I am using CWTN plugins for a while now and tested MQ2Ench since its release.
I notice that many long cooldown skills and AA are used. and get used by the plugins what appears to be "without a good reason".
Skills like
An example. Staunch recovery is effectively like clerics 100% Rez.
The effect being: instant full mana/HP/Endu in a situation of need.
Clerics 100% rez is optional in the cleric plug in. But Staunch Recovery is not optional for enchanters (and other classes).
Its just gone when the plugin finds its condition met.
Boom - gone - and not available for the evening raid.
I suggest to make them not even optional. Just remove them from the plugin.
I notice that many long cooldown skills and AA are used. and get used by the plugins what appears to be "without a good reason".
Skills like
- Expedient Recovery,
- Summon Banker, Agent, Jester, Steadfast Servant
- Staunch Recovery
- Infusion of the Faithful
- and certainly a bunch oif class specific things too
An example. Staunch recovery is effectively like clerics 100% Rez.
The effect being: instant full mana/HP/Endu in a situation of need.
Clerics 100% rez is optional in the cleric plug in. But Staunch Recovery is not optional for enchanters (and other classes).
Its just gone when the plugin finds its condition met.
Boom - gone - and not available for the evening raid.
I suggest to make them not even optional. Just remove them from the plugin.


