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KissAssist

KissAssist Release KissAssist (3 Viewers) 12.002.039

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Been trying to Weave certain spells on my SK and it doesn't appear to be working.

For condition 22, the target will not have Helix of the Undying II for sure and the spell Protest for Power will never cast. If I used Gift of the Quick Spear (self Buff), weave will not work. I thought it used to call out weaving in the MQ2 chat window, but I have yet to see it, not that I need to see it, because I know the spells being called out to weave are not working.

INI:
DPSOn=1
DPSSize=26
DPSSkip=0
DPSInterval=0
DebuffAllOn=0



DPS10=Protest for Power|99|Weave|Cond22
DPS11=Spear of Cadcane|98|Weave|Cond23

ConOn=1
CondSize=35

Cond22=!${Me.Song[Protest for Power Recourse II].ID} && !${Target.Buff[Helix of the Undying II].ID}
Cond23=${Me.XTarget} < 3 && ${SpawnCount[npc radius 20 zradius 10]} < 3 && ${Me.PctMana} > 25 || ${Me.Buff[${Spell[Gift of the Quick Spear I].RankName}].ID}

Ok, so instead of just asking for a fix, I took a look around and seem to have fixed it.

Line 2255 was /if (${Me.AltAbilityReady[${WeaveArray[${i}].Arg[1,|]}]} || ${Me.ItemReady[${WeaveArray[${i}].Arg[1,|]}]} || ${Me.CombatAbilityReady[${WeaveArray[${i}].Arg[1,|]}]} || ${{Me.AltAbilityReady[${WeaveArray[${i}].Arg[1,|]}]}) {

I changed it too

Line 2255 is now /if (${Me.AltAbilityReady[${WeaveArray[${i}].Arg[1,|]}]} || ${Me.ItemReady[${WeaveArray[${i}].Arg[1,|]}]} || ${Me.CombatAbilityReady[${WeaveArray[${i}].Arg[1,|]}]} || ${Me.SpellReady[${WeaveArray[${i}].Arg[1,|]}]}) {

Seems there was a double ${{Me.AltAbilityReady[${WeaveArray so i changed the last one to ${Me.SpellReady[${WeaveArray.

Tested and seems to be working, provided it didn't break anything else :hfive:. Feel free to check my work!
 
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Quick question for Kissassist do toons have their own ignore list or is it jumbled together? if soo how can i make it to where each toons has its own ignore list?
 
I think it's the same ignore list for all toons.
The ignore list is divided by zones. You can find it in kissassist_info.ini if i remember well.
 
How does one beg for a buff? I've tried,

/bct charname focus
/tell charname focus
/g focus
/rsay focus
/bca focus

no luck!

from the ini,
Buffs4=Circle of Summer|alias|focus


There are 2 sides to beg for buffs. Beggar has to have an entry that tells kiss to ask/beg for the buff. The event in kiss was designed to check for messages being sent using MQ2EQBC or MQ2DanNet.

Based on the entry in the Buffer's ini file you should add an entry in the Beggars ini file:
Buffs1=Circle of Summer|begfor|1|alias|focus

Circle of Summer could be changed to be any buff you want to check for. If you want to try and use a /tell you would need to use the following command format:

/tell CharacterName KABeg for ${Me.CleanName} focus

This was designed to have kiss know when to beg for a buff and not require the user to have to check. It was more focused on items like modrods and not buffs, but we added buffs because they were asked for.
 
I'm playing on Rizlona, where we have to sit to med. This likely causes issues. Here's what I've noticed:
  • After a big fight, possibly because the tank is rezzed or chars go OOM, nobody sits down. I have to make them sit manually. (MedCombat is on)
  • Casters will often only fight when they're full mana. Frustrating when my CLR lets me die because she's at 97% health!
  • Characters don't buff unless they're full mana.
Not sure about Rizlona server, but I think it has something to do with the XTarget window. I have been getting information on kiss12 doing strange stuff when being used on the Rizlona server, that it does not do on the regular open servers. Kiss is tightly tied to the Xtarget window for knowing when there is a mob on aggro, and the med routine has checks to abort medding, if you don't have medcombat turned on.


If you can get me a debug log it would be most helpful.
 
