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RGMercs - Lua Edition!

Combat Assist RGMercs - Lua Edition! 2895

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  • Split Aego and HPTypeOne at low levels so early TLP and Live users can both have their cake and eat it, too.
  • Added a few missing HPTypeOne buffs that are now resolvable in the absence of Temperance.


Co-authored-by: AlgarDude [email protected]

~unborder
  • Fix for occasionally resinging the first song in town when the server increases the remaining duration of a song.
~AlgarDude
  • DRU(Laz) - deconflict StrBuff/Talisman
  • Tank(All) - Move AE Hate rotation
~AlgarDude
  • Lifted "Emergency HP" into core settings, rather than keeping it in most configs.
  • Added "Critical HP" setting for all configs, not just tanks.
  • Split "Emergency" rotation for non-tanks into Emergency(Health) and Emergency(Aggro).
~AlgarDude
  • Fixed some luacheck gripes.
  • Renamed some variables for clarity or styling.
  • Code-adjacent bug fixes.
~AlgarDude
  • SHD(All) - Adjusted early proc buffs for proper buff slot handling.
    • Added two low-level procs (Thanks crimsonjack!)
  • Aligned End Regen Discs for all classes/servers.
  • Pass for Lua correctness
~AlgarDude
  • Spells are now reorderable in the UI.
  • Gems can now be disabled; RGMercs will not try to place a spell in a disabled gem.
    • Please note that our spell gems are generally governed by a breadth of settings; simply placing a spell in a slot doesn't mean the spell will be used. Settings still drive loadouts.
~AlgarDude
  • Added load conditions for entries to match spell gems.
  • Adjusted InstantRunBuff rotation for applicable classes in combat.
  • Added support for functions in rotation timers.
~AlgarDude
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