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IRL - March 2026 EverQuest Patch (Live: 11 Test: 3 & 16)

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March 3, 2026
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*** Highlights ***

- The game client now supports borderless fullscreen windowed mode.
- Added level 115 Heroic Characters that will be available in the Marketplace starting March 16, 2026.


*** Items ***

- The drop item confirmation dialog should now disappear when any type of auto inventory occurs.
- Updated pre-Shattering of Ro worn focus spells with a different damage effect that will yield increased direct damage output and improve buff compatibility, bringing them in-line with the previously updated Shattering of Ro spells.
- Adjusted loot tables for Enraged Shattering of Ro raid chests.
- Scalp of the Ghoul Lord can now be used by all classes.


*** Tradeskills ***

- Fixed an issue with crafting using items from the Personal Tradeskill Depot.


*** Quests & Events ***

- Altered the pet tanking behavior to "default" in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion's Song.
- Ruined Relic (Raids) - Added a Null Vortex to both raids and removed the zone-based levitation suppression.
- Year of Darkpaw - Oasis of Fear: Fixed an issue where progress could break when Kill and Investigate steps trigger simultaneously.


*** Spells ***

- Bard - Moved Selo's Accelerating Canto into the Movement memorization category.
- Bard - Reduced the mana cost of all Shattering of Ro songs.
- Bard - Corrected the timer of Yaran's Disdain from 6 to 3.
- Beastlord - Corrected the timer of Ankexfen Lance from 7 to 11.
- Beastlord - Adjusted mana costs of Shar`Drahn's Chill and Spiter Blood to better reflect their actual power increase. Reduced the cost of Shar`Drahn's Chill significantly. Increased the cost of Spiter Blood slightly.
- Druid - Corrected an error with Duskthorn and Frondbarb that caused the "Wild" versions of those spells to remove the spell entirely instead of replacing the lower-damage version.
- Necromancer - Added a No Twincast flag to the spells Livianus' Grip of Decay and Mourgis' Grip of Decay to match the behavior of later spells in that line.
- Shadow Knight - Lowered the mana cost of Dire Constriction XI.
- Fixed a bug where spell AAs wouldn't work after running the spell auto-grant.
- Added a help message if /autogrant spells is used and the setting is not enabled.


*** AA ***

- All Classes - Unwritten Glyph items can now properly grant level 130 ranks of Mythic Glyphs.
- All Classes - The Special AAs Curse of Blood, Affliction of Blood, Torment of Blood, Temptation of Blood, and Invitation of Blood are now persona shared.
- Wizard - All ranks of The Focus AAs Focus: Chaos Scintillation and Focus: Rimeblast Cascade now correctly focus the Fire and Cold spells, respectively, in the Wildmagic Strike spell line.


*** Miscellaneous ***

- Added a fix for client crashes related to NVIDIA graphics drivers.
- Fixed an issue that prevented the Preview Item Window from rendering transparent items.
- Added level 115 Heroic Characters that will be available in the Marketplace starting March 16, 2026.
- Fixed 2.0 pixel shaders that were overly bright and shiny on actors and items that have bright white colors.
- Made the following changes to resurrection:
- - Resurrection failure should respond with more detail if the dead player declines, if the offer times out, if the player is zoning, or if the player has already been offered a resurrection.
- - Resurrection AA abilities should properly reset in more failure cases, such as a player exiting the zone or declining.
- - Added the deceased player's name to several resurrection chat messages.
- - Targeting a dead player with multiple corpses who has not yet respawned should now properly target the corpse over which they are hovering.
- - Resurrections that restore experience now show the percentage gained.
- - Updated NPC death messages to be slightly different from player death messages.


*** UI ***

- The Bazaar Search Window's Find Items button will now more accurately show when a search can be performed again regardless of how the previous search was initiated.
- Hotbutton item links will now be more visually consistent.
- Converted the Group Window to use the new UI engine.
- With New UI Engine display option enabled, in-game windows that are supported by the New UI Engine will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen.
- The game client now supports borderless fullscreen windowed mode. A Borderless Fullscreen checkbox has been added to the Options Window Display tab.


