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- fixed rare circumstance where you would fight to memorize selfrune and chromanuke
- added companion's aegis, companion's fortification, and companion's fury usage
these changes will be available next successful RG buildChatWithThisName updated MQ2Enchanter with a new update entry:
02/14/2024
Read the rest of this update entry...
- Fixed an issue in commons that only affected mq2enchanter with Melee Auspice
i imagine this is due to not having beguiler's synergy yet, i'll take a lookHow does MQ2Enchanter prioritize which rank of the mind nuke to cast when it loads multiple? I was looking through the parse for 2 raid nights, over 600 mobs killed and the results were:
100 Enchanter
175 Casts of Mindscythe - LVL 95 nuke
91 casts of Mindblade - LVL 90 Nuke
57 casts of Mindcleave - LVL 100 Nuke
I would have expected it to prioritize the highest level one first, am I missing something?
well it doesn't stack with manareplication line per lucy, but that might be the proc portion - and it only goes up to lvl 90 spells --- so get it at lvl 89 and maxes out at 90 spells, we can look into it. they didn't continue with any more versions of itNot entirely sure why but we do not cast Manastorm or keep it up on casters in this era. If there is a reason it is not in rotation then I am not aware of it.
Love the last update btw, the pet is alive and tickling the enemies noticably longer. Keep up the great work, I love what you guys have here.
While it may not stack, it lasts for like an hour so you always have it even if replication is not up on you and they do not overwrite each other. Weird little outlier spell that I think would be worth being cast in that era.well it doesn't stack with manareplication line per lucy, but that might be the proc portion - and it only goes up to lvl 90 spells --- so get it at lvl 89 and maxes out at 90 spells, we can look into it. they didn't continue with any more versions of it
many (and all modern) expansions we handle all the nameds directly, i can check and add the named mobs for the ground sure otherwise we default to what mq/eq saysIs there a way to get it to not think that all mobs with capital names are named mobs that can't be mezzed? Trying to hunter mode my group in the grounds mission and occasionally pull a few too many, which would be fine but the level 90 mobs with capital letters trigger the named beeping sound and the chanter won't mez them. I have tested to make sure they are mezzable, and when I pull something with one of those mobs he is fine and mezzes it but ignores the "named" mob.
List of names is
Bulwark of the Orchard
Protector of the Patch
Soldier of the Hive
Thule Servant
Thanks
Is that just a general MQ update to take those off the namer list or is that something with the CWTN enchanter?many (and all modern) expansions we handle all the nameds directly, i can check and add the named mobs for the ground sure otherwise we default to what mq/eq says
for the cwtn class plugins we (the cwtn class plugins) handle them directlyIs that just a general MQ update to take those off the namer list or is that something with the CWTN enchanter?
Are these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)these changes will be available next successful RG build
show me a screensnip of the mq2enchanter window where it is sayingAre these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)
Any way to stop this short of not using the plugin? Char is unplayable with the plugin active.Are these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)
thanks.Any way to stop this short of not using the plugin? Char is unplayable with the plugin active.
- fixed an issue at lvl 100 that might cause you to not use your best Synergy Spell as often as you should
- fix the fix on selfrune / chromanuke
- - darn fixes that are brokens instead.
Great, thanks. BYOS was the workaround I was looking for. That worked.thanks.
you can byos until it is resolved
- Added automagical BP usage
- - can deactivate on clicky tab if you don't want it
- - - removing it just means we'll add it back
- adjusted burns to be smoother during ITC
- - 8=====D
#8 there, has some...umm... energy ! yep.ChatWithThisName updated MQ2Enchanter with a new update entry:
2/28/2024
Read the rest of this update entry...
- moar big stick
enjoy the stickThanks for the updates!
Not sure how to get around this..but my chanter has a Salyrah of Fear Saddle...i want him mounted...but he casts it...then my shaman casts spirit of cheetah...then it begins a vicious cycle of competition!!!
are you sure?Not sure how to get around this..but my chanter has a Salyrah of Fear Saddle...i want him mounted...but he casts it...then my shaman casts spirit of cheetah...then it begins a vicious cycle of competition!!!
at least thats what it looks like its doing.
we do,Is there a good reason why MQEnc is not auto using Legion of Ogna Lvl 124 Spell Shield upgrade to Liako Lvl 119?
View attachment 58387
me said:[MQ2Enchanter]:: UseSpellGuard is now: On
[MQ2Enchanter]:: Memorizing: Legion of Ogna in slot: 8
[MQ2Enchanter]:: Casting ~~> Legion of Ogna on Cool Enchanter

You should move to chase or manual mode if you no longer want to be at the camp you're at.I should have been more clear. When me and a buddy move (both running a version of your product), we couldn't figure out how to reset camp. So now all 3 characters are typing /<class> resetcamp and it's working. I wish it were in the settings ("Reset Camp') or something! Thank you for the help.
I mentioned I'd take a look, I'll try and circle back to that this weekend. Pretty low priority since it is a "one off"This plugin is amazing. I do have one request though, the only spell I've noticed my enchanter doesn't buff my group with is the Manastorm spell line. I know it's only a level 89 spell (currently playing a level 90 enchanter), but is there a way there could be a toggle added for it? Or is there a way to include it into the buff list?
We already try and recharm the same mob, but no we're not gonna mark itWouldn't it be possible for MQ2Enchanter to charm the same mob if when it charmed it marked the mob ex: /mark 3 and when charm break it utilized extended target to automatically target mark 3? that would be a nice option/update for MQ2Enchanter because I know a lot of enchanter who want the same mob charmed for buffs / weapons that were given to it.
