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Release Tradeskill recipes (max out Artisan's Prize) 4.07

One thing I have noticed, not sure if intentional or not.

If I tried too:
/mac ts/tradesmanv2 Pottery make "Spiritstone of Everfrost"

The macro will tell me it doesn't know this recipe. This is because it is something that had been scribed to be learned. I have to search it up in the pottery wheel, if I do that it pops up. Then it is just a one click make.

Can I assume that you can't use the make command for items learned through scribing? Not a big deal, but was throwing me off for awhile.

Does anyone have a list or know of one that has all the recipe books?
 
Ok I have had this for months (yes I paid for it) and I am sure it works fine BUT I need it to be put into layman's (your a dumbass, here's how to do it) terms. I have never seen a window that looks like the demo and when I look in my shopping list its empty.I know I am just totally clueless, Please help me!


Told ya I was a noob! I was not allowing it to run long enough to even start making a list. I'm using it now and I love it!
 
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Ok I have had this for months (yes I paid for it) and I am sure it works fine BUT I need it to be put into layman's (your a dumbass, here's how to do it) terms. I have never seen a window that looks like the demo and when I look in my shopping list its empty.I know I am just totally clueless, Please help me!
Its in the instruction section and output window is the mqchat window (where all spam of plugins/macro's go)
 
Tinkering recipe error for Blessed Boot Symbol of Below
1605913430785.png
The above recipe is for Blessed Boot Symbol of Farceur which the macro makes instead
The Blessed Boot Symbol of Below should have 1x Blessed Water of Brell Serilis instead of Bristlebane.
The recipe on EQTC for tinkering is incorrect
 
I had some trouble with this on a few other TS, like one time it bought 800k worth of an Item I only used 1.
but noticing it a lot in Tinkering.

Tinkering.JPG
Tinkering2.JPG
 
I'm getting frequent errors. "cannot find the -1 itemslot"
When this happens, it looks like im trying to combine two recipes at the same time. ..... Is there a fix or what other data should I provide to fix this?

P.S. This may have something to do with a pop up window, like teleport or something like that.
 

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I'm getting frequent errors. "cannot find the -1 itemslot"
When this happens, it looks like im trying to combine two recipes at the same time. ..... Is there a fix or what other data should I provide to fix this?

P.S. This may have something to do with a pop up window, like teleport or something like that.
Simply means it cannot find the container slot and there is nothing I can do in the macro about it.

Can be popups / lag. Suggest you do your combines in sunrise hills.
 
Loving this. Thank you for the great macro. I had a big stock of mats, but never could get the motivation to combine them and level up. Thanks to this I already have 5 tradeskills maxed in 4 days.
 
any plans to allow using placed containers? as in housing and guild placeable containers. Your faq says standing containers only, but these don't work, only the ones the game spawns.
 
any plans to allow using placed containers? as in housing and guild placeable containers. Your faq says standing containers only, but these don't work, only the ones the game spawns.
Supposed to work, which guildhall and which container doesn't work ?
 
Supposed to work, which guildhall and which container doesn't work ?
havent tried them all yet but the regular housing placeable brewbarrel definitely did not work. Ingame it identifies as "Brewing Barrel" item ID 54249. after that i just went to pok and i havent tried the others yet.
 
does this do nested combines, or just one recipe after another...?

IE if you need a file, clump of dough, whatever will it make it and go to the main recipe?
 
It does nested combines (subcombines)

I guess the main question is should I bother working on a separate or joint project that use SQL for everything and does shopping in POK, and bank item grabbing, and bazaar item farming, plat grabbin, shopping lists with zone and mob needed ,or zone to go fish in ,etc.... otherwise I will just do it as the crow flies..
 
