipline was instant we'd use that instead - but this is intended to ensure your pet isn't in a wall or the floor.

you can always turn off pet usage if you don't want to use a pet - otherwise we're going to use summon companion to try and ensure your pet is able to attack and do its job. it is a 10 second reuse timer, so i'd be surprised if the mana usage is even noticable
 
Venril's Covenant Rk. II (not sure if rank matters its just the one I have atm) and AutoRemoveIllusion create a loop that doesn't stop.

edit. ohh and new fun one every time ya zone he stops to recast it.
 
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In the FAQ

Q. I spam memorize my mana conversion / skeleton illusion spell and/or cast my unity spell?
A. You probably have auto remove illusion turned on, but don't actually have the illusion from this spell added to your blocked buffs. This will make you want to recast the spell. If you don't want to re-cast the spell to get the illusion, you will want to add it to your blocked buffs. This is typically Icebone Skeletal Form.

EQ Menu -> Character -> Blocked Buffs
EQ Menu -> Character -> Blocked Pet Buffs (to add to anyone's pet blocked spells)
or /blockspell add me 9492

9492
9493
9491
9494

/blockspell add me id
/blockspell add pet id

Make sure you understand that if you block the covenant part, you need to block the skelly illusion part as well, since that is part of that spell.
 
We actually no longer need to do that with the illusion. Since Feb update.

I would double check you don't have conflict with enchanter mana Regen, and/or have some other conflicting automation
 
We actually no longer need to do that with the illusion. Since Feb update.

I would double check you don't have conflict with enchanter mana Regen, and/or have some other conflicting automation
No its something else. If the illusion is not there it will continue to cast Venril's Covenant Rk. II. The mana regen part of the spell is there but if the illusion is not there it will cast it again.
 
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I deleted your picture because of posting toon names in it.

I'll double check sebilisian form is also ignored
 
hi just had Eskay and sham plugin today... loading mesh atm.

have a few questions, i dont see a dps mode for SK. i am playing 2 and i want one with 2 handers and full dots. is it possible?

second question : i want my epics (2) to run one by one not at the same time. can someone tell me how i can add a condition for that.
third question : have a shamy epic and a bard epic too. i want them to run at the same time with the SK epic. do you see a solution at that?

SK epic is 5 minutes timer. Bard and sham are 3 minutes timer. idealy i want SK+brd+shm every 3 minutes twice . ne for each of my 2 SK epics.

i hope there is a viable solution.
 
and something else.

I have 3 news toons lvl 85 to complete my group (will hve EQ2mage at lvl 110, for now kissassist is ok) i wanted to exp in Crypt of Sul (TBM lvl 105-107 mobs) because there are packed rooms with 20 mobs, because very good FTP augs drops from nameds and because i want T3 grp armor from here.
the probleme is the neg HPs that this zone have. you zone in at 100% life and then you finish at 70% hps. my shammy cant stop to heal.... any suggestions?
 
hi just had Eskay and sham plugin today... loading mesh atm.

have a few questions, i dont see a dps mode for SK. i am playing 2 and i want one with 2 handers and full dots. is it possible?

second question : i want my epics (2) to run one by one not at the same time. can someone tell me how i can add a condition for that.
third question : have a shamy epic and a bard epic too. i want them to run at the same time with the SK epic. do you see a solution at that?

SK epic is 5 minutes timer. Bard and sham are 3 minutes timer. idealy i want SK+brd+shm every 3 minutes twice . ne for each of my 2 SK epics.

i hope there is a viable solution.
ifg you want a different loadout, then byos and set a loadout like you want.

it uses all the stuff as it should.

it uses defensive stuff based on if it thinks it is tanking or not.

ensure you are checking out the sticky and watching the video

We use the epic as a defensive burn utility as well as an "oh shit" - epic usage for all of the plugins are in the FAQ, definitely don't skip that information as a good chunk of questions you might have are already explained there.

sk doesn't have a usage option for epic, and we don't have any plans on changing that.

if you're not group main tank and not in a tanking mode (thus we don't consider you tanking) you could always use a LEM to activate your epic - but that would obviously be outside of what mq2eskay wants to do

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
and something else.

I have 3 news toons lvl 85 to complete my group (will hve EQ2mage at lvl 110, for now kissassist is ok) i wanted to exp in Crypt of Sul (TBM lvl 105-107 mobs) because there are packed rooms with 20 mobs, because very good FTP augs drops from nameds and because i want T3 grp armor from here.
the probleme is the neg HPs that this zone have. you zone in at 100% life and then you finish at 70% hps. my shammy cant stop to heal.... any suggestions?
this is not an mq2eskay question. please make sure to post in the correct location.

the aforementioned sticky has a "how to ask for help" please make sure to check out all that information


re healing - you'll want to adjust your heal settings - unfortunately, some of the group heal stuff is hard coded and you can't adjust (and we don't plan on changing that)- for the spells directly you can just byos and memorize what you want, but outside of that, there is currently nothing to do for it.

