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MQ2Eskay

Plugin - MQ2Eskay (2 Viewers) 3.1.52471.26

It doesn't look like this is a thing already, but is there a way to set a % that you won't dot (or tap) mobs at anymore. Watching your sk stop chasing a mob that's at 1% health to cast a one minute duration dot isn't great.
 
It doesn't look like this is a thing already, but is there a way to set a % that you won't dot (or tap) mobs at anymore. Watching your sk stop chasing a mob that's at 1% health to cast a one minute duration dot isn't great.
Nah. Maybe turn on snare usage if you're having mobs run away? There is not a "stop fighting this mob we're fighting at x health"
 
Nah. Maybe turn on snare usage if you're having mobs run away? There is not a "stop fighting this mob we're fighting at x health"
I think I've got closer to where I want to be with byos with the custom set and the mana % to not cast dots anymore below that point.

But I'd personally still appreciate a mob % to not cast anymore and just auto attack. My point wasn't about being snared/not snared. More of an efficiency remark that a mob isn't attacking me anymore, and wouldn't get the full effect of any dots casted on it.
 
I think I've got closer to where I want to be with byos with the custom set and the mana % to not cast dots anymore below that point.

But I'd personally still appreciate a mob % to not cast anymore and just auto attack. My point wasn't about being snared/not snared. More of an efficiency remark that a mob isn't attacking me anymore, and wouldn't get the full effect of any dots casted on it.
gotcha - yeah we have that for other dot classes and i dont mind adding that, but i was trying to just answer the question you were asking :)
 
Hey you amazing big brain folks. Your favorite plebian is back with more questions. (Now in the proper forum!)

So - Mq2Eskay, running it at level 65. At this level and at least for a bit beyond, the "Terror of..." line of spells is absolute bread and butter for agro generation. It's like 10 second recast hate spike spell. And my SK is having a hell of time holding agro without it.

Best I can tell plug-in doesn't acknowledge this line and cast it for agro management - but he is oddly loading it of his own accord in his spell line up anyway.

Just... Haven't ever seen him cast it once.

/confused
 
hey friend, its better if you post the mq2eskay discussion post, that way its where it needs to be, and others can read it without searching and learn from your question and an answer
 
hey friend, its better if you post the mq2eskay discussion post, that way its where it needs to be, and others can read it without searching and learn from your question and an answer
Man I so confused now =(((((

I thought they got locked and we were relegating the questions here?? I could of sworn the class plugin discussion where locked when I looked like 48 hours ago.

I'm trying to do it right, I swears!
 
Man I so confused now =(((((

I thought they got locked and we were relegating the questions here?? I could of sworn the class plugin discussion where locked when I looked like 48 hours ago.

I'm trying to do it right, I swears!
redbot is reshuffling things - so you caught it in between shuffles - sorry about the confusion!

Each resource on RG has an Overview / Discussion Thread and either a link to their wiki or tabs with FAQ, Commands, Etc.
Please make sure to post in the respective discussion thread, and check the FAQ/Commands/Wiki for information before posting.

Allowing things to remain in the discussion thread for the resource that you're asking about allows everything to be nice and neat, folks can find it, people can chime in knowing what is being spoken about.

Eskay stuff:

re: terrorjolt - if you are "tanking" (assigned group maintank and/or in a tanking mode) you will use terrorjolt if the mob you are targeting is not targeting you - just confirmed works as expected.
we don't spam it on cooldown, 10 seconds can be a lot of downtime when you need to get something back

re: threat
- ensure you're in a tank mode and/or assigned group maintank in your group window
- darkness is huge threat
- - ensure usedotsnare is on
- lifetap is huge threat
- - adjust to lifetap value at 100 (this is the default) if you're not having mana problems
- voice of thule spell (aa isn't until 70)
- - if UseVoiceOfThule is turned on (default is off) and you memorize voice of thule (we don't memorize it) you'll keep that on yourself
- - one you get the aa at 70 you don't need to memorize the spell
- turn on UseInsidious
- - and then adjust your AoECount to like 1
- - you don't get AoEJolt until 69 (nice)
 
Hello,
I am a returning player and have not played EQ since 2023. I really would like to get these plugins. I am wondering if they are still for sale.
 
I been trying to search up the information from this and unsuccessful so sorry if its a repeat. Its about changing stances from another toon. I normally use /cwtna mode x to get everyone to do the same mode. Because i do not like to drive with the tank is there a command that I could make my tank go into mode 4 when i put the others into mode 1? I thought i could use /bct to tell that toon to do that but it does not work. I watched sic old video on moving toons and couldn't
get that to work either.
 
98cobra gave you the info you need.

I just wanted to add that I highly recommend learning to drive on the SK. It makes life much easier. I started with a BST and, as it was my main, I used him to drive for a while. However, I finally bit the bullet and learned how to use my SK. I would never go back (and SKs are fun to play too!). It simplifies things, believe me.
 
Level 130 SK, Live.

I'm having an odd experience with BYOS Custom. If I try to BYOS Custom something in gem 14, the first time I attempt it, it ignores it and re-mems Torrent of Pain IX. If I uncheck byos custom, remem my selected spell, and check it again, then it will hold it.

Lua:
if mq.TLO.Me.Class.ShortName() == "SHD" then
    local InsidiousBlight = mq.TLO.Spell('Insidious Blight IX').RankName()
    mq.cmdf('/%s pause on', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/%s byos on', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/memorize "%s" 14', InsidiousBlight)
    mq.delay(3000)
    mq.cmdf('/%s pause off', mq.TLO.Me.Class.ShortName())
    mq.delay(1000)
    mq.cmdf('/%s byos custom set', mq.TLO.Me.Class.ShortName())
    mq.delay(3000)
    mq.cmdf('/%s byos custom clear', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/memorize "%s" 14', InsidiousBlight)
    mq.delay(3000)
    mq.cmdf('/%s byos custom set', mq.TLO.Me.Class.ShortName())
end

This code works as written when I clear it, re-memorize, and set again, but the last 5 lines shouldn't be necessary. This only appears to be happening with gem 14. I haven't tried with every gem, but doing it with gem 13 without the last 5 lines works fine.
 
Level 130 SK, Live.

I'm having an odd experience with BYOS Custom. If I try to BYOS Custom something in gem 14, the first time I attempt it, it ignores it and re-mems Torrent of Pain IX. If I uncheck byos custom, remem my selected spell, and check it again, then it will hold it.

Lua:
if mq.TLO.Me.Class.ShortName() == "SHD" then
    local InsidiousBlight = mq.TLO.Spell('Insidious Blight IX').RankName()
    mq.cmdf('/%s pause on', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/%s byos on', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/memorize "%s" 14', InsidiousBlight)
    mq.delay(3000)
    mq.cmdf('/%s pause off', mq.TLO.Me.Class.ShortName())
    mq.delay(1000)
    mq.cmdf('/%s byos custom set', mq.TLO.Me.Class.ShortName())
    mq.delay(3000)
    mq.cmdf('/%s byos custom clear', mq.TLO.Me.Class.ShortName())
    mq.cmdf('/memorize "%s" 14', InsidiousBlight)
    mq.delay(3000)
    mq.cmdf('/%s byos custom set', mq.TLO.Me.Class.ShortName())
end

This code works as written when I clear it, re-memorize, and set again, but the last 5 lines shouldn't be necessary. This only appears to be happening with gem 14. I haven't tried with every gem, but doing it with gem 13 without the last 5 lines works fine.
nice catch - i'll fix it up np
 
Fairly new so not sure if this is correct place to post or not but I have a question that is possible user error. I have UseDisruption on, along with Use AoE , but my sk is never loading and casting harmonius disruption. Sk is 105 and has rk. iii disruption, normally in hunter tank, sic tank, or tank any tips?

Other than this one thing I have to say I do love this plugin.
 
Last edited:
Fairly new so not sure if this is correct place to post or not but I have a question that is possible user error. I have UseDisruption on, along with Use AoE , but my sk is never loading and casting harmonius disruption. Sk is 105 and has rk. iii disruption, normally in hunter tank, sic tank, or tank any tips?

Other than this one thing I have to say I do love this plugin.
disruption we put in gem 13, so at 105 you don't have gem 13 yet

you can always byos if you wanted to memorize it somewhere else
 
Hey,

First of all, I love the plugin, it works awesome and I've been having a lot of fun with it. I'm currently playing on Fangbreaker and my SK is lvl 65.

There are however 2 things that bug me that maybe somebody could help me with:

1) my sk seems very casual about breaking mez. no aggro buildup, just plain bash him and let's go. This of course makes the mob go after the enchanter many times. It seems very random whether or not the sk will cast a spell before mez break (sometimes he will cast a snare). Not sure if I'm missing something in the settings or not. Not even a taunt before breaking mez.

2) when pulling mobs to camp in GoD, the issue is with the Ixt and Ikaav mobs who summon those temporary pets. The sk will start tanking the first mob that reaches the camp (which is normal), but sadly it's always those pets and he will ignore the actual mob I want him to go after, being the Ixt or Ikaav. Is there a workaround for that? I'm sure there are other mobs like that in future expansions but we're still in GoD atm (OoW is about to drop in 2 days though).

These are my current settings:
1784620692430.png
 
Last edited by a moderator:
Hey,

First of all, I love the plugin, it works awesome and I've been having a lot of fun with it. I'm currently playing on Fangbreaker and my SK is lvl 65.

There are however 2 things that bug me that maybe somebody could help me with:

1) my sk seems very casual about breaking mez. no aggro buildup, just plain bash him and let's go. This of course makes the mob go after the enchanter many times. It seems very random whether or not the sk will cast a spell before mez break (sometimes he will cast a snare). Not sure if I'm missing something in the settings or not. Not even a taunt before breaking mez.

2) when pulling mobs to camp in GoD, the issue is with the Ixt and Ikaav mobs who summon those temporary pets. The sk will start tanking the first mob that reaches the camp (which is normal), but sadly it's always those pets and he will ignore the actual mob I want him to go after, being the Ixt or Ikaav. Is there a workaround for that? I'm sure there are other mobs like that in future expansions but we're still in GoD atm (OoW is about to drop in 2 days though).

These are my current settings:
View attachment 78177
howdy

1. we actually don't care that a mob is mezzed or not, we're gonna immediately start doing the stuff we need/wantt to do, taunt is one of the very first things we do in our rotation, and if the mob targets someone other than us, we're gonna do that. we don't intentionally "cast or dont cast something before hitting the mob" we're just going into our fighting routine. I;m sure you are, but if not make sure you are "tanking" - in a tanking mode, 4, 5, 7, 8 and/or assigned as group maintank in your group window.

1b. You've also adjusted a lot of your settings. you might consider "/shd default" and adjust again from there. you adjusting your lifetap to 60 has a huge impact to this thing you're mentioning. also, there's zero way for me to divine what spells you have memorized from your byos here (and im not looking for you to reply with them - just pointing out it is impossible for me to say what it should or should not do with that). it is also to understand the difference in byos and byos-custom. I suspect not utilizing custom is hurting you.

2. there is priority targeting, which is on by default, which would swap to a named if it got close, but other than that, we're not going to ignore something that is closer to us, to wait for something that may or may not come to us at a later time - but you're not target locked, so if you need to switch targets, just switch targets. the way we designed our plugins is very much intended for active play from the driving toon - while it is mostly hands off, the intent is that you as the player is "driving" them in situations like this.

2b. lots of "old school" players still approach a lot of things from the perspective of 100 years ago - pulling a mob back to a camp all the way across the zone up hill both ways, in the snow, snared, 1 shoe, mob summoning you, especially one that stops to summon swarm pets or do bullshit is absolutely a waste. you should consider using huntertank mode with everyone else in chase. There are very few circumstances where I'd say that pulling to a static camp is better than huntertanking - those are usually "caster heavy group with mana problems" or "power leveling / xping toon(s) that have zero gear and can't run around". huntertank + chase is going to make this a complete non-issue.

your settings:
- turn on usedisarm, get some aggro from that
- lifetap back to 100, or at least 99 if you're having mana issues
- if you are havnig mana issues you should UseBeza
- if you are having mana issues dotmanamin at 6 is probably not a good idea
 
Plugin - MQ2Eskay

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