- Joined
- Feb 9, 2017
- RedCents
- 1,387¢
Next release I will change that to only move away if you are using a gold account. Gold account mercs never die in the tutorial.
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I see the bug, the cleric thinks he is casting the buff spell and continues to cast heal. Thanks.found small bug with cleric, when low on heath, he sat down targeted himself and cast heal spell and continued till full health. then while still targeting himself tries to find a rat to kill but doesn't go to the rat because he is targeting himself.
this is while tank is dead. if its intended to do that ignore this.
| *06/16/2021 - Cannonballdex
|
| *Added a move away function if you get low on hp and your merc is alive you will attempt to get out of range of aggro. Edit settings below
|
| *Changed clear target after healing yourself
|
| *Changed the way items are grabbed from inventory
|
| *Changed some navigation to the spider area
|
| *Changed some rotation of the quest order
|
| *Changed pulling mob names from partial to full names
| *06/16/2021 - Cannonballdex
|
| *Added a move away function if you get low on hp and your merc is alive you will attempt to get out of range of aggro. Edit settings below
|
| *Changed clear target after healing yourself
|
| *Changed the way items are grabbed from inventory
|
| *Changed some navigation to the spider area
|
| *Changed some rotation of the quest order
|
| *Changed pulling mob names from partial to full names
| *06/16/2021 - Cannonballdex
|
| *Added a move away function if you get low on hp and your merc is alive you will attempt to get out of range of aggro. Edit settings below
|
| *Changed clear target after healing yourself
|
| *Changed the way items are grabbed from inventory
|
| *Changed some navigation to the spider area
|
| *Changed some rotation of the quest order
|
| *Changed pulling mob names from partial to full names
| *06/16/2021 - Cannonballdex
|
| *Added a move away function if you get low on hp and your merc is alive you will attempt to get out of range of aggro. Edit settings below
|
| *Changed clear target after healing yourself
|
| *Changed the way items are grabbed from inventory
|
| *Changed some navigation to the spider area
|
| *Changed some rotation of the quest order
|
| *Changed pulling mob names from partial to full names
| *06/17/2021 - Cannonballdex
|
| If you have moveaway set to TRUE the toon will only move away if your mercenary is active and at the moveawayhp set pct . Then clear target if he has 100 pct aggro on xtarget 1, 2 or 3 then re-engage when aggro is lost.
If you have a GOLD account this will work great for you. If you have a free account you may want to keep aggro on yourself for fear your merc is probably going to die with 3 mobs on you.
In essence if you get aggro on two or three mobs and...
/if (${Select[${Me.Class.ShortName},CLR]} && !${Me.Buff[Gloomingdeep Guard].ID} && !${Me.Buff[Courage].ID} && !${Me.Buff[Blessing of Temperance].ID} && !${Me.Buff[Temperance].ID} && ${Me.GemTimer[1]}==0) {



No! I didn't know that, and so once it just kept killing stuff over and over (you get .2 per kill) I just stopped it and left. I was level 5 at the time. I'll try another one later today - thank you for the quick feedback!Did you let the macro finish? Sometimes if your level is too low on a free account it will level up before it moves on.
From my experience once Lesson is activated, you should get to 7 or 8 on free account within 30 minutes. I think 8 or 9 with silver or gold, if I remember.
Should work for MQNext
| v1.1
| *8/12/2021 - Cannonballdex
| Will now grab an arrow from the ammo slot if you do not have one in your inventory for turn in
| v1.2
| *08/31/2021 - Cannonballdex
| Fixed some stuff that broke
| Added another check to make sure quests were getting completed
Can try this. No promises, not tested. /mac tutorialnomercIs there a way to tweak the macro for pre-merc servers (TLP)? Mercenaries for Hire would need to be disabled
Do you have any other buffs blocking it? Other than Gloomingdeep Guard or Skin Like Wood. or did you change the order of your spells, I think heal should have been in slot 1 and inner fire in slot 2 of the spell bar. The only two things I can think of off hand that would cause this.shaman keeps casting inner fire over and over during battle this is on rizlona
/call FarmStuff "a_Gloomingdeep_warrior" /melee save before running the macro and then inserting some Melee optimization into the ..\config\server_character.ini file. I did this because I found the default settings cause the character not to turn and face the mob many times.Not sure whats up with that. They shouldn't be lore, you need 4 of them to turn in. shrug.When using it today, it stops after trying to locate and loot the lore glooming silk items you get from the spider clusters. I had to stop and reload the mac to get moving again. Will notify if I experience anything else.
Wait. Not lore. No Drop.Not sure whats up with that. They shouldn't be lore, you need 4 of them to turn in. shrug
In your loot settings, do you have loot no drop items without asking?Wait. Not lore. No Drop.
Crap. It's been a while.In your loot settings, do you have loot no drop items without asking?
Updated some spawn type issues.
That is to level up before you start trying to kill mobs that will most likely kill you.I run the macro and after awhile all it does is kill a kobold infiltrators over and over
No Idea, I ran this on four toons last week and it worked great. Not sure what changed, will have to take a closer look.currently running a new toon, and I keep getting this error. Only finishes the first Absor quest to get charm.
View attachment 39912
Have newest meshes and not using anything else.
MQ title box says ""Group Mana Check" then flashes "Going to kill NULL", and when yen you /end the mac, it navigates to the corpse summoner
I will try that. ThanksNo Idea, I ran this on four toons last week and it worked great. Not sure what changed, will have to take a closer look.
You can try changing
/declare Debugging bool outer TRUE
to
/declare Debugging bool outer FALSE
