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I think there is an issue when the MA dies. I had it working correctly the other day until the MA died, then I could do nothing even if I disabled the plugin. Had to unload it.
I did some rewriting of the targeting code... I need to test it though...



I can't seem to get this working. Every command I type just echo's in the mq window /nuke start just shows "toggle DoNuke start" in the mq window. I've used Kissassist before, but was told this was more simple to use without all the setup.. can't seem to figure it out though.
I can't seem to get this working. Every command I type just echo's in the mq window /nuke start just shows "toggle DoNuke start" in the mq window. I've used Kissassist before, but was told this was more simple to use without all the setup.. can't seem to figure it out though.
I keep forgetting to post my spell set, but it's basically:Along the same lines as the last question. I've never played a wizard main and mostly just have them along for dps. I could really use some advice on a good spell line up for a 110 wizard soon to be max AA's. I've tried \nuke memorize and simply crash. I'd just like a list so I can manaully load them once and save them. I really love MQ2Afnuke but feel I could get a lot more out of it with a good spell listing. Thanks for all the work on this!

I will see what I can do to fix it. I might have to level my mage to 110 to test.
I found the spear issue. Spelling mistake.
I logged my mage in (106), and couldn't replicate the force of element issue... His appears to be working fine...


View attachment 14927
thanks for the update!
this is what happened when /nuke doaanukes on
btw, where i can get the updated dll which 110 spears is fixed
another question, seems afnuke won't cast mage magical dds?
Please email [email protected] at your convience! thank you!I've committed the changes for the mage. If you want, I can build a .dll you can use until the next RG compile.
downloaded and it works. thanks!You can try this one for now.
You're welcome. I would leave the glyph buying/burning off, since they changed the cost so dramatically. I think they changed the name too, and I haven't updated that yet.downloaded and it works. thanks!
Yeah, banestrike is still in there. I forgot to take it out after the change. If you have a firebound orb, the mage should use it. If it's not, I can do some troubleshooting.
So, I double checked last night, and I hadn't added the latest orb. It is in there now. Are there any new shards with the 110 spells?
this problem was fixed after latest patch. seems it is the banestrike thing.
What class? Wizards should cast at any level. I don't think I made it that far with every supported class, but I plan to make some requested mage changes, and might be able to do both...Is there a way to configure this for the spells to use? Im trying to use this on lockjaw at level 70 and it is not casting a thing
The casting order of magic nukes I suggest:Certainly! It will take a few days, but I can definitely do it. Is there a specific casting order for Max DPS using magic spells?
. quite looking forward to it
