This is so true. If you know what to look for, it's blatantly obvious...Is there a way to add a second or 2 delay on accepting the rez? One of the easiest indicators for people on TLPs is how quickly they accept a rez, especially if they already know you're boxing.
Not a big deal, just a suggestion, as I'm all about making everything look more human.
/rez delay #
sorry man, I agree you have done a great job on this one, but you will need to request this 51 more times to have it added.. lmao I crack myself up!Could you add these changes to the official compile (if you haven't already)?
I'm not saying redguides isn't a great community, I have always loved it. I'm just a bit sad that it would be hard for someone to go download the official mq2 compile find all the plugins and actually play with macroquest the way it was meant to be in the beginning. Hell just the other day I loaded up my compiler and it took me forever to track down all the changes to the plugins (mq2cast / mq2moveutils / etc...). Even after spending the time I was still grabbing DLLs from Redguides compile because I just couldn't find the source anymore. Redguides over the years has been getting more and more closed source which I'm obviously not a fan of.MacroQuest2 no longer has the community it did. I have spent 5 years to bring that community back and to concentrate it here at Redguides. Posting our source all over would only dilute that effort. All of you and us at RG have built a new active MQ2 Community. I don't think it could survive outside of Redguides. Over the last 5 years we have spent thousands of dollars on our plugins. That is why we keep most things closed source and only for our members. Your subs and participation over the last 5 years have paid and contributed to these updates and changes.
MMOHugs is dead. They are a bunch of trolls that no longer play Everquest and only login to shit on anyone asking questions or to trying to build or create something.
Macroquest2.com is dead. It has a few dedicated people left, like me, that try and help when we can and support specific projects. I share by keeping MQ2Melee, bazaar.mac ninjadvloot.inc, shambot.mac updated on MQ2 dot com.
We all have made a great community.
Where you can ask questions and 10 people will help you.
Where people contribute new macros and plugins.
Where you can login and just grab the compile to play Everquest.
Where you can build code and get feedback to improve your project.
Where you can learn to write your own macros.
Where you can geek out on EQ as much as you want.
I will do whatever I can to improve and build the community we have made here at Redguides.
Thanks Maskoi, would it be alright to put on a github or something like it so we collaborate? I think we can make it private. I just want a spot were we can keep a global base source compile. So when someone makes a change to a plugin it would reflect it on my source and vice versa. That way we can fix up some plugins and have everyone benefit from it. I just hate re-inventing the wheel and fixing plugins that has already been fixed by someone or been improved.I will release our Compile base source code minus our Closed source plugins like mq2posse, etc. when I get home. I just ask that you respect our wishes on base plugins like MQ2rez. Keep the source for personal use and don't post them outside of Redguides.
There are some plugin writers that maintain plugins only at Macroquest2.com. Noobs idea is a great way to encourage their participation as well.Good discussion gent's!
Jim,Winnower,Ctaylor,Demonstar,Treehugger, and the rest of the active programmers should have a "summit", prioritize the plugin's/macros they are going to work on. With the technical major changes coming to EQ by the end of the year only some focus and team work will keep MQ2 alive. I know there has been challenges in the past and they always got resolved, but some of the new ones coming will be extra challenging and will need team work!