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MQ2Grind

Release MQ2Grind 3.1.52471.11

I just recently returned to game, and everything is pointing me at running RGMercs Lua, which is working out okay. Does this support me doing that?
 
It does; there are even quick configuration buttons for RGMerc.lua :)
great :) maybe update the boilerplate infos so that's easy to find? I think when test is back I will buy a copy :)
I'm getting round to replacing some rgmercs with CWTN but need to get on with stuff while that happens.
 
great :) maybe update the boilerplate infos so that's easy to find? I think when test is back I will buy a copy :)
I'm getting round to replacing some rgmercs with CWTN but need to get on with stuff while that happens.

I'm unsure what else I can do to make the boilerplate easier to find RGMercs (Lua) ...


1718361598834.png

and then in the class configuration:

1718361655201.png

If you have a better idea for making this easier, please let me know, and I'll gladly review it for everyone's benefit.

Thanks! :)
 
I'm unsure what else I can do to make the boilerplate easier to find RGMercs (Lua) ...


View attachment 62422

and then in the class configuration:

View attachment 62423

If you have a better idea for making this easier, please let me know, and I'll gladly review it for everyone's benefit.

Thanks! :)
I just meant on the landing pages of this forum post... Like overview and discussion p1 post1 :) I have not tried to run the plug in yet since I do not own it. Do we get a trial period then? So noob, sorry.
 
I just meant on the landing pages of this forum post... Like overview and discussion p1 post1 :) I have not tried to run the plug in yet since I do not own it. Do we get a trial period then? So noob, sorry.

I've enabled a 1-week trial for you. When you refresh your RedGuides Launcher, you'll find it in the Plugin section.

I recommend reading the Overview and the FAQ and even watching the video Sic made about MQ2Grind.

Configuration is a must, it shouldn't take more than 3 minutes.
 
LessonGrind:
action: /alt activate 481
condition: >-
!${Grind.Paused} && (${Grind.CurrLoc} < 5) && ${Grind.Instance} &&
!${Me.Buff[Bottle of Shared Adventure I].ID} && !${Me.Buff[Bottle
of Shared Adventure II].ID} && !${Me.Buff[Bottle of Shared Adventure
III].ID} && !${Me.Buff[Lesson of the Devoted].ID} && !${Me.Invis}
&& !${Me.Sitting} && ${Me.AltAbilityReady[Lesson of the Devoted]}

React for you mq2grind'ers.
Hey how do I incorporate this into my MQ2grind?
 
Since the 6/11 update with the discord change I am not getting anything to my channel. Same webhook info as previously. I reset it with a new one, but same results. Has anyone else had this issue since that change? Is there any debug log that can show anything?
 
Since the 6/11 update with the discord change I am not getting anything to my channel. Same webhook info as previously. I reset it with a new one, but same results. Has anyone else had this issue since that change? Is there any debug log that can show anything?

You can `/grind debug` -- another user did have a problem and while we were trouble shooting, it randomly started to work again.
 
It spits out a call with the webhook and then "[CreateTestMessage error: "

1718857804442.png

Going to try a delete of the webhook file and re-create.

Same result after. Going to try another system to see if I can isolate it to a single install. If so, then I can work the issue from there.
 
Hey there, gave the plugin a run or two, once test was back up and available. Had problems. Usually would use a warrior as my MT, and a bard or enc as my puller. So that doesn't really work out well. Also since I returned to the game I have been using RGMercs. Well, switched to the plugins, so that increased dps and they work well with your stuff.
Anyhow, multiple runs of gnome, I eventually gave up and went and completed CotF, so I had a clicky stick to pull with. Even with this, multiple pulls would just not trigger / not do the pull, and stop the progress. So at this point I was driving with the war having the clicky stick and a couple other click-to-summon items which were configured, but regardless would not pull.
Since for my group each kill was 0.01% xp, it was not worth following up more.
Due to various obnoxious crashes, unrelated to this plugin, running more has been a pita and I have nothing to report, good or bad.
 
Hey there, gave the plugin a run or two, once test was back up and available. Had problems. Usually would use a warrior as my MT, and a bard or enc as my puller. So that doesn't really work out well. Also since I returned to the game I have been using RGMercs. Well, switched to the plugins, so that increased dps and they work well with your stuff.
Anyhow, multiple runs of gnome, I eventually gave up and went and completed CotF, so I had a clicky stick to pull with. Even with this, multiple pulls would just not trigger / not do the pull, and stop the progress. So at this point I was driving with the war having the clicky stick and a couple other click-to-summon items which were configured, but regardless would not pull.
Since for my group each kill was 0.01% xp, it was not worth following up more.
Due to various obnoxious crashes, unrelated to this plugin, running more has been a pita and I have nothing to report, good or bad.
Sounds like you need to work on your war so you can live. What lvl are you ? Are you running on a toaster? I love this "no feedback " but passive aggressive attempt at feedback. 90% less suck 100% moar win.
 
Sounds like you need to work on your war so you can live. What lvl are you ? Are you running on a toaster? I love this "no feedback " but passive aggressive attempt at feedback. 90% less suck 100% moar win.
huh? if xp per mob is ~0.01 what level must the toons be? Clearly no point running that instance, and that's not the plugin author's problem or fault, right? But group could cope with every pull or over-pull, if that happened, however it would frequently *NOT* pull, for various waypoints. Given the whole thing is automated and I can cope with the situations, no human intervention, there's some other issue there, right?
I didn't say "I die" or "group wipes" ... cos I don't / it doesn't.
I had a clicky summon (for pulling) on the toons, and when that wasn't working reliably, I went and completed CotF so that I had the reward frequently used for pulling, from that, on the group too. So then tried again, and still was having various points that just didn't manage to do the pull at various points. If I could be bothered, I wandered over to "the toaster" and manually pulled (charged, whatever) the next set, and the plugin would move on (eventually, well done, it did manage to decide it was time) to the next group / waypoint. But that's no use for afk or semi- grinding, if you have to intervene every 5 pulls or so.

thanks for the feedback though? Random shots across the bow at my setup (for some reason?) and my levels really added a lot to the convo. I didn't say anything about "no feedback", because I was giving feedback about my experience - and why? I was given a free trial, so I was giving feedback relating to that trial ... But I have nothing to report about plugin stability, good or bad, because I think my stability problems (actual session/game crashes) are due to other EQ issues (new ui maybe? as suggested by sic in other threads). Maybe I didn't make that particular part clear.
 
Hey there, gave the plugin a run or two, once test was back up and available. Had problems. Usually would use a warrior as my MT, and a bard or enc as my puller. So that doesn't really work out well. Also since I returned to the game I have been using RGMercs. Well, switched to the plugins, so that increased dps and they work well with your stuff.
Anyhow, multiple runs of gnome, I eventually gave up and went and completed CotF, so I had a clicky stick to pull with. Even with this, multiple pulls would just not trigger / not do the pull, and stop the progress. So at this point I was driving with the war having the clicky stick and a couple other click-to-summon items which were configured, but regardless would not pull.
Since for my group each kill was 0.01% xp, it was not worth following up more.
Due to various obnoxious crashes, unrelated to this plugin, running more has been a pita and I have nothing to report, good or bad.

Hey there

It sounds like you had a crappy time, man. I'm sorry to hear that. Without understanding your group, your group gear, or if you even had MQ2Grind configured correctly for your setup, there's not much I can offer you in the way of advice.

If you wouldn't mind, send me your MQ2Grind.ini file (I'll open a direct message with you following this reply) and outline exactly what your group is made up of (class, level, in era gear vs. heroic garbage, what automation tool is in use per class). This kind of information and configuration evidence will help me help you identify where a misconfiguration maybe and or a recommendation of approach.

I do hope you engage me and provide this detail.

Thanks in advance.
 
Hey there

It sounds like you had a crappy time, man. I'm sorry to hear that. Without understanding your group, your group gear, or if you even had MQ2Grind configured correctly for your setup, there's not much I can offer you in the way of advice.

