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Combat Assist MQ2BerZerker 1234

Software Requirements
Redguides Level 2 membership to access up to date Macroquest from --Redguides ONLY--
MQ2Nav (included with VV)
MQ2MoveUtils (included with VV)
Server Type
🏢 Live Test

2019, 2020, 2021 ESA Winner
Ready to unlock your berserker's potential?

MQ2Berzerker Vid + Zerker overview


MQ2Berzerker UI Window as of Jan 01 2021

Automatically detects use of tomes and updates your abilities being used accordingly.

Tired of setting things up? Want you berserker to just know what abilities to use and when?

The above parses are done using the new plugin MQ2BerZerker

When BerZerkers far and wide get their hands on this and make your other DPS classes look like they're medding through all the fights you'll know why so many people recommend it.

This plugin requires MQ2MoveUtils and MQ2Nav (Both come with Very Vanilla automatically). For Chase and Assist modes you must have a mesh for the zone you are in. Note: to avoid issues after loading plugin (ex: your character just standing there) ensure that you taken a moment to render/create valid meshes for the zones you're in. You can visit the MQ2Nav guide for a refresher.

This plugin features a "Manual" mode, which allows you to manually run around on your character, when you are not invis/moving/casting it will do your downtime abilities such as cast your aura, summon new axes required for DPS discs, and any downtime clickies. When you target a mob and turn on attack it will do the DPS routine for you so that your mouse/keyboard doesn't have a stroke.

This plugin features an "Assist" mode, which allows for a camp style automation like KA's /camphere logic. When you "/zerk mode Assist" it will create a camp at your current location and automatically assist the group main assist. You MUST have a group main assist designated for this mode to do anything. This mode will automatically do downtime things when not in combat, do DPS things when in combat, and it will automatically sit when you are out of combat, at the camp, and have no mobs on XTarget.

This plugin features a "Chase" mode, which allows the zerker to automatically chase the group main assist. You MUST have a group main assist designated for this mode to do anything. It will do everything the "Assist" mode does, except sit down or return to a camp.

This plugin features a "Vorpal" mode, which allows the zerker to automatically assist the group Main Assist, but doesn't handle any camp logic or follow logic. This mode was requested by VorpalChicken, and thus has his name, because I have no idea what else to call it.









Thank you to current testers.
Both will receive free access to this plugin for the life of the plugin.

And as always, a big thanks to @Redbot and Redguides as a whole. Without you I wouldn't have the drive to code.

What discs it uses, and what level are they.

Timer: 1
Bloodlust Aura - Level 70
Aura of Rage - Level 55

Cry Carnage - Level 98
Cry Havoc - Level 68

Ritual Scarification - Level 106
Open Wound - 96
Bloodfury AA (Not on Disc Timer) once obtained if no Limiter found.

Timer: 2
Mangling Volley - Level 109
Demolishing Volley - Level 104
Brutal Volley - Level 99
Sundering Volley - Level 94
Savage Volley - Level 89
Eradicator's Volley - Level 84
Decimator's Volley - Level 79
Annihilator's Volley - Level 74
Destroyer's Volley - Level 69
Rage Volley - Level 61
Axe of the Demolisher - Reagent

Timer: 3
Cleaving Acrimony Discipline - Level 86
Cleaving Anger Discipline - Level 65

Timer: 4
Brutal Discipline - Level 100
Sundering Discipline - Level 95
Berserking Discipline - Level 75
Burning Rage Discipline - Level 60
Blind Rage Discipline - Level 58
Focused Fury Discipline - Level 57
Cleaving Rage Discipline - Level 54
Inspired Anger Discipline - Level 53

Timer: 5
Q: Why is there no timer 5?!
A: Because timer 5 deals with Resistences, spell mitigation, fearless and it's an active Disc and I want that to do DPS, not defense.

Timer: 6
Avenging Flurry Discipline - Level 89
Vengeful Flurry Discipline - Level 70

Timer: 7
Smoldering Rage - Level 107
Bubbling Rage - Level 102
Festering Rage - Level 98

Timer: 8
Sapping Strikes - Level 103

Timer: 9
Ancient: Cry of Chaos - Level 65
Battle Cry of the Mastruq - Level 65
War Cry of Dravel - Level 64
Battle Cry of Dravel - Level 57
War Cry - Level 50
Battle Cry - Level 30

CheapShot: //Not currently used
Sucker Punch - Level 107
Kick in the Shins - Level 102
Punch in the Throat - Level 97
Kick in the Teeth - Level 92
Slap in the Face - Level 87