Has anyone had any issues with XTarget Healing and Cures?
I find that when I turn cures on my shaman never seems to be able to get into his debuff routine, just gets stuck checking health/cures.

Also when I setup my XTarHeal with...
INI:
XTarHeal=1
XTarHealList=8|9
It tends to only heal my xtargets and does not keep my group alive, which it should be healing both with 1 set as far as I am aware.
 
1602826269842.png
for the love of god, can we get rid of this guess work. i have been up and down the .ini Line by line and i cant fond what spell it is that is causing the issue.

instead of it saying "Cannot mem a spell durring combat or while you have agro"
how about "cannot mem [name of the spell] durring combat or while you have agro" subtle but huge difference
 
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View attachment 24982
for the love of god, can we get rid of this guess work. i have been up and down the .ini Line by line and i cant fond what spell it is that is causing the issue.

instead of it saying "Cannot mem a spell durring combat or while you have agro"
how about "cannot mem [name of the spell] durring combat or while you have agro" subtle but huge difference

I will add to my list of enhancements.
 
You may have something else going on. From the mage giving the toys, they should maintain the pet on target. There is no code in the Give pet toys routine that reacquires a target and no /doevents. I would look at a plugin possibly causing the issue. You can always PM me a debug log while this is happening so i can take a look.

Sorry I haven't updated this. You are entirely correct, something else besides KissAssist is the culprit. I caught it happening yesterday when KA wasn't even loaded or running. I was in POK and I wanted to target the Priest of Discord to say "wish to go" so he would transport me to Dranik Scar.

Normally the way I do this is to click on the Key Repeater in ISBoxer so that my entire team follows the actions of my primary. Then I would type /tar priest and my team would all acquire him on target. However, yesterday this wouldn't work. They would see him on target for a fraction of a second and then clear their targets.

Now the weird thing is, I have a key assigned to "Cycle through nearest NPC" and if kept the ISBoxer key repeater turned on and hit that key (I use the tilde!), then the team would correctly target the Priest and maintain him on target.

So something on my end is flaky for sure, but it's infrequent and hard to figure out.
 
@B_I_G__D_A_D_D_Y . Yes things of this nature are very hard to trace down. if you can figure out how to replicate this issue. I would focus on just one character and try unloading and/or disabling one plugin at a time. That process should help you locate what is causing the issue, maybe.
 
Thanks!, because Rgmercs is trash and too dam buggy! kept getting error msg on my Beast and Shammy. Macro kept pausing etc. Bard will not twist nothing but 4songs only in combat. after deleting all my files in everything and restarting over.. the best macro I ever had was the IHC hotfix 3 in February I was owning everything but since that's no longer an option.. Think I'm gonna go back the basics. So thank you Maskoi.
 
SK corpse retrieval issues:
1602997928555.png
will select wrong person and summon a few times cleric needed corpse summon but was targeting rogue.. same differance i guess., mac did not correct its target so i manually selected cleric about 20 cast's later when i seen SK standing casting a few times then sit and stand again

also if u have multiple corpse's it will rez the first time, but after that it will only cast rez but not accept it (on the 2 or more corpse it rez's)
 
Alright, I've been trying to get AE slows to go off regardless of how many other mobs it "might" aggro nearby .. this is the best solution I've come up with so far (nothing in AE section just use a condition for more than 1 mob in the DPS section)... and it works the way that I need it to ..

The issue I'm getting now is if I want to toggle DPS on/off for the TOV Kael group instance (shm has wayy too much dps lol) .. I get this load of spam. Doesn't seem to kill the mac just spam hell.

Thoughts?
 

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Would anyone know how kiss uses a mount
I thought it was only in the buff section, I removed the buff that points to a mount but it still summons a mount when I dont want one
even blocking the buff the toon tries to cast the mount :(
 
Buff 15 was the mount entry it has been deleted but it still tries to do a mount
it only happens when kiss macro is running
is there another setting somewhere im missing?

I use 2 diff ini files one that I prefer for grping another for raiding, they use 2 diff spell sets
they both have in common the removal of buff15 (which was the mount)
they miss the mount so much that even when its blocked they continue to try to cast it.........................................................

