• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
Resource icon

Release Lootly 2024-01-24.1

No permission to download
I am a new user to lootly and lootier. How do I set an item that I have never seen or looted to a certain class? For instance, I would like to make sure that the first Exquisite Barrager Club that I loot goes to my berserker. What is the command in lootly or lootier to make this happen?

thanks!
 
Its listed in the resource overview

but it would be possibly something like so

/setitem Class|1|BER "Exquisite Barrager Club"
 
Its listed in the resource overview
I searched through the resource overview pages for Lootly and Lootier and could not find an example for an item never seen. The Lootly commands all have the item on the cursor that I found and I could not find any reference to adding a new item in the Lootier overview. Regardless, the way that I solved it was to edit the Lootly_loot.ini manually by adding this:

Exquisite Barrager Club=Class|1|BER
 
its in the first quip that tells you about the preferences, keep, ignore and such.
 
Basics of it: create a hotkey / button with some various commands, then use that key when you have the item on your cursor. To do more advanced stuff look at the documentation. Here are some basic examples:

/setitem ignore (sets the item on your cursor to ignore, it will no longer loot that item. It does keep THAT item, but will no longer loot it)
/setitem keep (sets the item on your cursor to keep. It will continue to loot the item)
/setitem sell (sets the item on your cursor to sell. This will keep the item on your cursor, and when you go to run the sell script, it will be sold)
/setitem destroy (set the current item on your cursor to destroy. It will destroy that item, and it will no longer loot that item)

Hope that helps.
 
when solo "personal looting", it seems to always loot items I've marked as destroy. it will destroy them when I do "/lootly cleanup". is there something I'm missing, or is this a bug?
This is happening with me aswell.
I am going to run on the assumption that lootly doesnt "work" while solo. Just wish Dev would state it, as I cant find it being stated anywhere.
 
This is happening with me aswell.
I am going to run on the assumption that lootly doesnt "work" while solo. Just wish Dev would state it, as I cant find it being stated anywhere.
In your advanced loot window do you have auto loot all selected? If so that will override lootly when you are solo as you will automatically loot everything as soon as it appears in the window.
 
In your advanced loot window do you have auto loot all selected? If so that will override lootly when you are solo as you will automatically loot everything as soon as it appears in the window.
ill look into this when i log on next. This makes perfect sense, thank you.
 
It would be awesome if we could get a tag like "Mission" that would loot a set number of items on the master looter but then wouldn't pass them out to the rest of the party, for missions where you have to loot X of a particular item. Currently have been setting them to Class|# and just assigning them to my driver, but once I get a second group spun up that'll be less convenient.

EDIT: I guess as a workaround I could just set all those to Class|#|WAR,SHD,PAL since my driver will always be my tank and I'll probably never have more than 1 in a group. Would still be nice to get this feature though.
 
Is there any way to set looting so if 1 toon already has X that they decline it and let someone else in the group have it ?
 
I'm pretty sure I have lootly configured wrong. Here is the part of Lootly I changed.

Otherworldly Cloak Fastener=Keep|1
Otherworldly Amice Fastener=Keep|1
Otherworldly Charm Polishing Cloth=Keep|1
Otherworldly Earring Clasp=Keep|2
Otherworldly Idol Polishing Cloth=Keep|1
Otherworldly Ring Polishing Cloth=Keep|2
Otherworldly Belt Buckle=Keep|1
Otherworldly Mask Fastener=Keep|1
Otherworldly Necklace Clasp=Keep|1
Otherworldly Head Armor Lining=Keep|1
 
I'm pretty sure I have lootly configured wrong. Here is the part of Lootly I changed.

Otherworldly Cloak Fastener=Keep|1
Otherworldly Amice Fastener=Keep|1
Otherworldly Charm Polishing Cloth=Keep|1
Otherworldly Earring Clasp=Keep|2
Otherworldly Idol Polishing Cloth=Keep|1
Otherworldly Ring Polishing Cloth=Keep|2
Otherworldly Belt Buckle=Keep|1
Otherworldly Mask Fastener=Keep|1
Otherworldly Necklace Clasp=Keep|1
Otherworldly Head Armor Lining=Keep|1
I'm not on NOS, but if this is like gathering items for a quest, I use the Class flag myself. But I also set it using Lootier Lua macro. Take a peak at that, it's a nice UI for configuring Lootly ini from within EQ. So I add an item to the ini, then right click Class flag and select the classes in my group and set the appropriate quantity.

Edit: But how you have the Keep|1 configured should work just fine. Are you running Lootly on all characters? Also try /lootly reload if you changed the INI while running lootly in game.
 
I'm not on NOS, but if this is like gathering items for a quest, I use the Class flag myself. But I also set it using Lootier lua macro. Take a peak at that, it's a nice UI for configuring Lootly ini from within EQ. So I add an item to the ini, then right click Class flag and select the classes in my group and set the appropriate quantity.

Edit: But how you have the Keep|1 configured should work just fine. Are you running Lootly on all characters? Also try /lootly reload if you changed the INI while running lootly in game.
Thanks for the suggestion, I'll give it a try
 
Question, would it be possible to add a "Tribute" option? similar to the Mark as sell, but for tribute ? Then allow for the quick tribute of items in bag similar to vendor sell
 
If you're like me and have been using the adv loot filters, then you'll be getting stuck all the time with Lootly trying to give you something that you have set as "never." I think I found a way to translate the "nevers" to "ignores" on lootly. I used Notepad++ to edit the "LF_NVR_charname_srv.ini" and did a find and replace using a regular expression. In the replace tab of the find window of Notepad++, put in [0-9]+\^[0-9]+\^(.*$) as the find regex. Put \1=Ignore as the replace box and select "regular expression" in the search mode at the bottom. That should change all the lines to match the format that lootly is looking for.

Now show down lootly, make a backup of your lootly_loot.ini file, copy all those lines (leave out the initial line that didnt' get changed), and paste them into the lootly_loot.ini file. I tried pasting them into the bottom of the file, but it didn't seem to be recognized by lootly. I probably just didn't do something right. Then I deleted all the lines except the first one from the character's advanced loot "never" file. Now save the lootly_loot.ini file. Restart lootly on your toons and it should pick up the new additions.

I just tried this like 15 minutes ago, so I think everything is working like it should. Let me know if there's a better way to do this (since I didn't read all 7 pages of posts on this).

Cheers!

:edit changed some things that didn't work.
 
Last edited:
How do you pause Lootly once it is running? For instance, I am about to open a chest with items in it that have never dropped for me and I want to have plenty of time to send them to the correct character.
 
would there be a reason why an item isn't automatically distributed despite lootly reporting it is trying to give it to the correct group member (even if that character is the master looter)? I checked to be sure I didn't have Advanced Loot for the item set to Never. I have been correcting this by going to that and just manually giving it to the character (not ideal), but sometimes instead it decides no one wants the item even after I try to manually give it (but I think it still does so weird message).
 
would there be a reason why an item isn't automatically distributed despite lootly reporting it is trying to give it to the correct group member (even if that character is the master looter)? I checked to be sure I didn't have Advanced Loot for the item set to Never. I have been correcting this by going to that and just manually giving it to the character (not ideal), but sometimes instead it decides no one wants the item even after I try to manually give it (but I think it still does so weird message).
If the character in question has full bags (or the setting of 3 empty bag slots for example also counts as full, configurable) they cannot loot, so goes to someone else.
 
If the character in question has full bags (or the setting of 3 empty bag slots for example also counts as full, configurable) they cannot loot, so goes to someone else.
Not the issue. It just keeps trying and trying to give the item even if they have room and it doesn't try to give it to someone else. It doesn't do this for every item either, which is why it has been perplexing me.

For example, I have Snake Eggs and Snake Meat set to Class|85|DRU. It will give the Snake Meat to the druid, but not the Snake Eggs.
 
Hoping I didn't miss this somewhere, but is there a way to set the default behavior of Lootly to ignore rather than keep for new items?
 
Hoping I didn't miss this somewhere, but is there a way to set the default behavior of Lootly to ignore rather than keep for new items?
Not as it is. Wouldn't be a terrible addition though to make a default setting that could be changed.
 
So I am a lootly user/watcher, and just installed on a new/fresh OS. The Red Guides Launcher is not downloading Lootly, or showing it under my list of Lua apps. Had to download manually.
 
So I am a lootly user/watcher, and just installed on a new/fresh OS. The Red Guides Launcher is not downloading Lootly, or showing it under my list of Lua apps. Had to download manually.
You have to watch the overview and it'll be on the launcher
 
Couple comments/questions, one directly related to Lootly and the other indirectly related.

1. I am using ingame.cfg to load up Lootly, then have /lootly on in the config file after it. Getting an error thrown because for some reason it wants to do /lootly on before loading it. My hunch is that ingame.cfg commands are put on a stack and therefore popped last to first. Correct assumption?

2. The direct comment. I'm seeing an error message when Lootly tries to register the same event twice. I see it is for different triggers, but named the same. Not sure if this is actually affecting proper event triggering but if it is an issue it should probably be addressed.
 
However, /lua/lootly/init.lua does take precedence over /lua/lootly.lua when running /lua run lootly if I remember correctly.
 
Managed to self modify this to randomize loot distribution for my group. Haven't tested if it works with a raid group.
 
In your advanced loot window do you have auto loot all selected? If so that will override lootly when you are solo as you will automatically loot everything as soon as it appears in the window.
I have been having this problem as well, but Auto Loot All is confirmed to not be enabled in advanced loot. Are there any other potential causes to look out for?
 
I have been having this problem as well, but Auto Loot All is confirmed to not be enabled in advanced loot. Are there any other potential causes to look out for?

Shooting from the hip here, I haven't taken the time time to test this for you, apologies. Try flagging junk you don't want as ignore in lootly AND "never loot" inside the ADVLOOT filter window.

I suspect that the majority of lootly logic happens when assigning loot in the bottom half of advloot window... and when you are not the master looter, or when "/lootly off" and perhaps even when solo, all that selection logic is skipped when items appear in the top half of the advloot window where lootly acts as a enhanced "autoaccept" with the yes to lore/nodrop.

I have noticed that lootly sometimes alters my advloot "need/no", not the "always need" or "never", just the 3 boxes on the left that are the one time loot option active right now. My hope here is that when solo, the game will not auto assign loot to you, and leave it in the lower half of the window, where lootly can ignore it for you.

Pretty sure if lootly thinks its suppose to loot something, but the game filter is set to never... Lootly will spam your log trying to assign it to you... so be on the look out for mismatches like that.
 
Anyone else seen this as I am soloing with enchanger in hunter tank mode. It will not ignore and i always have the item that is listed as ignore stuck on my curser. I have to manually destroy it as it wont drop it. If i add my merc then it will ignore and destroy items. But because the merc is a tank, CTWN enc will no longer work in hunter tank mode even though I have enc listed as tank. Once i drop merc tank then it goes back to the old not ignoreing items. Also I can do the setitem ignore or destroy and it's not getten written to the loot_lootly.ini file. I have to manually add them. I know I am doing something wrong obviously but what I have no clue. No autoloot all is not enabled. Thanks, Tshadow

Soloing for tradeskill items mainly when doing this in lowlvl areas.
 
Release Lootly

Users who are viewing this thread

Back
Top
Cart