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- #201
You can't until VV is rebuilt.How do we download the updates in prerelease? With mq2cleric there’s a download button.
Thanks!
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You can't until VV is rebuilt.How do we download the updates in prerelease? With mq2cleric there’s a download button.
Thanks!
Thank you!it is in your VV for pre-release just load it /plugin mq2shaman load.
if you've never used another cwtn plugin you will have to wait until next VV build as the plugin won't create it cause of reasons that are fixed next update =DLast thing - How do I pull up the settings window?
I tried /shm show to no avail, lol
Thank you in advance
1. yup eq issue - or possibly server latency - nothing we can do with thatbeen using it for about 6 hours now. and here's what i've seen thus far:
couple of notes/questions:
- sometimes, it gets stuck trying to click epic. i guess it's reporting that the epic is ready when it's not (the refresh timer seems to indicate it's ready as well in those cases, so i think it's likely a bug with EQ rather than with your programming)
- doesn't cast heal over time. maybe it's personal preference, but I usually keep the group heal over time running when a mob's engaged, especially when i'm not main healing. synergy and all that.
- no crashes so far, things are mostly running smoothly.
- is there a way to toggle off using ferocious growth? or at least detect when a knight is the MA/MT and swap it out with a different spell?
- can we stop casting regen buffs on the group once we have roar of the lion / dissident roar? once we have those abilities the only time this makes sense is if you're in a caster group and not using roar.
anyways, excellent plugin so far. Love love love the stances.

it is not broken, it is part of the library so it would make it broken on all of the cwtn plugins - which its not.I believe autostandon duck is broken
Tried unchecking the box and also /shm autostandonduck 0. Both show up as disabled in status window. Confirmed auto stand on duck in alt + O is off as well. I will still stand on ducking. If I /plugin mq2shaman unload, I can stay ducked.


thanks tons. got excited about the plugin and overlooked it lol. great work guysAlready is.
/shm UseVisionaryUnity off
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yeah spirit call will be an option in next patch too in case you missed the follow up post to the request about the swarm togglethanks tons. got excited about the plugin and overlooked it lol. great work guys
yeah a few things snuck in various spots when we turned our linter back on - they're all fixed
the individual haste casts aren't even in the live build so dunno where you're seeing that - unless you mean what you get FROM focus - in which case there isn't a way to selectively uninclude items from focus. if an item from focus isn't blocked - its going to cast it if you're missing itAny idea why he's still casting talisman of celerity with "UseHaste" unchecked? (I have an enchanter in group). It's really not a huge deal as I have it blocked it on the character is really matters for (SK likes to get buff locked), just wondering. Looks like you are addressing everything else I've noticed!
the individual haste casts aren't even in the live build so dunno where you're seeing that - unless you mean what you get FROM focus - in which case there isn't a way to selectively uninclude items from focus. if an item from focus isn't blocked - its going to cast it if you're missing it
already changes to slow as i've mentioned a few times in the thread. - originally my place holder was just "any slow" but now we check if our slow is better than what is on the mob.Something I have noticed:
If my SK's Helix of the Undying slow is on the mob, mq2shm and mq2enc will not slow the mob. I haven't noticed this with Crippling Slicer. Maybe this can't be changed?
Sorry I missed that.already changes to slow as i've mentioned a few times in the thread. - originally my place holder was just "any slow" but now we check if our slow is better than what is on the mob.
The ui window does not save your settings. you need to issue a slash command if you want to save them. It is in the UI video as well as the FAQI'm so excited for this one, I'm already much happier with it than the KA ini I was using before. A couple things I've noticed, when I uncheck autodismount, it automatically reselects it next time I play, and I had an issue today where the toon was stuck in some kind of loop. I couldn't tell what he was doing, visually it looked like ducking and standing over and over, but it was trying to take some kind of action because it was interrupting typing into chat windows, I might get one letter typed between whatever action it was trying to take. Eventually I was able to type the unload message typed and it quit, and it worked fine again after loading it back up. I never got a casting message and he never opened the spellbook so I couldn't tell what he was trying to do unfortunately so it probably isn't much help diagnosing.
The ui window does not save your settings. you need to issue a slash command if you want to save them. It is in the UI video as well as the FAQ
Q. The UI Window Doesn't save my settings?
A. This is intentional. The UI acts as a "hot swap" allowing you to adjust on the fly. If you want to "save" your settings, adjust it with the slash command.
Explained here > UI Video @ 9:10 <
it sounds like you might have had a macro running which was trying to fight the plugin and memorize an alternative spell? it is suggested to not run a conflicting macro. or you may have had a react of event forcing him to sit or stand when he was trying to do otherwise. I would suggest checking you have anything conflicting running.
Thank you for your input.First off big fan of the other CWTN plugins. I've used the rogue and cleric and love them. A large part of why I picked up the cleric was it's versatility, no longer needing to fiddle w/ the ini if group makeup or environment changed. Just a quick click here and there and it goes from raid to group, group w/ other priests, to solo healer.
I raid main a shaman, and it's my favorite class in current EQ. Unlike some classes it's incredible flexible, and also limited by available gem slots; the group game is very different from the raid game. That said; Squall is primarily a raid heal. Group heals in the group game are recourse line, intervention spell line and intervention AA. Please put in a toggle for squall, it's not as amazing as this plugin thinks it is. Any Primary healer spell load out at or near max level is based upon 3x reckless heals, Intervention heal, Recourse and renewal (to proc alliance only), with MAYBE having squall as a backup group heal instead of a buff/debuff/dot.
Possible bugs-
It's not even casting recourse spell, and its using the spot it auto loads recourse as a spell swap gem. Given the refresh on recourse you may want to look at that.
It's not slowing or using malo even if those are checked.
I totally understand that this is your project and based on several posts above you dislike criticism of the "playstyle" of this plugin. I get that. Just making the request that it's more flexible to the playstyle others prefer.
Regards
I'm not sure it's a waste, group hot triggers the Shaman synergy... who wouldn't want an additional 21.6k on their Squall?2. it uses the group heal over time if your group is taking damage - don't intend on casting that when we use squall so frequently. it is a waste of a cast.
Sounds like user error.Did the Griklor EW Raid last night with many toons running CWTN plugins. Shamans seems to be hit or miss running MQ2Shaman, so fucking killed it on heals and others seemed less than desirable.
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Not sure why 1 of them wasn't casting Wintry Gift at all and why others weren't Squalling like the others.

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Not sure why 1 of them wasn't casting Wintry Gift at all and why others weren't Squalling like the others.
If EQ says the item is ready, we trust it and try to use it.can't explain the squall but no gift, coz normally those two are tightly sequentially coupled. Will defer to Professor Sic.
WRT to differential spells counts etc, in raids, i find that my CWTN plugin characters sometimes get stuck trying to fire a clicky like the epic. Macroquest returns the item is ready but it actually isn't. The plug will spend the item's real cooldown trying to spam said item to the exclusion of everything else. Don't know if its a latency problem, but it definitely manifests across all the plugins. Generally, catastrophic when it occurs on cleric and shaman. unloading / reloading plugin doesn't resolve it.
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Would be really interested if you see the same issue.