INI:
[General]
KissAssistVer=11.005
Role=Assist
CampRadius=30
CampRadiusExceed=800
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=0
MedStart=30
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=1
IRCOn=0
HoTTOn=0
CampfireOn=0
CharInfo=Cleric|115|GOLD
DefaultUI=TRUE
DPSMeter=1
ScatterOn=0
TheWinTitle=NULL
Scatter=0
MoveCloserIfNoLOS=0
XTSlot=1
GroupWatchCheck=FALSE
DanNetOn=0
DanNetDelay=20
MedStop=100
CorpseRecoveryOn=0


[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
HealsSize=19
Heals1=Blessing of Resurrection|0|rez
Heals2=Promised Redemption|99|MA
Heals3=Burst of Life|80|MA
Heals4=Beacon of Life|80|MA
Heals5=Divine Arbitration|53
Heals6=Aegis of Superior Divinity|40
Heals7=Syllable of Soothing|60
Heals8=Sincere Remedy|70
Heals9=Merciful Remedy|70
Heals10=Spiritual Remedy|70
Heals11=Seventeenth Rejuvenation|40
Heals12=Sincere Intervention|70
Heals13=Dissident Blessing|60|MA
Heals14=Focused Celestial Regeneration|90|MA
Heals15=Celestial Regeneration|85|MA
Heals16=Elixir of Transcendence|60|Cond1
Heals17=Unyielding Judgment|90|Mob
Heals18=Channeling the Divine|63

XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7

XTarHea8=
XTarHea9=
XTarHeal0=
XTarHeal1=
XTarHeal3=
AutoRezOn=1
AutoRezWith=Blessing of Resurrection
HealGroupPetsOn=0
RezMeLast=1
Heals19=NULL

[DPS]
DPSOn=2
DPSSkip=0
DPSInterval=0
DebuffAllOn=1
DPSSize=7

DPS1=Spire of the Vicar|99
DPS2=Snowbound Illuminator Breastplate|99
DPS3=Unyielding Censure|98|Mob|Cond6
DPS4=Obliterate the Undead|98|Cond5
DPS5=Turn Undead|98|Cond5
DPS6=Sincere Contravention|98|Cond6
DPS7=Celestial Hammer|99|Cond6
DPS8=command:/pet swarm|99|Cond6

[KConditions]
ConOn=1
CondSize=13
Cond1=!${Me.Song[Elixir of Transcendence].ID} && ${Me.CombatState.Equal[COMBAT]}
Cond2=${Target.Body.Name.Equal[Humanoid]} || ${Target.Body.Name.Equal[Animal]}
Cond3=${Me.CombatState.Equal[COMBAT]}
Cond4=!${Me.CombatState.Equal[COMBAT]}
Cond5=${Me.GroupAssistTarget.Body.Name.Equal[Undead]} && ${Me.GroupAssistTarget.PctHPs}<95 && ${Me.PctMana}>70 && ${Raid.Members}==0
Cond6=${Raid.Members}==0
Cond7=${Me.GroupAssistTarget.Body.Name.Equal[Undead]} && ${Raid.Members}==0
Cond8=!${Cast.Ready[Sincere Remedy Rk. II]}
Cond9=!${Cast.Ready[Merciful Remedy Rk. II]}
Cond10=!${Cast.Ready[Sincere Remedy Rk. II]} || !${Cast.Ready[Merciful Remedy Rk. II]} || !${Cast.Ready[Spiritual Remedy Rk. II]}
Cond11=${Raid.Members}>=1
Cond12=TRUE
Cond13=!${Cast.Ready[Ward of Righteousness]} && ${Raid.Members}>=1


[Buffs]
BuffsOn=1
BuffsCOn=1
BuffsSize=14
Buffs1=Healing Frenzy|90|MA|Cond11
Buffs2=Shining Aegis|CLASS|BRD,SHD,WAR,PAL
Buffs3=Curate's Retort|CLASS|BRD,SHD,WAR,PAL
Buffs4=Ward of Righteousness|CLASS|WAR|Cond11
Buffs5=Divine Intermediation|CLASS|BRD,SHD,WAR,PAL
Buffs6=Anticipated Intervention|CLASS|BRD,SHD,WAR,PAL,ENC,SHM
Buffs7=Veturika's Perseverance|Mana|65
Buffs8=Quiet Prayer|Mana|20
Buffs9=Divine Reaction
Buffs10=Unified Hand of Righteousness|Dual|Benediction of Reverence
Buffs11=Rallied Greater Protection of Vie
Buffs12=Armor of Sincerity
Buffs13=Aura of Divinity|Aura
Buffs14=Aura of the Reverent|Aura
RebuffOn=1
CheckBuffsTimer=14
PowerSource=NULL

