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KissAssist

KissAssist Release KissAssist 12.002.039

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KissAssist v11.001 01-04-2019
Conditions fix in Buffs Section

Kiss11 v11.008 Beta 9-28-2018 /faceroll edition

Melee classes rejoice. Your berserker and monk work again in Kiss
Kiss will now keep all those buttons pressed


Combat Abilities/Discs fixed for melee types that weren't firing while a Disc was active.
Removed some Active.Disc checks that were preventing other Discs from firing
DPS |Mash feature tweaked to better echo the DPS entry has fired in MQ2 Window. Kiss was skipping over showing some entries during melee

DPS Meter events have been super stream lined.
DPS Meter total fixed to show DPS+Pet in EQBC window

Condition loading has been moved so all other vars load first to prevent issues from undeclared vars that are used in conditions
Pet class fix in DPS Parse feature. Pets were not attack when parsing data on target dummies.
Rez section updated to match all current feature in KissAssist 10.2.6

DPS |Mash feature tweak to better echo the DPS entry has fired in MQ2 Window. Kiss was skipping over showing some entries during melee
Conditions and commands added to |ambush tag

Fixed and reactivated DPS section to double check if spells with a duration are already on the mob and not recast it. i.e. dots, malo, etc.
Fixed an error in memming spells caused by need commands feature
Removed a bunch of redundant target checks in spell casting routines
Tweaked spell casting events for fizzle, interrupted and resisted
/TBG command removed since to was removed from EQ and is now on by default
Fixed some pulling spam while under the effects of rez or revival sickness
Added /stick off to StopMovement sub - Kaen01
Fixed a CombatMed=2 issue - Kaen01
GoM section tweaked further to prevent Mez interruption
Started removing old legacy code that is no longer relevant
Some random code typos fixed

Directional Pulling:
New Hotkey Feature added
/setpullarc

/setpullarc Angle (1-359) Direction (n,ne,e,se,s,sw,w,nw)
/setpullarc 180 w

Turn off directional; pulling
/setpullarc 0

Illustrations incoming soon

Ver 11.007 Beta 9/6/2018
Added/Fixed Commands in AE
Fixed Command function not working with Upper Case C
Added DPS Meter at a glance to EQBC if DPSMeter=1 && EQBCOn=1

Directional Pulling: NEW!

Run the macro and wait till you see:

=====================================
Redguides presents
KissAssist v.11.007 Beta by Maskoi
=====================================

/End the macro

Go to the [Pull] section and set PullArcWidth to the width you want to pull. The direction you are facing will be the center point for your pull area.
Setting PullArcWidth=45 will pull mobs 22.5 degrees to the left and 22.5 degrees to right of where you are facing.

New Ini file entry
[Pull]
PullArcWidth=45


Think of it as a clock if you are facing 12:00 you will pull mobs that are 11:00 and 1:00 there abouts. If you set PullArcWidth=90
you will pull mobs at 10:00 to 2:00. If you set PullArcWidth=180 you will pull mobs at 9:00 to 3:00.

To disable this functionality just set PullArcWidth=0

Enjoy


Ver 11.006 Beta 9/4/2018
Conditions true/false return fixed in each section.

Ver 11.005 Beta 9/4/2018
Kiss11 will now recognize conditions numbered above 9
Commands fixed. Was not working with any command that had a space in it
KConditions Section will now correctly add new items when you change CondSize= in ini file is changed


Ver 11.004 Beta 9/3/2018

DPS Parser Fixed. Kiss11 was not picking up all damage events. DPS reported should now be quite accurate :airquote:
DPS Parser - Character and Pet DPS reporting split for faster processing.
Return to camp will no longer try and run you camp if in a different zone
Message spam for attacking mez mob fixed. Won't spam before engaging mob.
Targeting improved on classes healing and DPSing. Should not ping pong as much between targets.
Toons should do the stand/sit dance much less - streamlined all sitting/standing med code through out Kiss
Added code to stop casting buffs on entire party when Buff has |Ma or |DualMA tag
Added code to give mage pets lower than level 76 masks and belts since they appartantly don't come with them
Find Mobs Routines broken up into smaller chunks for clarity

