• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2971

Reordered Level 60 Aegolism buffs from best/top to worst/bottom.

~unborder
  • Fixed toasts piling up while the window is hidden.
  • The overlay now covers AAs used by cure, rez, dispel, mez, charm and pull actions, not just your rotations.
  • AAs your config only uses once you own them will now show up before you buy them in the AA Overlay.
  • Shared Pull, Charm, Cure, Dispel and Spawn lists can now be cleared from Options > DB Management.
  • Aggro reduction and escape abilities are no longer used while solo.
  • Adjusted conditions on some other deaggro actions that prevented firing or fired too easily.
  • Efficiency pass for manual buff stacking checks
~AlgarDude
Dispel Update

  • Dispel entries are now displayed in the Class UI directly, similar to Cures and Rez (Non-breaking for older customs).
  • Dispels now include a user-added Dispel Allow List and Dispel Deny List:
    • Entries on the deny list will not trigger a dispel.
    • Entries on the allow list will trigger a dispel, even if the effect is detected as not dispellable.
    • Entries can be made by right-clicking the effect in the RGMercs Target window, via the header in the class UI, or via CLI.
  • Clickies can be added as Dispel Action, similar to Rez/Cure/etc.Others
  • Laz Configs: 71 Ancient Spells, Pet selection for SHM
  • DB Management/Settings Update -Fixed issues with class-based default settings with persona swapping and remote DB management.
  • Efficiency pass for XTarget Hater counts - In many cases a full count wasn't needed. Added early outs when we meet or exceed thresholds if a full count isn't required.
~AlgarDude
  • Split Aego and HPTypeOne at low levels so early TLP and Live users can both have their cake and eat it, too.
  • Added a few missing HPTypeOne buffs that are now resolvable in the absence of Temperance.


Co-authored-by: AlgarDude [email protected]

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  • Fix for occasionally resinging the first song in town when the server increases the remaining duration of a song.
~AlgarDude
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