[Melee]
AssistAt=0
MeleeOn=0
FaceMobOn=0
MeleeDistance=100
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=1
GoMSpell1=Dissident Blessing|MA

[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL

[AE]
AEOn=0
AESize=0
AERadius=0
AE1=NULL
AE2=NULL
AE3=NULL

[Aggro]
AggroOn=1
AggroSize=4
Aggro1=Divine Retribution|80|>
Aggro2=Divine Peace|50|>
Aggro3=Sanctuary|30|>
Aggro4=Blessing of Sanctuary|30|>
Aggro2nd=0

[Cures]
CuresOn=1
CuresSize=5
Cures1=Radiant Cure
Cures2=Ward of Purity
Cures3=Purified Spirits
Cures4=Group Purify Soul
Cures5=Expurgated Blood

[Burn]
BurnSize=10
BurnText=Get that MFR!!!!
BurnAllNamed=1
Burn1=Battle Frenzy|Cond6
Burn2=Forceful Rejuvenation|Cond13
Burn3=Snowbound Illuminator Breastplate|MA
Burn4=Divine Guardian|MA
Burn5=Celestial Regeneration|Me
Burn6=Celestial Rapidity
Burn7=Divine Avatar|Me
Burn8=Healing Frenzy
Burn9=Flurry of Life
Burn10=Exquisite Benediction
UseTribute=0

[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=350
MaxZRange=50
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullLevel=0|0
CheckForMemblurredMobsInCamp=0
PullNamedsFirst=0
ActNatural=1
UseCalm=0
CalmWith=
PullPause=30|2
PullArcWidth=0
PullOnReturn=0
ChainPullPause=30|2

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

[Bandolier]
BandolierOn=0
BandolierCOn=0
BandolierSize=2
Bandolier1=NULL
Bandolier2=NULL

[OhShit]
OhShitOn=0
OhShitCOn=0
OhShitSize=2
OhShit1=NULL
OhShit2=NULL

[KissError]
LastCMD:=/endmacro
ErrorDateTime:=09/26/2020 17:19:26
DataError:=NULL
SyntaxError:=NULL
RunningTime:=80962906
BuildDate:=20200917
CurrentUI:=Default

[Spells]
MiscGem=13
MiscGemLW=6
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=0
SpellSetName=KissAssist
Gem1=Dire Renewal
Gem1=Furial Renewal
Gem1=Fervid Renewal
Gem4=Sincere Intervention
Gem5=Dissident Blessing
Gem6=Obliterate the Undead
Gem7=Curate's Retort
Gem8=Promised Redemption
Gem9=Unyielding Censure
Gem11=Syllable of Soothing
Gem10=Elixir of Transcendence
Gem12=Divine Intermediation
Gem13=Unified Hand of Righteousness
 
Alright, I've been trying to get AE slows to go off regardless of how many other mobs it "might" aggro nearby .. this is the best solution I've come up with so far (nothing in AE section just use a condition for more than 1 mob in the DPS section)... and it works the way that I need it to ..

The issue I'm getting now is if I want to toggle DPS on/off for the TOV Kael group instance (shm has wayy too much dps lol) .. I get this load of spam. Doesn't seem to kill the mac just spam hell.

Thoughts?

I also am seeing this on my crew. For example my cleric won't cast Dissident Blessing because of Aggro concerns. There shouldn't be an AE Aggro check for spells that don't produce AE Aggro. I'm not sure what the fix should be.

As a reference, my cleric does this in the AE Section...

INI:
[AE]
AEOn=1
AESize=5
AERadius=70
AE1=Divine Arbitration|2|MA
AE2=Beacon of Life|3|MA
AE3=Aegis of Superior Divinity|4|MA
AE4=Syllable of Mending|4|MA
AE5=Dissident Blessing|5|MA
 
The castmount routine looks through your Buffs for an entry with the Mount tag and casts it. So if there is no Mount entry in your buffs section, then are you sure your changing the correct ini file?
 
