Thank you
@Alakshak for the tempalte
Classic
Worst: Kithicor Forest (because night time sucked when I was trying to get to my fav. zone)
Underrated: Kedge (because the ZEM was too insane to pass up and mobs had relatively low hp, you had to know what to do and levitation of some sort)
Best: Highpass keep (from killing goblins (ears) to killing guards (Fine steel weapons) and nobles, you could enter at 20 with a group and leave at 45)
Kunark
Worst: Skyfire Mountains (Dispell proccing mobs all over the place).
Underrated: Karnor's Castle (Decent place with decent loot and half decent xp if you can avoid trains)
Best: City of Mist or Howling stones (CoM you can abuse Z Axis and pathing for easy soloing hard monsters (Moat) and for HS, you just have a blast when you play enchanter with being able to charm and mana tap on cooldown)
Velious
Worst: Skyshrine (I'm sure its good but I never bothered to check it out besides memorizing the run to Yelinak)
Underrated: Dragon Necropolis (Easy Phase Spider Carapace farm at the entrance and can avoid most traps with levitation)
Best: Siren's Grotto (Hard zone but you can get away with a lot of stuff when fighting fish mobs because of the available ledges)
Luclin
Worst: Mons Letalis (Easy pick)
Underrated: Acrylia Caverns (Good exp, easy VT stick farm, can kill burrower with a few groups when its at full evolution)
Best: Ssraeshza Temple (Best zone design in the expansion, multiple raid targets, easy pulls, alot of reasons to be in that place when it comes to expansion progression)
Planes
Worst: Plane of Justice (Just so boring)
Underrated: Temple of Solusek Ro (easy Ornate molds farming, groupable tower bosses, better exp than BoT if you have good dps and or enchanter with imp pet)
Best: Plane of Tactics (Good zone in general, most does not summon (even named piglet!), you can charm and undead charm, Ornate molds and you can invis for the most part)