I guess the main question is should I bother working on a separate or joint project that use SQL for everything and does shopping in POK, and bank item grabbing, and bazaar item farming, plat grabbin, shopping lists with zone and mob needed ,or zone to go fish in ,etc.... otherwise I will just do it as the crow flies..
Some of that is already handled, even housing storage grabbing that you didn't list.
 
well then, for grins. then on my plate is to do the rest of the CR freebies and the GOD collections, artisan prize tradeskill tasks..
It doesn't handle baz shopping, that I know, but I'm not sure about all of your list, only that it does do bank and housing grabs, a shopping list(including the subcombine pieces so it appears, so some items are actually extra- the subcombine itself and the subcombine ingredients) and I haven't used the auto-travel portion, but pok vendor shopping as well. I found you do have to rerun the dryrun after a merchant if another merchant has the same items or it'll just grab the same amounts again.
 
It doesn't handle baz shopping, that I know, but I'm not sure about all of your list, only that it does do bank and housing grabs, a shopping list(including the subcombine pieces so it appears, so some items are actually extra- the subcombine itself and the subcombine ingredients) and I haven't used the auto-travel portion, but pok vendor shopping as well. I found you do have to rerun the dryrun after a merchant if another merchant has the same items or it'll just grab the same amounts again.
Yeah doesn't do baz shopping, prices is too nuts where I don;t know how to handle it.
 
Yeah doesn't do baz shopping, prices is too nuts where I don;t know how to handle it.

I guess for that,, and whatever server someone is on,, there could be a set anything pelt to 25pp, silk 25pp and so on.. and hope for the best.. unless this is just too idealistic.. or blanket them all to 25pp or whatever so one has a chance to get it?
 
I'd say take your own chances with the baz. At least merchants have set known prices. Macroing purchases in the baz is just too risky.
 
I'd say take your own chances with the baz. At least merchants have set known prices. Macroing purchases in the baz is just too risky.

The bazaar used to be a nice place where you could DMF people and push them into the arena and kill and loot plat.
 
Do I have to swap out my trophies while I am running around doing these combines? Or did I not read the directions thoroughly?

I'm seeing this more about learning the recipes than leveling up the trophies. :)
 
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Do I have to swap out my trophies while I am running around doing these combines? Or did I not read the directions thoroughly?

I'm seeing this more about learning the recipes than leveling up the trophies. :)
Trophies help to have successful combines and waste fewer materials
 
Yah, but when the macro has you running from forge, to brew barrel back to jewelry, to the mixing bowl. it kinda messes up the macro trying to change trophies in between without stopping the macro. :)

Still figuring it out. hehe
 
Yah, but when the macro has you running from forge, to brew barrel back to jewelry, to the mixing bowl. it kinda messes up the macro trying to change trophies in between without stopping the macro. :)

Still figuring it out. hehe
Just worry about the one you're working on. The subcombines are rarely(except in tov/CoV faded stuff, and some old tinkering recipes) higher than the final recipe, usually they're much lower. I have 2 bandoliers set up that each have 3-4 trophies/mods(like akhevan shadow shears) rather than having just 1 equipped. It's not like you need to keep weapons equipped while tradeskilling.

For example. Baking or brewing often needs the other so keep both equipped, then often smithing for pots and skewers etc but those are extremely low trivial, maybe pottery. The others don't have as much back and forth as baking and brewing do, but tinkering is the worst if you go to do AAAAs and AAOAs they're need like 6, and are best done each in bulk(4digits components, 3 digits subcombines)
 
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Yah, thought I would start with smithing, i put my smith trophy in, it ran to brew barrel then jewely table then on an so on, all but the forge haha.
 
Any easy way to purchase all of the needed Items? Seen a shop command, but I couldn't get it to work, does that just bring up a shopping list or does it shop for vendor items?
 
Do you have to update the shop list after each combine session or does this happen auto?
Idk if it's intended, but I have to update it or I buy duplicates, whether it's more than 1 vendor with some of the same supplies, more than 1 housing plot with some same supplies etc.
 
Do you have to update the shop list after each combine session or does this happen auto?
updating the shopping list happens at an end of a combine session

I buy duplicates, whether it's more than 1 vendor with some of the same supplies, more than 1 housing plot with some same supplies etc.
Intended not to update when buying, sometimes you want to buy multiples.
 
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Release Tradeskill recipes (max out Artisan's Prize)

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