Rogue Issue:

Buffs4=Conditioned Reflexes|Dual|Conditioned Reflexes Effect II

Conditioned Reflexes is a combat disc.. Kiss will spam "Casting Conditioned Reflexes Rk.II on me." But never does. I have to manually click the disc.

This is happening again!

Buffs4=Conditioned Reflexes|Dual|Conditioned Reflexes Effect III

Conditioned Reflexes is a combat disc.. Kiss will spam "Casting Conditioned Reflexes Rk.III on me." But never does. I have to manually click the disc.
 
Since I just got this spell on live, I'm just now seeing this issue, but when you have your ini set up to memorize "Succor", it actually chooses "Succor: East" instead for me. So it appears to be doing a partial match in the spellbook.

And in KABegCheck sub at line 9675 I suspect that's supposed to be a debug echo, but it's just a general echo.
 
@toadwart, The memmyspell routine uses the /MemSpell command. Have you tried using "/MemSpell 8 Succor" and see if it still mems the Succor: East spell in gem 8. Most likely Succor: East is before Succor in your Spell book. You can reorder the spells in your spell book as a quick fix.
 
As for all those /echos in KABegCheck, that would be my bad for forgetting to remove them. Was trying to chase down an issue and just forgot to take them out before posting. I have remarked them out for now, will post update later.
 
Your point on succor is correct, it will load it when executed as you say. I've moved the spell in my book for now

For another issue: When loading an alternate ini I've quite frequently encountered a flag set that isn't occurring. While both Dannet and EQBCS are loaded and functioning correctly, the flag that enables communication from KA through those channels is not set correctly. I most notice when trying to use the buffgroup command, when it tells me that neither is loaded, when in fact they both are. As a side effect the toons in my group do not buff either, both normal buffing routines, let alone the /buffgroup command, leading me to believe that this flag failure is also not allowing the buff checking routines to work correctly. This issue does not always occur, but does occur with surprising regularity. Verified-definitely having issues with this one.

As a counterpoint, if I go back to loading the macro with my standard default ini, the buffing and buffgroup commands work as expected.

Also been having issues with targeting mobs with my MA while in tank mode. specifically tonight while in a raid, I was unable to define my own targets if I wished prior to actually engaging with any mob, even though someone else in the raid had aggroed them but I had not. In the past I could do so, now I have to stand back and let it do it's thing as it would accept no input from me. I addressed this by going to manual mode, but definitely not what I would have preferred. I'm also seeing in groups while using tank mode that the toon is much more single minded and aggressive about tracking to an aggro mob, and much like mq2melee's stickbreak command I cannot over-ride it to position my tank where I want him to be. Definitely not a desired action in my eyes at least. NotVerified-With fresh download and reboot this is not causing me issues today. it's a little finicky as it's trying to retarget, but generally does allow

Edit: I re-downloaded and I'm attempting again in case I screwed something up. Notes have been added above after further testing.
 
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Also seeing healers not healing very well. I've watched my chanter die a couple dozen times in the past couple of days while the healer ignores him. Several wipes as a result. Sitting here staring at my shaman out of combat with 52% health right now, *not* being healed by a cleric at 80% mana. even though she has 2 heal trigger points above 52%.

Looking through gamparse it seems they have no issue healing MA's both in group and through Xtar, but 90% of the time will not cast on other group members unless I manually force it by switching screens.
 
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Also been having issues with targeting mobs with my MA while in tank mode. specifically tonight while in a raid, I was unable to define my own targets if I wished prior to actually engaging with any mob, even though someone else in the raid had aggroed them but I had not. In the past I could do so, now I have to stand back and let it do it's thing as it would accept no input from me. I addressed this by going to manual mode, but definitely not what I would have preferred. I'm also seeing in groups while using tank mode that the toon is much more single minded and aggressive about tracking to an aggro mob, and much like mq2melee's stickbreak command I cannot over-ride it to position my tank where I want him to be. Definitely not a desired action in my eyes at least. NotVerified-With fresh download and reboot this is not causing me issues today. it's a little finicky as it's trying to retarget, but generally does allow