Timer: 10
Mangling Axe Throw - Level 108
Axe of the Mangler - Reagent

Demolishing Axe Throw - Level 103
Axe of the Demolisher - Reagent

Brutal Axe Throw - Level 98
Spirited Axe Throw - Level 93
Energetic Axe Throw - Level 88
Vigorous Axe Throw - Level 83

Timer: 11
Bolstered Frenzy - Level 109
Amplified Frenzy - Level 104
Augmented Frenzy - Level 99
Steel Frenzy - Level 95
Fighting Frenzy - Level 90
Combat Frenzy - Level 85
Battle Frenzy - Level 80

Timer: 12
Mangling Frenzy - Level 106
Demolishing Frenzy - Level 101
Vanquishing Frenzy - Level 96
Conquering Frenzy - Level 91
Overwhelming Frenzy - Level 86
Overpowering Frenzy - Level 81

Timer: 13
Breather - Level 101
Rest - Level 96
Reprieve - Level 91
Respite - Level 86
Fourth Wind - Level 82
Third Wind - Level 77
Second Wind - Level 72

Timer: 14
Shared Ruthlessness - Level 110
Shared Cruelty - Level 105
Shared Viciousness - Level 100
Shared Savagery - Level 95
Shared Brutality - Level 90
Shared Bloodlust - Level 85

Timer: 15
Frenzied Resolve Discipline - Level 94

Proactive Retaliation - Level 106
Prior Retaliation - Level 101
Advanced Retaliation - Level 96
Early Retaliation - Level 91

Timer: 16
Arcsteel - Level 109
Arcslice - Level 104
Arcblade - Level 99

Vicious Cycle - Level 107
Vicious Cyclone - Level 102
Vicious Spirtal - Level 97

Timer: 17
Axe of Derakor
Axe of Empyr - Level 107
Axe of the Mangler - Reagent(No Expend)

Axe of the Aeons - Level 102
Axe of the Demolisher - Reagent(No Expend)

Axe of Zurel - Level 100
Axe of Illdaera - Level 95
Axe of Graster - Level 90
Axe of Rallos - Level 85

Timer: 18
Conditioned Retaliation - Level 97

Timer: 19
Phantom Assailant - Level 100

Timer: 20
Mangler's Covenant - Level 110
Demolisher's Alliance - Level 105

Timer: 21
Disconcerting Discipline - Level 104

Timer: 22
Dissident Rage: Level 106
Axe of the Mangler - Reagent

Dichotomic Rage - Level 101
Axe of the Demolisher - Reagent
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First release
Last update
4.88 star(s) 51 ratings

Resource team

More resources from ChatWithThisName

Latest updates

  1. 12/20/2022

    - future proof progressive discready checks
  2. 12/13/2022

    - Will now summon Axe of the Mangler for Eliptic
  3. 11/22/2022

    - NoS stuffs

Latest reviews

Have been using several of the class (zerk, rog, pal, shd, clr, bst) plugins for a week or so now and have seen solid improvements to DPS, survivability, and overall ease of use for my teams. I never knew that my teams had this potential that was just waiting to be unlocked! I have been able to finish content that I was getting slaughtered on before the class plugins.
Highly recommended, customizable playstyle and all you could ask for!
Have been using pretty much all of the available CWTN plugs for almost a year now (with exception of WAR and MNK, but they are next). These are phenomenal! I cannot fathom the amount of time and work that must have been, and continues to be, put into each of these. Not to mention the pretty much live support from the developers and community. Bravo and Thank you!
Used this for a year, after it expired I tried to go back to a Kiss ini, crippled my ber DPS. Get it, love it, rate it!
This is what I was looking for the whole time.
Just updating my reviews after more time playing and using this. It is fantastic! So easy to use, fun and makes it much easier to just get in and play. Thanks!
Unless you know what to click, zerks aren't great dps. This changes that, it takes the guess work out and you face roll dps. Can some people do it better? Sure, but for your average joe, you'll never produce this amount of dps boxing. Imagine having a DPS merc, that doesn't suck?
Excellent, easy to use, works right out of the box. Install, run, smash.
Outstanding plugin! I have noticed though that it does not use any combat abilities past 115? Is there a way to add my 116-120 abilities?
While I appreciate the 5 Star review. The appropriate place for support is on the discussion thread.
The information you're after has been placed as a sticked thread on the CWTN Plugin section and can be found https://www.redguides.com/community/threads/tol-expansion-spells.79862/