• You've discovered RedGuides 📕 an EverQuest multi-boxing community 🛡️🧙🗡️. We want you to play several EQ characters at once, come join us and say hello! 👋
  • IS THIS SITE UGLY? Change the look. To dismiss this notice, click the X --->
Resource icon

Trade / Skill Tradeskill recipes (max out Artisan's Prize) 4.05

Complains about Jewelcraft Table not found in zone?
Learn with a filter does not work ?

Probably used the next migrator and it moved files to config/ts remove that whole directory and it should start working.

Complains about put a bag in slot # but I have a bag in there?

It is a known mq2 bug, hack fix is to put something in there that will not be used e.g a collectible.
Best fix.. move to mqnext.


Why do I want this ?
You need to learn a certain amount of recipes to max out the Artisan's Prize, this will alow you to do it. Up to you if you take a skill to 350 or not.

Does it work on TLP?
Not supported at all on TLP, difference is too big. Recipes/inventory/ingredients all differ or exist on tlp and not live or live but not TLP. Some things from that era auto learned on live or does not count towards the 350 goal then they are not included in recipe list e.g Banded. Most TLP are truebox and mq should not be used on them anyway.

It stops after 30 recipes and do not run through the whole list ?

That is the default, adjust it to how many you want to try or the whole list by setting
ts/tradesman.ini (0 means everything)
recipeFarm=30


It does not take items from the shared bank ?
Is your setting turned off ?
tradesman.ini setting SharedBank=1


What is the difference between tradesman / tradesmanv1 / tradesmanv2 ?
No difference at all, it is a leftover from when the macro started and there was experiments for people to try out
before a middle road was chosen. It is precisely the same code. Names live on so as not to break people's hotbuttons.


Which expansions is supported ?
Up to Laurion's Song

What is the easiest skill to start with ?
Depending on your definition of easy it varies, all of the skill have a lot of required tedious farming (no the bazaar will not be a real option. You are not close to rich enough)
A lot of vendor bought is jewelcraft.
Easiest with least amount of farming and recipes is in order:
fishing brewing baking jewelcraft pottery smiting tailoring research
tinkerers/alchemy/poison lucky you get more recipes to max out the artisans price.
alchemy is mostly vendor bought
tinkering is a lot of tedious farming
poison some farming in ld zones
Skill
Recipe per Point
Alchemy​
11​
Baking​
14​
Blacksmithing​
39​
Brewing​
6​
Fishing​
2​
Fletching​
18​
Jewelry Making​
26​
Poisonmaking​
11​
Pottery​
40​
Research​
51​
Tailoring​
42​
Tinkering​
16​


It does not work, environ1 not found !
You need to use static containers, e.g ones in Plane of Knowledge. I have no plans to support more containers that you carry around (a few very select recipes can only be made in some, those are supported)

It is stuck making one recipe over and over ! or I cannot make a recipe (class/race restriction)
/tradesman stop

add recipe ID to ts/tradesman-block.ini [BLOCK] section
INI:
[block]
35131=BLOCK


I cannot seem to learn XXX recipe ?
Probably as it is learned through a book or you have not done the beginning tradeskill recipes (crecent reach / abysmal sea tradeskill quests). Use EQRecipe to find your free skillups

Does it do all the tradeskills ?
It works on all of them.

Does it make all combines or just the ones I do not know ?
It uses the output from EQ client /outputfile recipes <tradeskill> compares it against a master list of know 350 masters and the difference is what gets made. In short only those you do not know

I run out of bag space !
There is no easy solution to this, I have 2 other characters standing around ready to accept 32 slot Extraplanar bags when they fill up or when I think I don't need what is in them anymore (easy to get back just the items needed with /mac ts/finditem <character>)
I used 3x32slot tradeskill and 3x 40slot allpurpose bags. Still did not have enough bagspace. After finishing fishing,brewing and some of baking the extra components took up 21x32slot tradeskill bags !


Why did you rewrite ?
It was easier taking the good parts and rewriting than trying to fix what a mess the v0x became. The v0x did not suit my future plans.

Why was shop removed ?
Frankly it is a waste of time running it, you now may as well try and make a few items as you go along building up a shopping list as it is not limited to 50 items anymore. It will stop when it either runs out of recipes or when you issue a command /tradesman end

I need to imbue/enchanter does this macro do it ?
It does not but there is Macro to cast Enchant or Imbue... or other spell to help

There is something wrong, it does not do that combine and I have all of the items ?
Make sure that in tradesman.ini your subcombine is set to 5 or greater. I had a default value of 1 which is just basic combines

Inventory slot 11 and 12 from perks do not work ?
I will not be supporting it unless it becomes accessible to everyone gold/f2p

Item sold by merchant is not marked as such ?
I am a slacker probably never thought to dump that merchant's inventory.
Submit a update :
with merchant open
"/mac ts/merchant"
hen send me your ts/ts_merchant.ini


How to skip recipes ?
Add the recipe ID to the block list, structure for it is in the resource section
add id to ts/tradesman-block.ini, in the [BLOCK] section. It may not exists yet.
INI:
[block]
35131=BLOCK


What do you do for 1-300 ?
Tradeskills is not cheap, it not quick either.


It appears to be making already learned recipes !
Remove the config/ts directory, it is a conflict between mqnext/migrator and the macro itself expecting files in certain places.

I dislike you intensely !
I know, Happy farming.

Who else to thank ?
@kaen01, @Sic, @ChatWithThisName thank you for answering silly questions.[/ISPOILER]
Back
Top