- Other Authors
- eqmule, plure, xowis, jdowling, drwhomphd
- Included in Very Vanilla
-
Included! No need to download.
- Server Type
- Live, Emu, TLP, Test Server

MQ2Nav relies on navigation meshes for each zone, which can be created with one click.

To make a mesh, use MeshGenerator.exe.
Features
- Meshgenerator tool to make and modify zone meshes.
- Can handle tricky terrain. including stairs and doors.
- Waypoint system
- Navigate to doors, items, characters
- Customize navigation based on an area in the zone
- Test paths in Meshgenerator.
Installation
For quick setup and usage with KissAssist, consult our MQ2Nav guide.
For build instructions, see the github readme.
Commands
- /nav Target Navigate to your current target.
- /nav Stop Stop navigation.
- /nav Pause Pause navigation.
- /nav ui toggle displaying the in-game user interface
- /nav [save | load] Save/Load settings.
- /nav Reload Reload Navmesh.
- /nav Recordwaypoint <waypoint name> <waypoint tag> create a waypoint.
- /nav loc X Y Z Navigate to coordinates.
- /nav Item [click] [once] Navigate to item (and click it)
- /nav Door Navigate to door/option (and click it)
- /nav wp <waypoint> Navigate to waypoint.
- /nav help shows in-game help
Macro Data Reference
Include MQ2Nav in your macros with brainiac's guide.
Common issues:
"mq2nav won't load"
Download and install the latest Directx for win 10.
https://www.microsoft.com/en-us/download/details.aspx?id=35&44F86079-8679-400C-BFF2-9CA5F2BCBDFC=1
"the zone is too big so I can't make a mesh"
try changing the tile size.
Beginner's Guide:
https://www.redguides.com/community/resources/the-red-guide-to-mq2nav.285/
MeshGenerator Advanced Tutorial: