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Very Vanilla MQ (Live Servers)

Vanilla - Very Vanilla MQ (Live Servers) (2 Viewers) 3.1.52471.11

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Soo every time I try to start muleassist I get this error. Also getting a message saying that dannet has to be loaded but I never had to use it before.
 

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Good Job and much Kudos to the Devs, Great Teamwork you all, for speed and effeciancy all making it possible... all 18 toons up and running now and no crashes yet... fingers are crossed. looking forward to the dust settling.
 
Thanks, Dev Team! Must be a nightmare for you all. Won't kill anyone to take a break for a few and let things get sorted out. Can't imagine the nightmare you're dealing with!

If it matters and now one has mentioned it, the mimic me, come to me and follow me hotkeys no longer function. I'm sure it's tied to something else and you probably know, but thought I would mention it.
 
Here is what is happening when I log out using the normal EQ patcher on a single account.

It also happens when I try to log in using multiple accounts with Inner Space.
 

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I was able to play without much issue. Bard running KA crashed twice but I’m not sure why. Pally using KA was fine and Shamy, Rogue and Zerks using cwtn all played without issue.
 
message says
MacroQuest caught a crash:
Version : 3.1.0.182
Location: C:\users\public\daybreak game company\installed games\everquest\eqgame.exe+00000000000245D56

Crash ID:738f82d1-3c61-4491-82cd-2817635af9a2

You can retry or cancel
 
I was able to play without much issue. Bard running KA crashed twice but I’m not sure why. Pally using KA was fine and Shamy, Rogue and Zerks using cwtn all played without issue.

I'm sure. Admittedly, I did not try to do much as I saw the posts, saw some things not working, and saw Sic, CWTN, Brainiac, and more killing themselves to get as much done as they possibly could have. I would rather be patient and wait for the bugs to be worked out. They have quite a bit on their shoulders and the best thing we can do is be patient.
 
I'm sure. Admittedly, I did not try to do much as I saw the posts, saw some things not working, and saw Sic, CWTN, Brainiac, and more killing themselves to get as much done as they possibly could have. I would rather be patient and wait for the bugs to be worked out. They have quite a bit on their shoulders and the best thing we can do is be patient.
It worked really well and I was complimenting them. The team got most of it worked out and like I stated, I played for two hours without much issue at all.
 
It worked really well and I was complimenting them. The team got most of it worked out and like I stated, I played for two hours without much issue at all.
Sorry, was not trying to imply or come across otherwise. It was all meant as compliments to them!
 
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Thanks, Dev Team! Must be a nightmare for you all. Won't kill anyone to take a break for a few and let things get sorted out. Can't imagine the nightmare you're dealing with!

If it matters and now one has mentioned it, the mimic me, come to me and follow me hotkeys no longer function. I'm sure it's tied to something else and you probably know, but thought I would mention it.
It's an issue with dannet right now. In the interim, you can switch it to use EQBC by editing the groupinfo .ini file:

here's an EQBC default snippet you can copy,
[CODE lang="ini" title="MQ2GroupInfo.ini"]ComeToMeText=Come To Me
;ComeToMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeToolTip=/dgge /nav id ${Me.ID}
;NavStopCommand=/dgge /nav stop
NavStopCommand=/bcg //nav stop

FollowMeText=Follow Me
;FollowMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeToolTip=/dgge /afollow spawn ${Me.ID}
;FollowStopCommand=/dgge /multiline ; /afollow off;/nav stop
FollowStopCommand=/bcg //multiline ; /afollow off;/nav stop

MimicMeText=Mimic Me
;MimicMeSayCommand=/dgge /say
MimicMeSayCommand=/bcg //say
;MimicMeHailCommand=/dgge /keypress HAIL
MimicMeHailCommand=/bcg //keypress HAIL
MimicMeToolTip=Everyone do what I do: targeting, hailing, etc.

; This command will have the spawn ID appended to it
;TargetCommand=/dgge /target id
TargetCommand=/bcg //target id[/CODE]
 
I was able to play without much issue. Bard running KA crashed twice but I’m not sure why. Pally using KA was fine and Shamy, Rogue and Zerks using cwtn all played without issue.
I have 2 bards running 1 crashed a few times and the other didn't. Can try turning off the mezz routine see if that helps you til they get fixes in place. Its the only thing I could pin point on them. Have one set to mezz and other not. Crash always happened on multiples and when should mezz.
 