DPS
DPSOn =2 FIXED for real I promise
Entire section stream lined to improve performance

Casting
Weave Sub Routine Renamed and added to Cast routines
Ability to use any vaild EQ command in any section addded to cast routines. - See description above
Better messaging for Weave and Summoned items in MQ2 window when cast. Previous a lot of times mo there would be no message on successful cast
Incresad mem spell to 15 secs for low levels character with crappy stats.
Added ItemReady to serveral chacks where it was left out. So cures will now use items

Heals
Added The ability for Enchanter us use Runes in Heal section: Previous versions would ignore the chnter as a non healing class

Ver 11.003 Alpha 6/2/2018
MQ2TWIST > MASKOI

MQ2Twist Kicked my ass. I put it back for now.
Merged latest fixes from 10.2.6
Fixed Campfire back to camp. It was failing due to slow zoning.

Ver 11.002 Alpha 5/26/2018
Fixed Bard targeting during single mez.
Fixed a bunch puller spam after rez.
Added NPC check to Gmail Tells so bankers and vendors don't email you messages.
Deleted a bunch of duplicate /stopsong in Bard routine

Ver 11.001 Alpha 5/26/2018
Targeting issue fixed. Would lose target on buffing after memming a buff spell and buff woudn't land
Added DebugCast and standardized the debug messages in the Cast routines
Added /debugcast command
 
Last edited:
Bug Report
Master Gremlin Kaen01
has reported only conditions 1-9 are being read. 9-4-18
The problem has been identified and will be fixed later today and anew version uploaded
 
Last edited:
So this basically means we can have one condition to use for multiple spells/commands as opposed to cutting and pasting the same over a few times as separate conditions ?
 
How would I go about setting it up so my tank will use stop disc and then trigger his next disc right away?

Wouldn't it also make more sense to predefine the commands so you could reference them?

Code:
AE1=Deflection Discipline|Cmd1|Cond1|6
Cond1=(!${Me.CombatAbilityReady[Cursed Guardian Discipline]} && !${Me.CombatAbilityReady[Krellnakor Mantle]} && !${Me.CombatAbilityReady[Tylix's Carapace]} && ${Me.CombatAbilityReady[Deflection Discipline]})
Cmd1=/stopdisc
Can you have two conditions on a single action?

So, why did you do this? does it help performance of the macro?

Were there any other changes or was this it?
 
Last edited:
How would I go about setting it up so my tank will use stop disc and then trigger his next disc right away?

Wouldn't it also make more sense to predefine the commands so you could reference them?

Code:
AE1=Deflection Discipline|Cmd1|Cond1|6
Cond1=(!${Me.CombatAbilityReady[Cursed Guardian Discipline]} && !${Me.CombatAbilityReady[Krellnakor Mantle]} && !${Me.CombatAbilityReady[Tylix's Carapace]} && ${Me.CombatAbilityReady[Deflection Discipline]})
Cmd1=/stopdisc

Can you have two conditions on a single action?

So, why did you do this? does it help performance of the macro?

Were there any other changes or was this it?
Example from a random ini
Code:
DPS1=command:/stopdisc|99|cond1
Cond1=${Me.ActiveDisc.ID} && (${Me.XTarget}>=4||${Target.Named}) &&  ${Me.ActiveDisc.Name.NotEqual[Last Stand Discipline]} && ${Me.CombatAbilityReady[Last Stand Discipline]}

The community should be able to come with a standard list of most used conditions with the new system

You can only have 1 condition per entry

I did not write the original condition code. I never felt it was thought out well or fit into Kiss so I rewrote it to simply everything.

I just posted all the changes above
 
Last edited:
Bug Report
Master Gremlin Kaen01
has reported only conditions 1-9 are being read.
The problem has been identified and will be fixed later today and anew version uploaded
 
Ver 1.005 Beta 9/4/2018
Kiss11 will now recognize conditions numbered above 9
Commands fixed. Was not working with any command that had a space in it
KConditions Section will now correctly add new items when you change CondSize= in ini file is changed


new Kiss11 uploaded
 
Just a suggestion and maybe I'm being to nitpicky about this, but I don't really like Conditions in their own section of the ini file. The old way where the conditions are in the relevant section i.e.