- Changed -

EQUI_CharacterCreate.xml
EQUI_CharacterListWnd.xml
EQUI_HotButtonWnd.xml
EQUI_Inventory.xml
EQUI_OptionsWindow.xml
index.html
main.css

- Added -
GroupWindow.html


- The EverQuest Team
 
Last edited:
Updated pre-Shattering of Ro worn focus spells with a different damage effect that will yield increased direct damage output and improve buff compatibility, bringing them in-line with the previously updated Shattering of Ro spells.

Wow. You think that means prior expac focuses will now work on RoS spells?
 
115 Heroic Characters……
I thought it will come out 2 years later
:f5:
I feel this is a result of personas. They have already made "world xp" worth it (went from .1 per kill to .4) and this helps.. Without the "level bonus" missions and quest, personas are a b1tch to level.
 
how long does it usually take for the new test vanilla build? my first patch cycle so it's an honest question not a complaint just want to know for future :-)
 
Huh. Native borderless fullscreen. I've been use the eqclient workaround for so long I don't know how to feel about that.
 

Highlights​

  • Added level 115 Heroic Characters that will be available in the Marketplace starting March 16, 2026.
  • The game client now supports borderless fullscreen windowed mode.

Items​

  • The drop item confirmation dialog should now disappear when any type of auto inventory occurs.
  • Updated pre-Shattering of Ro worn focus spells with a different damage effect that will yield increased direct damage output and improve buff compatibility, bringing them in-line with the previously updated Shattering of Ro spells.
  • Adjusted loot tables for Enraged Shattering of Ro raid chests.
  • Scalp of the Ghoul Lord can now be used by all classes.

Tradeskills​

  • Fixed an issue with crafting using items from the Personal Tradeskill Depot.

Quests & Events​

  • Altered the pet tanking behavior to "default" in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion's Song.
  • Ruined Relic (Raids) - Added a Null Vortex to both raids and removed the zone-based levitation suppression.
  • Year of Darkpaw - Oasis of Fear: Fixed an issue where progress could break when Kill and Investigate steps trigger simultaneously.

Spells​

  • Bard - Moved Selo's Accelerating Canto into the Movement memorization category.
  • Bard - Reduced the mana cost of all Shattering of Ro songs.
  • Bard - Corrected the timer of Yaran's Disdain from 6 to 3.
  • Beastlord - Corrected the timer of Ankexfen Lance from 7 to 11.
  • Beastlord - Adjusted mana costs of Shar`Drahn's Chill and Spiter Blood to better reflect their actual power increase. Reduced the cost of Shar`Drahn's Chill significantly. Increased the cost of Spiter Blood slightly.
  • Druid - Corrected an error with Duskthorn and Frondbarb that caused the "Wild" versions of those spells to remove the spell entirely instead of replacing the lower-damage version.
  • Necromancer - Added a No Twincast flag to the spells Livianus' Grip of Decay and Mourgis' Grip of Decay to match the behavior of later spells in that line.
  • Shadow Knight - Lowered the mana cost of Dire Constriction XI.
  • Paladin and Shadow Knight - Moved the availability of Deflection Discipline from Seeds of Destruction to Depths of Darkhollow. Corrected data that allowed it to be available earlier via autoscribe.
  • Fixed a bug where spell AAs wouldn't work after running the spell auto-grant.
  • Added a help message if /autogrant spells is used and the setting is not enabled.

AA​

  • All Classes - Unwritten Glyph items can now properly grant level 130 ranks of Mythic Glyphs.
  • All Classes - The Special AAs Curse of Blood, Affliction of Blood, Torment of Blood, Temptation of Blood, and Invitation of Blood are now persona shared.
  • Wizard - All ranks of The Focus AAs Focus: Chaos Scintillation and Focus: Rimeblast Cascade now correctly focus the Fire and Cold spells, respectively, in the Wildmagic Strike spell line.