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
hey chat or Sic just wondering Im not sure its even needed or used anymore but I just noticed this doesnt use Unholy Auira Discpline is it just not needed anymore or just an oversight or left out for a reason before dropping HT
oh nm i see they changed it aparantly at some point
 
the probleme is the neg HPs that this zone have. you zone in at 100% life and then you finish at 70% hps. my shammy cant stop to heal.... any suggestions?
You need to do group content progression for that expansion to remove the HP penalty.
 
Just got this, looking forward to trying....doesnt show UI...so per the video i tried /shd show.

I get an error ZerkerWnd does not exist. Try reloading your UI (/loadskin default). i tried a few times...same error each time. Any suggestions?
 
Just got this, looking forward to trying....doesnt show UI...so per the video i tried /shd show.

I get an error ZerkerWnd does not exist. Try reloading your UI (/loadskin default). i tried a few times...same error each time. Any suggestions?
and did you do what it said? reloading your ui?

because you need to reload your ui, and then do a /shd show

just like the vid shows

your downloads appear to indicate you don't use the RG launcher?

you need to use the RG launcher to get the files you need. please do that. otherwise you actually don't have the files that you need.

1680200156346.png
 
yes as i said in my first comment, guess it wasnt clear enough..i tried to reload the ui several times. both with command line and the button

Sorry never heard of RG Launcher...i'll search for it.
 
Launcher found easily, installed..installed plugin via tool....still giving same error...tried loadskin again...screen froze briefly, flashed, restarted....and still telling me the same thing it appears to be working fine in the background can i manually import the zerkerwnd ?
 
Launcher found easily, installed..installed plugin via tool....still giving same error...tried loadskin again...screen froze briefly, flashed, restarted....and still telling me the same thing it appears to be working fine in the background can i manually import the zerkerwnd ?
the rg launcher downloads the files that you need, so make sure that the rg launcher is pointing to wherever you have your macroquest launchring from.

if you didn't go into the rg launcher and change the settings to point to the mq folder that you're launching MQ from (guessing you're self-building since you never downloaded RG before), then you are not using the files that RG downloaded. You just downloaded them elsewhere.

if instead you want to just start from scratch:
- restart your pc
- run rg launcher
- check plugin tab that everyting is installed/updated
- launch mq from the rg launcher --- this is going to launch the mq and sub directories and files that you just downloaded via the launcher
- before you go into game at all
-- right click on the mq icon and click "ini file"
1680202308356.png

- under [Plugins] add "MQ2Eskay=1"
lile this
INI:
[Plugins]
mq2eskay=1

now MQ knows to load the files, and you won't have to /reloadui or /loadskin default

Make sure to check out the RG new user vids, which includes a vid on the launcher.


Getting Started / Returning user

This step-by-step series will teach absolute beginners how to control 6 characters at once while highlighting Nav, AutoLogin, and DanNet, which are fundamental plugins that will enhance every aspect of your game.

Returning users check out - MacroQuest Release Party: https://www.redguides.com/community/threads/macroquest-release-party.80628/ for information about changes from the legacy MQ2 to the new and awesome MQ
 
All this has been performed (well except i dont have autologin turned on), and still the same error.

I do have MQ from 3/17 if that makes any difference.
 
All this has been performed (well except i dont have autologin turned on), and still the same error.

I do have MQ from 3/17 if that makes any difference.
You are now launching front eh RG patched MQ? Can you show me a snip of the contents. Because if you are not launching from there you are missing other files that are needed.
 
Can you /echo ${MacroQuest.Version} and /echo ${MacroQuest.Build} and sh[BGCOLOR=initial]ow the result[/BGCOLOR]
 
Unloaded everything and clicked the Launch MQ button again on the very vanilla screen...i see no screen text to send ...

MQ does load...i'll go get that info for you once i reload EQ

Version 3.1.0.108
Build 1

1680208164330.png
i do this when the character finishes loading
 
deleted mq2eskay from plugin directory, clicked reinstall from launcher...mq2eskay is in the directory again

dont see and CWTN files. when i go to root directory of this drive and do a file search on *CWTN* i get a config file (CWTN.CFG) and an ini (CWTNMezImmune.ini)
 
/plugin mq2eskay load
/shd show.....If you get the ui message then /reload and /shd show again
 
started eq up...loaded MQ from the launcher after EQ had started, and it was working...

thanks for the help, and the patience....now to go find the other ones i need!!!
 
Plugin - MQ2Eskay

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