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howdly dolcett,@Sic I just got this plugin and now my rogue keeps crashing every couple of minutes. Any idea why?
Weird my twisted chance never fires after frenzied stabbing is over
the second that rogues fury is on cooldown and i no longer have the buff, and i don't otherwise have an active disc, i instantly fire twisted chance
View attachment 27578
make sure you're actually updated on the launcher - i see you have downloaded the mq2rogue file, but it doesn't appear you downloaded "MacroQuest - Live"Getting mq2rogue can't be loaded on live after a reboot. Updated and current license. Any ideas?
Ahh ty, that got it. I made the switch as well. I'm such a slacker.make sure you're actually updated on the launcher - i see you have downloaded the mq2rogue file, but it doesn't appear you downloaded "MacroQuest - Live"
will take a lookThis is bringing up what looks to be a year old comment, but I had the same thoughts as Patherfinder08. Frenzied would lead into Ragged Edge and then Twisted Chance.
For Twisted Chance, you would want this "the second that rogues fury is on cooldown and i HAVE the buff (Rogue Fury), and i don't otherwise have an active disc, i instantly fire twisted chance
This should then lead into Ragged Edge with a little time left on Rogue's Fury. Would like to know thoughts disagreeing on this as this is my burn rotation on raids.
Some of these already were active, now that RG is building directly, we should be able to keep update notes updated.
MQ2Rogue
- Corrected issue where we would wait for rogue's fury to fade before using twisted.
did you check out the > FAQ? <I noticed that MQ2Rogue is using the 110 Fellstrike ability instead of the 120 Shadowstrike upgrade. Any reason why? Or how to get it using the correct one?
Thanks... over looked that. Thought it might be AA related but never checked the synergy ...did you check out the > FAQ? <
Q. Why is it using Barrage/Fellstrike/Blitzstrike over Blitzstrike/Shadowstrike?
A. We have logic in mq2rogue to handle what rank of your synergy AA line you have. If you don't have high enough Synergy it is going to use the lower ability to get that sweet sweet synergy proc.
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
we'll take a lookI've noticed that it does not cancel knifeplay for bigger actual burn discs if a burn is called for and those other discs are up - mostly meaning Twisted and Fenzied. KP isn't a burn disc, it's just filler. Is it possible to change that?
so if i edited the ini file and added
StickHow9=snaproll front 10 moveback uw
In your drop down you will see that option at the bottom of your list.so if i edited the ini file and addedit should give me an added option?INI:StickHow9=snaproll front 10 moveback uw
Hello is it possible to have my rogue assist on a mob when outside of the group?
you can turn off usehidesneak if you don't want to hide and sneakAnyway we can get a toggle on the evade (Hide during combat)?
I main a rogue and also pull, so I have to wait on hide to come back up before running out. (If the pull is in a tricky area)
Also if things go bad, this causes us to wait even longer if all we have left is stealthy getaway (Evac by cancel target then sneak + hide)
actually you're right, that is true actually.that toggle for usehidesneak is for out of combat not the evade during combat
There is no max range, but you need a mq2nav path.What are the min/max ranges that the rog will go grab a corpse?
howdy mattheux,In KissAssist, there is a setting for the automatic looting of items assigned by the master looter, i.e. /loot on. Is there a way to set that up for the different plugins? I have tried looking at the commands and the settings, but cannot find an option. Thank you.
So you have it disabled and the mq2rogue window is saying you're still using it?Hey guys, I'm having some issues with Use Hide/Sneak; I have it turned off on my rogues, but it seems like they both still use it pretty often, which is causing a couple issues. Is there a way to make sure it stays disabled? Thanks!
Nope I'm dumb, I think I toggled the option in the GUI and it toggled back. I'm good, thanks! Great plugin.So you have it disabled and the mq2rogue window is saying you're still using it?
Are you sure?
Show me please
Any permanent changes to settings, you have to use the commands. /rog usehidesneak on/offNope I'm dumb, I think I toggled the option in the GUI and it toggled back. I'm good, thanks! Great plugin.
the mob would need to be at or below 98%, it would need to be the target of your MA, and with fighting range of your MA, and the mob would need to be inside your campradius - you can see this with the red circle on your map. if the mob is not at/below 98, not in your campradius, or not the target of your group assigned MA - then it isn't going to attack.so ive been having some issuses with mq2rogue when set to assist @98% i have my tank set as MT and MA and puller i get to where i intend to fight and the rest of the team will attack and the rogue will just sit there being dumb i have to set the rogue as tank in the plugin for him to enter combat
well, those are the things that are checked.im aware of this my zerker shammy will attack but no the rogue and he is standing right behind the mob and target is like 90% and under