Progression Servers​

  • Enabled free transfers off Rizlona and updated it to be free to play.

Miscellaneous​

  • Added a fix for client crashes related to NVIDIA graphics drivers.
  • Fixed an issue that prevented the Preview Item Window from rendering transparent items.
  • Fixed 2.0 pixel shaders that were overly bright and shiny on actors and items that have bright white colors.
  • Made the following changes to resurrection:
    • Resurrection failure should respond with more detail if the dead player declines, if the offer times out, if the player is zoning, or if the player has already been offered a resurrection.
    • Resurrection AA abilities should properly reset in more failure cases, such as a player exiting the zone or declining.
    • Added the deceased player's name to several resurrection chat messages.
    • Targeting a dead player with multiple corpses who has not yet respawned should now properly target the corpse over which they are hovering.
    • Resurrections that restore experience now show the percentage gained.
    • Updated NPC death messages to be slightly different from player death messages.

UI​

  • The Bazaar Search Window's Find Items button will now more accurately show when a search can be performed again regardless of how the previous search was initiated.
  • Hotbutton item links will now be more visually consistent.
  • Converted the Group Window to use the new UI engine.
  • With New UI Engine display option enabled, in-game windows that are supported by the New UI Engine will now save their positions distinctly for each desktop window mode: restored, maximized, and fullscreen.
  • The game client now supports borderless fullscreen windowed mode. A Borderless Fullscreen checkbox has been added to the Options Window Display tab.

Changed​

  • EQUI_CharacterCreate.xml
  • EQUI_CharacterListWnd.xml
  • EQUI_HotButtonWnd.xml
  • EQUI_Inventory.xml
  • EQUI_OptionsWindow.xml
  • index.html
  • main.css

Added​

  • GroupWindow.html
 
Sorry for the noob question. What does this mean?

“Altered the pet tanking behavior to "default" in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion's Song”
 
Sorry for the noob question. What does this mean?

“Altered the pet tanking behavior to "default" in a large number of mission NPCs in Torment of Velious, Claws of Veeshan, Terror of Luclin, Night of Shadows, and Laurion's Song”
Mobs should focus their anger on pets now instead of proximity aggro. Allows for melee classes to help out instead of just sitting there when pets are tanking.
 
Do we have any updates on whether MacroQuest might be available today? I completely understand that these updates could take several days, and I truly appreciate all the hard work to get things back up and running.


Thank you all for the continued effort, and keep up the great work!
 
Do we have any updates on whether MacroQuest might be available today? I completely understand that these updates could take several days, and I truly appreciate all the hard work to get things back up and running.


Thank you all for the continued effort, and keep up the great work!
It will be up some day soon.... Trust me bro :D
 
LoL!!! I did the same thing too.

Oh well. I rather wait, and it gets done correctly, then it crashing or not working correctly.
Yep. They normally have everything fixed and running within a few hours of the updates. This one is the longest I've ever had to wait for an update. Not complaining though, just gotta ride the wave lol
 
Yep. They normally have everything fixed and running within a few hours of the updates. This one is the longest I've ever had to wait for an update. Not complaining though, just gotta ride the wave lol
I can remember when the MQ updates were days or even more than a week on the regular.
 
i am trying to get on emu now its getting old quick. Unverified Account. its for the Project Lazarus server so 6 box i got 1 account up and ready to make 3 toons but my 2nd account cants get past Unverified Account. with no email sent and as far as i can see no way to have it resend
 
Patience Grasshopper. They will be up soon enough. Use this time to just log in, inventory gear, work on TS stuff, or something that doesn't need automation. Clean your damn guildhall LOL. We will be back up and running in no time. I am sure they are working as fast as they can :)
 
family guy help GIF
🤣🤣🤣🤣🤣🤣🤣
 
They're gonna drop a giant patch right before Frostreaver launch that'll disable MQ for a month. Just wait and see.
 
IRL - March 2026 EverQuest Patch (Live: 11 Test: 3 & 16)
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