| - Added Big zone logic to limit the scan size to a smaller number of mobs when in a hugely populated zone.
| - Nicked eqmules placement routine to find a valid loc in case we cant hit mob proper.
| - Added Auto ignore of quest npcs, for missions, quests, and such things, not all are ignored,
but it should help a lot on what you have to add to ignore
| - Added go/pause feature so you can turn do your settings and then start it, pause if you need to go pee, then it will still self defend.
| - Fixed sit dance during resting when trying to cast something and the cast window dont show fast enough.
| - Fixed and rewrote pull routine, to respect ranges and such
| - Added some checks so we dont spam target dead mobs.
| - Made mq2nav be quiet.
| - Now loads mq2melee as noauto if you dont have it auto load, this will be nice for you.
| - Also Laods mq2cast so mq2melee dont get sad and lonely
| - Included camp as start option to setup a camp.
| -- This means if you do /mac pocketfarm camp, it will kill anything inside your set radius.
| -- Places a circle and X Marks te spot in your camp that shows your camp and the size of the hunting area.
| - Attempts to fix timing issues with regards to rest and pulling mobs.
| - Trying to fix sit spam when trying to cast while rest mode.
| - changed message from reloading the ini to show the loaded settings.
| - attempt to fix rest mode and casting, it keeps being stupid.
| - made desision not to load and use mq2rogue and mq2berzerker, but if you have them loaded it will use as normal.
| - mq2melee and mq2cast is loaded and unloaded as needed, with noauto, so should not change your macroquest.ini
| - added posibitlity of Camp radious setting on start, /mac pocketfarm camp 500 ,if no radius is supplied it will
| use from ini setting or default of 250.