Edit: I re-downloaded and I'm attempting again in case I screwed something up.

only time ive notice this issue is when TargetSwitchingOn=1 is not present in the melee section in the ini or set to =0 might want to make sure it is in the ini and is set to =1

i persoanlly have a different route that i use for tanking i disabled /mq2melee and dont allow the tank to move at all, and use the campradius as the distance he use's to agro mobs from (knockbacks will move tank and he will not run back to stop tho) if i need him to stick to something tho i do have a /stick hotbutton that dose the job, and can be broke with just untargeting target

i do how ever wish that if i set the MeleeDistance=10 that it wouldnt activate the stick function until the mob or the tank moved in to that range. would allow me to change the MeleeDistance as i need or dont need. right now it will go reguardless soon as it gets in " melee range" reguardless of MeleeDistance
 
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Love all of the work done on KA12. You guys are truly amazing!

Any way someone could look at the logic when it comes to line of site? Similar to the way MA has a toggle option in the ini where characters will assist regardless of LoS?

Would be a huge improvement for all those times you get stuck behind a slight angle and your team dies
 
This is happening again!

Buffs4=Conditioned Reflexes|Dual|Conditioned Reflexes Effect III

Conditioned Reflexes is a combat disc.. Kiss will spam "Casting Conditioned Reflexes Rk.III on me." But never does. I have to manually click the disc.

Ok, So last time this happened, @ctaylor22 fix it for me. He told me this and it fixed the issue:

OK I think I found the issue. Not sure how many CombatAbilities return a zero RecastTime.TotalSeconds from the spell TLO, but this should fix the issue.

In the CastDisc routine find this code:

Code:
DEBUGCAST Well we passed the CastDisc checks...
/if (${Spell[${WhatDisc}].RecastTime.TotalSeconds} < 3) {
/varset WaitTimerCD ${Spell[${WhatDisc}].RecastTime.TotalSeconds}s
} else {
/varset WaitTimerCD 30
}
And Change the 1 line that is in this code:

Code:
DEBUGCAST Well we passed the CastDisc checks...
/if (${Spell[${WhatDisc}].RecastTime.TotalSeconds} < 3) {
/varset WaitTimerCD ${Math.Calc[${Spell[${WhatDisc}].RecastTime.TotalSeconds}+1]}s
} else {
/varset WaitTimerCD 30
}
I tacked on an extra second so those combat abilities returning zero will get used now. Not sure when that changed, but I have never seen a zero RecastTime on a Combat Ability.
 
Ran into a bit of head scratcher lately. Then realized I wasn't running the latest version of the Beta. I kind of wish you'd use some versioning in the macro! I just typed a long description of a problem and then decided to compare my version to the one list here for October. Duh! I'm not running the current flavor. They can't all be 12.001.001 can they?
 
For the love of god why does this have to frustrate me so bad. Yah, Yah I know I can pause the macro, but should I have to really?

"XXX is stuck on my cursor. Dropping it into inventory in 15s." This is like NANO freaking seconds. I am out of combat or even in combat, I want to move something fast or turn something in.... It is called restructuring on the fly. Having to pause a macro to move something quick is going to give me a Embolism.:argh::bang:

Please @ctaylor22 , take a look and make 15 seconds, 15 seconds and it resets every time I pick up a new item.

Thanks for reading my rant, back to fighting with my damn cursor.
 
I know. I have it set in the macro so I can do the versioning, but until kiss 12 is moved to production. I am trying to keep it at 12.001.001, I guess I should start incrementing the next change to 12.001.002 so it is easier for everyone to keep track of.
 
Today 2 toons dont work anymore:
Tank:
1604490297335.png
Healer:
1604490398415.png

Whereas dd and cc (the other 4 toons of my crew) seems to work as usual.

As far as I remember I din't made any changes in my inis the last days, but started yesterday to use Mq2React.
Can this plugin cause some interferences?
 
Ok after serveral other attempts I used the command /plugin MQ2React, which unloaded the plugin MQ2React.
After unloading mq2React Kissassist worked as before.

Now that I understood the problem I can as well confirm, that of the 6 toons, only the 2 toons making problems had reacts active in MQ2React
 
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KissAssist Release KissAssist

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