Yeah, 100% my fault. Modified a base case which applied to literally every character except enchanter, and now the enchanter returns out of it's combat routine if they don't have a target.
For now you can make a hotkey on the MA so that when you engage you/bct chantername //target id ${Target.ID}That will jump start the chanter into action. Basically, if they don't have a target, or the target is themselves, then they skip the combat/mez routines
is there a DLL file for a quick fix?