If you wouldn't mind, send me your MQ2Grind.ini file (I'll open a direct message with you following this reply) and outline exactly what your group is made up of (class, level, in era gear vs. heroic garbage, what automation tool is in use per class). This kind of information and configuration evidence will help me help you identify where a misconfiguration maybe and or a recommendation of approach.

I do hope you engage me and provide this detail.

Thanks in advance.
for sure, totally understand and will do so :) Time wasn't that bad! Group is able to cope soit was just an evaluation - I couldn't benefit from leaving it running as it would stop pulling. Overall, I honestly think, great plugin, and did me no wrong. Will follow up in mails as we have one going now.
 
so hytiek ran me through some configuration - honeslty, I hoped it would kinda do it automatically .. picking up your pull command from cwtn or otherwise ... but okay, no prob, do what I was told in the first place, and hey, it does work :) worked fine through a few waypoints. Then I hit some stalls, and those turned out to be that I didn't download the right mesh. Well, you can detect that we halted at position X and say, "get the mesh I told you to, dummy" ... and with the mesh, moved past that point but again had some issues.
(IRL) It's hot and I'm not up for further testing, especially at 0.01 per kill ;) so I am moving on to another set, and will post how that goes :) I think this plugin has great customer support, but for $50 it hella better, especially with random open plugins like mypath looking like it could eat your dinner, leaving just zone in, zone out, and trigger the path left to do, which, let's be honest, have been easy pickings for a while now.

Hytiek has gone above and beyond with customer support, and if it floats your boat, this plugin will do what it says on the tin, even if it takes a little wiggle on your part to get it going (like reading the instructions...)
 
I know I use it mainly for farming AA's, and leveling alts. At 125 and current expansion missions, I get ~1.2 AA's per kill. Regular EXP kills are kinda meh, but if I use the vitality methods to level toons and get AA's, I get 5 AA's per kill, and I am able to level pretty fast.
 
Used this plugin for the first time in a couple weeks today, and I have to say WTF happened to it? It's useless. The tank keeps running back and forth from the start and there's some business about a stuck spell gem detected. I ran it on two groups and had the same issues. Restarted the plugin and had the same issues.
 
Used this plugin for the first time in a couple weeks today, and I have to say WTF happened to it? It's useless. The tank keeps running back and forth from the start and there's some business about a stuck spell gem detected. I ran it on two groups and had the same issues. Restarted the plugin and had the same issues.
that doesn't sound like a grind problem at all.

you sound like you have your automation using a camp, and your toon is returning to camp
you also sound like your automation has stuckgem detection turned on

make sure to open up your grind settings and adjust it to use whatever automation you're using for your toons
and make sure to adjust your settings in that automation to turn off stuck gem detection if you don't want it
 
Used this plugin for the first time in a couple weeks today, and I have to say WTF happened to it? It's useless. The tank keeps running back and forth from the start and there's some business about a stuck spell gem detected. I ran it on two groups and had the same issues. Restarted the plugin and had the same issues.

I'm reaching out for your expertise, hoping you can assist me.

Would you mind providing a bit of detail so I might help you through this WTFness you are experiencing? Things which may help me are the following:
  • Which instance are you experiencing such a problem
  • What classes are in your group
  • How are you automating each class? For instance if you run KA or RGMercs on your bard and CWTN class plugins for the rest, that's cool. If it's RGMercs, which one? Macro or Lua?
  • Would you confirm that you are using the mesh provided for the instance you might struggle with? (meshes shared in the FAQ section)
Based on your brief description, I feel like there may be a few things at play:
  • You may have Follow Me enabled accidentally on one or more toons. While this is frustrating it's kind of funny to watch and hear about.
  • You may have configuration problems. I'd be very happy to help you. I'll send you a direct message following this post and if you would please send me the information I've asked for here and also your MQ2Grind.ini file.
  • You may have a terrible mesh file.
  • (include the options Sic provided above)
Thank you in advance for the details.
 
Last edited:
When in doubt, use the /grind ui and set the classes to the default for your plugin/macro/Lua.
 