It's an issue with dannet right now. In the interim, you can switch it to use EQBC by editing the groupinfo .ini file:

here's an EQBC default snippet you can copy,
[CODE lang="ini" title="MQ2GroupInfo.ini"]ComeToMeText=Come To Me
;ComeToMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /nav id ${Me.ID}
ComeToMeToolTip=/dgge /nav id ${Me.ID}
;NavStopCommand=/dgge /nav stop
NavStopCommand=/bcg //nav stop

FollowMeText=Follow Me
;FollowMeCommand=/dgge /multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeCommand=/bcg //multiline ; /afollow off;/nav stop;/timed 5 /afollow spawn ${Me.ID}
FollowMeToolTip=/dgge /afollow spawn ${Me.ID}
;FollowStopCommand=/dgge /multiline ; /afollow off;/nav stop
FollowStopCommand=/bcg //multiline ; /afollow off;/nav stop

MimicMeText=Mimic Me
;MimicMeSayCommand=/dgge /say
MimicMeSayCommand=/bcg //say
;MimicMeHailCommand=/dgge /keypress HAIL
MimicMeHailCommand=/bcg //keypress HAIL
MimicMeToolTip=Everyone do what I do: targeting, hailing, etc.

; This command will have the spawn ID appended to it
;TargetCommand=/dgge /target id
TargetCommand=/bcg //target id[/CODE]

And that's exactly what I'm talking about. The relentless pursuit of making it happen. You never cease to amaze me. I edited the ini file and the crew is back in action exactly as you suggested. Thank you is not enough! It's just not! Even more confident in adding 2 more toons and adding the cwtn shaman and mage plugins tomorrow.
 
Couple of bugs:

1. Ctrl + Shift Find doesn't move the entire group. Only Ctrl + Find works on individual toons.
2. Portal setting doesn't work anymore either it appears.
 
I'm also having problems with the bards crashing, even with KS off, a simple /assist causes crashing I'm not sure if it is MQ2melee, the rest of my melee's seem to be fine. I shut down 2nd bard.
 
I'm also having problems with the bards crashing, even with KS off, a simple /assist causes crashing I'm not sure if it is MQ2melee, the rest of my melee's seem to be fine. I shut down 2nd bard.

I am running a bard on kissassist, I have changed the ini to not use mq2melee and it is working fine
 
thank you for your patience everyone.

bug fixes are happening as soon as they can - we sincerely appreciate your understanding.

make sure to keep checking for updates as we're rebuilding as soon as fixes happen
 
I'm still getting an issue with DPSAdv. Mobs in ME seem to have a variable amount of HP (anywhere between 30-40 mil, thought it was closer to 50 pre-patch), and my DPS has dropped by about 20-50%. Fights are still taking the same amount of time though, so I assume this is an issue with DPS logging rather than my group getting a secret nerf...
 
I'm still getting an issue with DPSAdv. Mobs in ME seem to have a variable amount of HP (anywhere between 30-40 mil, thought it was closer to 50 pre-patch), and my DPS has dropped by about 20-50%. Fights are still taking the same amount of time though, so I assume this is an issue with DPS logging rather than my group getting a secret nerf...
Thank you for the report
 
when i try to start macroquest after update getting error...
Could not start MacroQuest
X Could not load MQ2Main.dll or one of its dependencies.

MacroQuest will now exit.
....help thx
 
when i try to start macroquest after update getting error...
Could not start MacroQuest
X Could not load MQ2Main.dll or one of its dependencies.

MacroQuest will now exit.
....help thx
Getting same error, must be one of the dependencies I presume as MQ2Main was updated.
main.dll.jpg
 
probably worth a reboot and re-patch to ensure you have everything up to date and running
 
Well, woke up this morning, loaded the last update to the launcher; it didn't work and sent the dmp stuff. That said, I started out using ISBoxer (very comfortable with it) but definitely had its limitations (i.e. /stick instead of using /follow). That said, I'll still be enjoying catching up on series today (and until ISBoxer and MQ are compatible again!). Again, no rush, just voicing my hopes, dreams, and desires LOL!

Anyhow, I knew (I don't really know cause I don't do IT and majority of the reason I use VV KissAssist in the first place), it was going to be a long haul for the Devs, which is why I think it's so important for most of us to give where we can! You guys are doing a terrific job and probably one of the main reasons EQ has survived this long! You guys make the game more enjoyable!

Anyhow, off to bfast and going to finish up Loki and Hawkeye while I am on standby :)
 
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Crash I had was already known: ISBoxer/MQ compatibility. Lax responded to someone else pointing out the crashes on the ISBoxer forums and he stated that ISBoxer already supported 64bit apps, so it wasn't a problem with his software. I don't know enough about coding to determine if it's possible he's incorrect, but it seemed like he tossed the hot potato back into MQ's hands.
 
Thanks for this info @Joakhan ! UPDATE: Well, I've made it farther than I have so far, loaded up ALL my clients (could not even get 1 to load prior to ISB dev update)... now to test out MQ in-game!

Loaded up, started VV KA like I always do, but the macro keeps ending saying my Tank can't be MA as PullerTank... /scratches head... trying to play with it a bit... will report shortly :)...

I think I may have figured it out... so I originally moved everything with the MQ2 to MQ Next... did I have to do it again with the MQ 64bit now as well?
 
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Congrats to all involved on getting things up and running so quickly. Major thumbs up to you on all the hard work put in!

Just logged on 6 and did a bit of farming for quest drops using hunter on KA, no problems encountered.
 
Vanilla - Very Vanilla MQ (Live Servers)

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