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MQ2Enchanter

Plugin - MQ2Enchanter (1 Viewer) 3.1.52471.11

How does MQ2Enchanter prioritize which rank of the mind nuke to cast when it loads multiple? I was looking through the parse for 2 raid nights, over 600 mobs killed and the results were:

100 Enchanter
175 Casts of Mindscythe - LVL 95 nuke
91 casts of Mindblade - LVL 90 Nuke
57 casts of Mindcleave - LVL 100 Nuke

I would have expected it to prioritize the highest level one first, am I missing something?
 
How does MQ2Enchanter prioritize which rank of the mind nuke to cast when it loads multiple? I was looking through the parse for 2 raid nights, over 600 mobs killed and the results were:

100 Enchanter
175 Casts of Mindscythe - LVL 95 nuke
91 casts of Mindblade - LVL 90 Nuke
57 casts of Mindcleave - LVL 100 Nuke

I would have expected it to prioritize the highest level one first, am I missing something?
i imagine this is due to not having beguiler's synergy yet, i'll take a look
 
If you held me at gunpoint and forced me to choose a favorite plugin. It may very well be this one. I'm not sure how I lived in EQ before AoE Mez. It makes as much a difference as any single thing in the game. I usually park my Chanter in front of the rest of my group. Grabbing a same level pet is pretty sweet as well. It's all the Chanter minus the ego of the human player.
 
Not entirely sure why but we do not cast Manastorm or keep it up on casters in this era. If there is a reason it is not in rotation then I am not aware of it.

Love the last update btw, the pet is alive and tickling the enemies noticably longer. Keep up the great work, I love what you guys have here.
 
Not entirely sure why but we do not cast Manastorm or keep it up on casters in this era. If there is a reason it is not in rotation then I am not aware of it.

Love the last update btw, the pet is alive and tickling the enemies noticably longer. Keep up the great work, I love what you guys have here.
well it doesn't stack with manareplication line per lucy, but that might be the proc portion - and it only goes up to lvl 90 spells --- so get it at lvl 89 and maxes out at 90 spells, we can look into it. they didn't continue with any more versions of it
 
well it doesn't stack with manareplication line per lucy, but that might be the proc portion - and it only goes up to lvl 90 spells --- so get it at lvl 89 and maxes out at 90 spells, we can look into it. they didn't continue with any more versions of it
While it may not stack, it lasts for like an hour so you always have it even if replication is not up on you and they do not overwrite each other. Weird little outlier spell that I think would be worth being cast in that era.
 
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Is there a way to get it to not think that all mobs with capital names are named mobs that can't be mezzed? Trying to hunter mode my group in the grounds mission and occasionally pull a few too many, which would be fine but the level 90 mobs with capital letters trigger the named beeping sound and the chanter won't mez them. I have tested to make sure they are mezzable, and when I pull something with one of those mobs he is fine and mezzes it but ignores the "named" mob.

List of names is

Bulwark of the Orchard
Protector of the Patch
Soldier of the Hive
Thule Servant

Thanks
 
Is there a way to get it to not think that all mobs with capital names are named mobs that can't be mezzed? Trying to hunter mode my group in the grounds mission and occasionally pull a few too many, which would be fine but the level 90 mobs with capital letters trigger the named beeping sound and the chanter won't mez them. I have tested to make sure they are mezzable, and when I pull something with one of those mobs he is fine and mezzes it but ignores the "named" mob.

List of names is

Bulwark of the Orchard
Protector of the Patch
Soldier of the Hive
Thule Servant

Thanks
many (and all modern) expansions we handle all the nameds directly, i can check and add the named mobs for the ground sure otherwise we default to what mq/eq says
 
many (and all modern) expansions we handle all the nameds directly, i can check and add the named mobs for the ground sure otherwise we default to what mq/eq says
Is that just a general MQ update to take those off the namer list or is that something with the CWTN enchanter?
 
these changes will be available next successful RG build
Are these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)
 
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Are these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)
show me a screensnip of the mq2enchanter window where it is saying
 
Are these changes live? My lvl 95 enchanter is repeatedly alternating the memming of Chromaruin and Arcanaward's Rune. I blocked the Rune but it did not impact behavior. (I have 101, 91, and 61 enchanters on a different accounts and this issue does not appear there.)
Any way to stop this short of not using the plugin? Char is unplayable with the plugin active.
 

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Not sure how to get around this..but my chanter has a Salyrah of Fear Saddle...i want him mounted...but he casts it...then my shaman casts spirit of cheetah...then it begins a vicious cycle of competition!!!

at least thats what it looks like its doing.
 
Not sure how to get around this..but my chanter has a Salyrah of Fear Saddle...i want him mounted...but he casts it...then my shaman casts spirit of cheetah...then it begins a vicious cycle of competition!!!

at least thats what it looks like its doing.
are you sure?

what is casting spirit of cheatah? mq2shaman doesn't cast spirit of cheetah and you're posting in the mq2enchanter thread so?
 
posting here because my chanter keeps casting his mount, over and over, never mounts and each time he casts, it looks like a shaman buff hits him. i'll try again and try to post regular logs here

so i have the shammie paused and i thought it was communion of the cheetah..but thats not it...i have enchanter paused, and manually try to mount and it automatically disappears..so its not the plugin, i must have a spell that conflicts..odd thing is the buff appears for a moment then goes away

Ugh, soon as i reloaded plugin and unpaused, mount went away oh well. Guess i'll go check config.

It must be that mount..i claimed another and it worked...which is odd.the mount worked before, i apologize for cluttering up this section.. if deletes are possible..feel free.
 
Is there a good reason why MQEnc is not auto using Legion of Ogna Lvl 124 Spell Shield upgrade to Liako Lvl 119?

View attachment 58387
we do,

show me your spell output when the plugin loads

your message reads like "we're using the 119, but not the 124" which we do

you need UseSpellGuard turned on, and have peridots

here is one of my enchanter's showing they use Legion of Ogna for the 124 Group Spell Guard Consume
1709642042641.png

Here is me showing when i turn it on, i cast it
me said:
[MQ2Enchanter]:: UseSpellGuard is now: On
[MQ2Enchanter]:: Memorizing: Legion of Ogna in slot: 8
[MQ2Enchanter]:: Casting ~~> Legion of Ogna on Cool Enchanter
1709642100546.png
 
Twas my mistake.... also severely tired at the time and tired of searching for my own answer. Thank you @Sic !
I just needed to turn the UseSpellGuard on in this case.

Have more than enough dots =P
1709725937569.png

Thank you again~
 
For some reason this keeps resetting my camp location and I have to log out and in to reset it. Is there a command to reset my camp location?
 
Enc resetcamp
but the plugin wouldn't reset the camp on it's own automatically. Would need more information on what is going on at the time to understand what you mean.
 
I should have been more clear. When me and a buddy move (both running a version of your product), we couldn't figure out how to reset camp. So now all 3 characters are typing /<class> resetcamp and it's working. I wish it were in the settings ("Reset Camp') or something! Thank you for the help.
 
I should have been more clear. When me and a buddy move (both running a version of your product), we couldn't figure out how to reset camp. So now all 3 characters are typing /<class> resetcamp and it's working. I wish it were in the settings ("Reset Camp') or something! Thank you for the help.
You should move to chase or manual mode if you no longer want to be at the camp you're at.

Otherwise you're going to return.

Check the movement guide

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
This plugin is amazing. I do have one request though, the only spell I've noticed my enchanter doesn't buff my group with is the Manastorm spell line. I know it's only a level 89 spell (currently playing a level 90 enchanter), but is there a way there could be a toggle added for it? Or is there a way to include it into the buff list?
 
This plugin is amazing. I do have one request though, the only spell I've noticed my enchanter doesn't buff my group with is the Manastorm spell line. I know it's only a level 89 spell (currently playing a level 90 enchanter), but is there a way there could be a toggle added for it? Or is there a way to include it into the buff list?
I mentioned I'd take a look, I'll try and circle back to that this weekend. Pretty low priority since it is a "one off"
 
Wouldn't it be possible for MQ2Enchanter to charm the same mob if when it charmed it marked the mob ex: /mark 3 and when charm break it utilized extended target to automatically target mark 3? that would be a nice option/update for MQ2Enchanter because I know a lot of enchanter who want the same mob charmed for buffs / weapons that were given to it.
 
Wouldn't it be possible for MQ2Enchanter to charm the same mob if when it charmed it marked the mob ex: /mark 3 and when charm break it utilized extended target to automatically target mark 3? that would be a nice option/update for MQ2Enchanter because I know a lot of enchanter who want the same mob charmed for buffs / weapons that were given to it.
We already try and recharm the same mob, but no we're not gonna mark it
 
Plugin - MQ2Enchanter

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