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Trade / Skill Tradeskill recipes (max out Artisan's Prize) 4.05

Only static containers are supported. e.g all my testing is done in Plane of Knowledge. Most containers you carry around will not work.

Command:
/mac ts/tradesman skill learn

skill is one of the following
✅ alchemy (350)
✅ baking (350)
✅ brewing (350)
✅ fishing (250)
✅ fletching (350)
✅ jewelcraft (350)
✅ pottery (350)
✅ research (350)
✅ smithing (350)
✅ tailoring (350)
✅ poison (350)
✅ tinkering (350)

Thank you for all those that helped confirming the recipes.
CoV (Claws of Veeshan recipes) means that I personally made the recipes or someone I trust confirmed it works.


e.g
/mac ts/tradesman jewelcraft learn
learn
: tries to make all possible recipes, on completion waits for your next command
shopping list is saved to ts/<charactername>-shop.ini

config file: ts/tradesman.ini
INI:
[setting]
;beep: turn it off/on
beep=1

;shopping: create a shopping list (0 to disable) to use with /mac ts/finditem
shopping=1

;subcombine: when an ingredient is missing should a subcombine be attempted, if subcombine is missing an ingredient should it be attempted, until the level set is reached
subcombine=3

;staycontainer: during subcombines should recipes in different container be considered
staycontainer=0

;debug mess with this setting if you can read the mac file else leave at 0
debug=0

; move success items to bag 10 (0 to disable)
MoveSuccess=10

; destroy items under 5plat (0 to disable)
mayDestroy=5

; wait 30 seconds before destroying (0 to disable)
waitDestroy=30

; search itemname for these keywords, dont destroy them
nodestroy=conflagrant muhbis faded velious

; wait X seconds if a detecting recipe needs a farmed item (0 to disable)
delayMissing=0

;  stop after detecting X number of recipes needs ingredients (0 to disable, default is 30)
recipeFarm=0

; alert when macro ends (default 0)
endBeep=0

; if mq2gmail is loaded will send a email, you may change the message by setting
mail=your iksar treasures belong to ${Me.Name}

; cleanup will check the following bags |bagname1|bagname2|bagname3| (note the use of |)
tsBags=|extraplanar trade satchel|

; wait seconds after automatically opening a new tradeskill container for trophy switch ( 0 for unload (default), 1=load, 2=do not mess with my plugin, >2 value in seconds to load and wait for it to update)
tsTrophy=0

[fletching_charactername]
; ignore the tracker / do not mess with it
tracker=131

config file: ts/tradesman-block.ini
INI:
[block]
;never ever attempt making this so set it to BLOCK
2235131=BLOCK
2235130=BLOCK

; list of recipes attempted/result
; tracking what was done/busy with
[skill_character]
20911=gofarm
20913=gofarm
20912=learn



Command:
/tradesman learn
start learning recipes again
/tradesman restart restart from the last known recipe
/tradesman reset restart from beginning
/tradesman stop stop learning/combining
/tradesman end end the macro

/tradesman list show shopping list
/tradesman learned show recipes learned

/tradesman subcombine toggle making subcombines
/tradesman subcombine 3 set allowed subcombine 3 levels deep
/tradesman container ignore subcombines not in same container
/tradesman shop toggle shopping list entries

/tradesman beep toggle /beep
/tradesman debug toggle debug

Commands:
/mac ts/tradesman skill dryrun

Does not attempt to make any combines, it notes every single ingredient that you are missing, only check in inventory (not bank) to see what is needed. May check ts/character-shop.ini during or after to see what was logged

/mac ts/tradesman skill make "recipename"
e.g
/mac ts/tradesman skill make "Wolf Steaks"
Will attempt to make Wolf Steaks

/mac ts/tradesman skill make "Wolf Steaks" 20
Will attempt to make 20x Wolf Steaks

A shopping list will be generated if set as allowed in tradesman.ini

Note: Use quotes if there is spaces in the recipe name

/mac ts/tradesman skill learn filter
To learn subset of know recipes
e.g If you want to only learn ink recipes. (Note the use of quotes for recipes with spaces)
/mac ts/tradesman research learn "Ink of"

/mac ts/tradesman skill learn "filter" ingredient
Check the recipe uses the filter ingredient (note the use of quotes ("))
e.g if you have a stack of vellum parchments
/mac ts/tradesman research learn "vellum parchment" ingredient

/mac ts/finditemv2 charactername
If you have the banker open it pulls from banker and does /autoinventory
If you have a merchant open it buys from the merchant
If the character your are it on is not the tradeskiller it checks the inventory and drops items in your last bag
Note: All inventory/banker slots needs to have a container.

Reads the ts/character-shop.ini then checks if you have any of it in your inventory or bank. If so takes it out and put it in your last bag (slot10). Does NOT check if there is space,

After you ran finditemv2 against your bank/inventory then you can open a merchant run it again and it will buy the item it finds

/mac ts/merchant
Adds the vendor content to the ts_merchants.ini, only unlimited items (stock they do not run out of indicated by '--') will be added.


/mac ts/cleanup
A way to clean up your bags after your reach 350, goes through your inventory picks up every merchant sold item and does /autoinventory. Have an empty bag in first slot then you can just sell bag content. It will only move vendor sold items from a extraplanar trade satchel

Make Items in a list

trophy.ini is a good example of how to setup this if you need to
/mac ts/tradesman trophy makelist bsmithing
/mac ts/tradesman trophy makelist btailoring
/mac ts/tradesman trophy makelist bpottery
etc start with b (for beginner) and then the skillname (the 8 main skill is covered so far)
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