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  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
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Utility Lootly 2024-01-24.1

Reviews 4.67 star(s) 6 reviews

Just started using this and it feels awsome, thank you very much for your work!
While leveling toons in the same place for hours on end it made looting what I wanted a breeze. What I didn't want was kicked to the curb. Great job!
Finally switched over from autoloot, and couldn't be happier! Thanks!
Gave this a shot and it while it's in working condition for how it's advertised, it unfortunately creates extra risk for some who will use it as it doesn't have the option to actually "destroy" items as they are looted. That means it creates the potential for large piles of corpses near anyone who is killing mobs and using this to handle their looting which will draw extra attention from anyone passing by or using MQ and peeking at their map.

The feature described as "destroy" in Lootly actually functions as "ignore" does...leaving on the corpses anything you have marked for "destroy" rather than actually looting and destroying them.If you'd like to loot or destroy everything so as to not leave corpses, Lootly forces you to loot absolutely everything and then issue a command manually to delete items marked for "destroy" that may be in your bags.

Not only is that extra work, it's not very practical for worthless LORE items (or LORE items you already have equipped) as you'll have to constantly be issuing a manual command to delete those LORE items that come up as they do. If you fail to delete LORE items right after they are looted, the next LORE items of the same type that come up will leave corpses that last a good 30ish mins each even if you are looting all you are able to as Lootly suggests you should do.

There's already a working loot plugin that has a working "destroy" feature (which will seemingly keep people safer as a result as it will draw less attention to the player using it) and already macros and other means of deleting everything in your bags marked for destroy with one command as this does if someone preferred to do that manually.

The creator is obviously very talented (as well as much appreciated/respected!) and it would seem this is simply a matter of design choice rather than anything else. This would be a great way to loot if this important issue could be addressed at some point.
SpecialEd
SpecialEd
Just to address the "safety" issue. A lack of corpses isn't going to keep you any safer than just leaving the corpses there and hiding them with /hidec alwaysnpc. There is no need for FUD. If you want to destroy things while looting, go for it - use MQ2Autoloot.
The more I use Lootly the more I grow to love it!
SE - This is awesome! Thank you!
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