if you put 2 mobs on the pull list, it will just pull those two, however, it will also kill mobs that try and kill it.
It doesn't seem to be working, he just attacks whatever is closest to him. I only have the two mobs on the Pull list.
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if you put 2 mobs on the pull list, it will just pull those two, however, it will also kill mobs that try and kill it.
might be ini problems then. How did you add them? slash command or editing ini? Can you show the ini entry?It doesn't seem to be working, he just attacks whatever is closest to him. I only have the two mobs on the Pull list.
might be ini problems then. How did you add them? slash command or editing ini? Can you show the ini entry?
[Provinggrounds]
Radius=3000
ZRadius=200
Ignore=NONE
Pull=a lightning warrior diodite|a lightning warrior staticfist
weird, I farmed MPG also for lightning dudesINI:[Provinggrounds] Radius=3000 ZRadius=200 Ignore=NONE Pull=a lightning warrior diodite|a lightning warrior staticfist
This is my INI.
Easiest way I found was to edit the file directly and add lines such as /cast and /useitem. Right near where I believe /pet attack command already there.Is there a way to use kissassist ini settings for this instead of mq2melee? I find this is great for melee characters who blitz through lower level stuff with ease, but I have no real idea how to setup a caster properly with mq2melee downshits/holyshits etc! For example this macro works amazing with a basic setup monk who just uses a few things like mend/flying kick and some other abilitys, but i'm at a real loss with how to setup say a necromancer to do the same thing!
I think I found the section you are talking about, unfortunately coding each spell/ability is far beyond my level of expertise!Easiest way I found was to edit the file directly and add lines such as /cast and /useitem. Right near where I believe /pet attack command already there.
Here is an example of a custom one.
Yeah I am already watching it like jande's 300-350 ts macro which is showing up fine. Nothing for pfarm for some reason...
i just tested and it added it as expected (as seen above in the screenie)Yeah I am already watching it like jande's 300-350 ts macro which is showing up fine. Nothing for pfarm for some reason...
maybe a reboot is in orderI'll keep messing with it. I know it's something on my end. I already made sure the launcher was updated and turned it off and back on before I posted. It's probably something simple but I can't find it. /boggle
should tell me tho - so next user i can be like "is it this thing that happened to hashtag"Figured it out. I'm a chucklehead. It's embarrassing I tell you... thanks for the help Sic.
Did you Watch the Discussion thread instead of the Resource ? =)Figured it out. I'm a chucklehead. It's embarrassing I tell you... thanks for the help Sic.
no, you're absolutely fine.New here. Sorry if I put this in the wrong place.
No ideas unless you specify why you 'cant get it to work '. Any errors?I loved this program but after the last update I cant get it to work, any ideas? very possible user error I did try to uninstall and reinstall
By chance are you using a bard? /twist stopno errors, it looks like there is no movement, kind of like the /pkf go isnt working,

that would be an mq2nav function. The macro just tells MQ2 to nav to the mob. If mq2nav can't get you there, welp, /shrug. But yeah, doors can be a pita. The answer is that you're going to have to go and mess around with manually editing the mesh and configuring what doors to auto-click.Is there a line somewhere in the macro that helps with opening doors. Been doing some trade skill mats farming in Frostcrypt and it seems to have an issue opening those doors automatically. Totally works when I click them. Most doors work elsewhere. Just this zone so far it isn't. Thank you!![]()
that would be an mq2nav function. The macro just tells MQ2 to nav to the mob. If mq2nav can't get you there, welp, /shrug. But yeah, doors can be a pita. The answer is that you're going to have to go and mess around with manually editing the mesh and configuring what doors to auto-click.
Sub FindMob
|Pet Buff
/if (!${Me.PetBuff[Burnout IX]}) {
/cast Burnout IX
/delay 1s
/echo \agCasting \ay[\apBurnout IX\ay]
/delay 1s !${Me.Spell[Burnout IX]}
}
Thanks, sir. Will give it a goCould try something like this under the FindMob Section. Edit your spell.
INI:Sub FindMob |Pet Buff /if (!${Me.PetBuff[Burnout IX]}) { /cast Burnout IX /delay 1s /echo \agCasting \ay[\apBurnout IX\ay] /delay 1s !${Me.Spell[Burnout IX]} }
You would need to add the custom code to the macro. I think there is only code for melee and sending pet. Look up through the forum here for some ideas and examples.Is there any way of using PocketFarm and get my mage to cast spells? She is only chasing the mob as a melee char and no casting at all. Please help.
Looking at the file it seems this has been an issue.So, when my character is waiting on spawns it has a habit of standing and sitting needlessly...ideas?
Sub Combat
/if (!${Me.Combat}) {
/squelch /target id ${myTargetID}
/squelch /face
/squelch /attack on
/if (!${Target.Snared.ID} && ${Target.PctHPS} < 25) /cast snare
/squelch /face fast id ${Target.ID}
/varset NoKillCounter 0
} else /if (${Target.ID} != ${myTargetID}) {
/squelch /target id ${myTargetID}
/squelch /face id ${Target.ID}
/varset NoKillCounter 0
}
/if (${Target.Type.Equal[corpse]}) {
/squelch /target clear
/varset myTargetID 0
}