Not sure what happened, but mq2grind stopped working today. I'm running a team in GMM and when I hit start, my tank grabs the instance and he zones in, but the rest of the group just sits outside and never attempts to target the NPC or say the message to enter. I've closed everything out and re-launched MQ and EQ. Still having the same results.

Team consists of Pal, Shm, Nec, Mag, Wiz, Brd.

All are on CTWN plugins except Brd and Wiz, who are running Lua RGMercs.

Confirmed they are all connecting to EQBCS and are interacting with commands that way just fine. However, odd thing is when I "End the Grind" only my tank drops the instance. So, it is acting like EQBCS isn't there.
 
Not sure what happened, but mq2grind stopped working today. I'm running a team in GMM and when I hit start, my tank grabs the instance and he zones in, but the rest of the group just sits outside and never attempts to target the NPC or say the message to enter. I've closed everything out and re-launched MQ and EQ. Still having the same results.

Team consists of Pal, Shm, Nec, Mag, Wiz, Brd.

All are on CTWN plugins except Brd and Wiz, who are running Lua RGMercs.

Confirmed they are all connecting to EQBCS and are interacting with commands that way just fine. However, odd thing is when I "End the Grind" only my tank drops the instance. So, it is acting like EQBCS isn't there.
Odd, but it is working now after I dropped off VPN.
 
Wrong forum
Like title says. it was Heros forge and one of my toon crashed. The driver would spam smaller non stop until i alt 4d him. Even /grind stop or end wouldnt make him stop.
 
Thanks for the report. Best to post these in/on the MQ2Grind forum.

What you're saying is that you were in HF, a toon crashed, then the driver and other toons dropped out of instance back to Laurion's Inn, driver went to get new mission and wouldn't stop trying every few seconds. Is that correct?
 
Each resource on RG has an Overview / Discussion Thread and either a link to their wiki or tabs with FAQ, Commands, Etc.
Please make sure to post in the respective discussion thread, and check the FAQ/Commands/Wiki for information before posting.
 
I have recently been running a lot of Shei Vinitras / Ka Vethan to get xp and slayer kills simultaneously and this problem has mostly happened there. Full group, Paladin driving, running 6x CWTN Plugins, everything up-to-date.

Question: I'm seeing a GET2LOC Error occasionally, which causes a task quit and wait. Is there an option somewhere that disables the forced CWTN Pause while the group waits for the zone to boot them? I've wiped a couple times this week while the group pauses in the middle of a group of mobs after the task is kicked. It's not a *huge* deal, but it can be a little frustrating as the plugin is otherwise fantastic and saves me a ton of time.
 
Thanks for the report. Best to post these in/on the MQ2Grind forum.

What you're saying is that you were in HF, a toon crashed, then the driver and other toons dropped out of instance back to Laurion's Inn, driver went to get new mission and wouldn't stop trying every few seconds. Is that correct?
Is it a configuration problem on my part? I thought the plugin would pause if someone was missing from the mission giver's instance.
 
Is it a configuration problem on my part? I thought the plugin would pause if someone was missing from the mission giver's instance.
It's not a you problem, its a plugin code issue.

The issue is that you had a toon crash and with that, it kept its Dynamic Zone information while in offline state. The other 5 dropped their task and when they went to go get another; EQ still has the reference on the offline toon which is causing your problem.

I hope this helps better understand. I will address it in an upcoming update.
 
I have recently been running a lot of Shei Vinitras / Ka Vethan to get xp and slayer kills simultaneously and this problem has mostly happened there. Full group, Paladin driving, running 6x CWTN Plugins, everything up-to-date.

Question: I'm seeing a GET2LOC Error occasionally, which causes a task quit and wait. Is there an option somewhere that disables the forced CWTN Pause while the group waits for the zone to boot them? I've wiped a couple times this week while the group pauses in the middle of a group of mobs after the task is kicked. It's not a *huge* deal, but it can be a little frustrating as the plugin is otherwise fantastic and saves me a ton of time.

I believe I understand what's happened and why. I'll be adding a few new options to Grind, including one to address this problem.

Thank you for raising the issue; I'm sorry you've suffered some deaths. Are your toons geared adequately for the instance?
 
Release MQ2Grind

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