Code:
DPS1=Eradicate Magic|99
DPSCond1=${Target.ID} && ${Range.Between[50,99:${Target.PctHPs}]}  && ${Target.Beneficial.ID} && ${Target.Beneficial.ID}!=49665 && ${Select[${Zone.ID},21,790,555,980]}

its much easier to keep track of, since you don't have to scroll up and down the file to figure out which condition belongs to which. To people who don't actually write their conditions this won't matter much but when you are actually in the process of figuring one out and in the middle of writing one and then having to go up and down to remember which AA/spell/disc you were writing the condition for, it kinda makes you lose focus. Especially when you have 30+ conditions, it would be a nightmare referring back and forth, with 1-10 conditions its not to bad to keep track off, but when you have a high number of conditions going back and forth and checking your work or editing a condition, having the condition be the next line to corresponding section makes more sense to me.

I do understand this does give you more fluidity in having the ability to use the same condition over and over again instead of copy/pasting it over again. But, when you have to refer back over and over again by scrolling up or down or in the middle of writing one and losing your thought process, it can get a bit frustrating.


Btw, my opinion on this matters very little because I'm not even playing the game currently, nor have I upgraded to KA 11. So just ignore it! Hah! made you read all the way to >here.
 
What about named conditions instead of numbers? If it detects an argument starting with Cond, it looks for that key in the conditions section. So you could have

Bash:
DPS1=Eradicate Magic|CondDispel

CondDispel=stuff
 
Sorry No

too much of a pain in the ass to try to identify the labels of fucked up shit people would use.
 
Ver 11.006 Beta 9/4/2018
Conditions true/false return fixed in each section.

New file uploaded
 
Maskoi, would it be possible to set it to cast single target buffs on pets in addition to the players in group? I would like shining fortress on my mages pet also.
 
Just a suggestion and maybe I'm being to nitpicky about this, but I don't really like Conditions in their own section of the ini file.

This is an on-going programmer's dilemma. My solution for this is to use a screen snipping tool and I grab the section of the file that requires frequent reference and then drag that over to my 2nd monitor. Then it's easy to quickly glance over and refer to it as needed. You could also just use another instance of your text editor and open the same file twice with one instance your active editing and the other just for reference.
 
I tried to use the KA10211.mac file while using the option to specify an INI file and couldn't get it to work. It always correctly mirrored the name of the file and then promptly ended with the error message "Invalid INI file. Ending Macro."

First I tried this while logged into a mule on another account. Then I logged into the toon in question and continued to specify the exact name of the INI file and continued to get the error. The only time I was able to get the macro to work successfully was just eliminating the INI file name completely and letting the macro determine the correct filename.

When I was typing the filename I tried it both without paths and with and both without Caps and with. When using a path I used both single backslash and doubles.

Within the INI file I tried changing the Version back to 10.2.6 from 11.003 and also tried changing the General setting ConditionsOn to 0 and to 1. In all cases the macro ended with the same error message described in my 2nd sentence above.

My INI file is in the form KissAssist_ServerName_ToonName.ini and I have the old conditions inside the INI file (ConditionsOn=2).

I don't think this is a show stopper since you can simply run the macro without specifying a filename on the affected toon and it works fine. I wonder if you are going to get into Windows permissions problems trying to specify other potentially remote locations?
 
Sorry to be a pain in the butt but the version that is currently available for download as of 1pm Eastern Daylight Time 9/5/18 is still reporting that it is 11.005 not 006.

Also, could we get clarification what specific INI file switches needs to change? Your example for the DPS section shows a new switch "COn=1" but that used to be "DPSCOn=1". I have included below all the specific switches still existing in my test toon after doing the KA10211.mac a little while ago.

[General]
KissAssistVer=11.005
ConditionsOn=2

[Buffs]
BuffsCOn=1

[GoM]
GoMCOn=1

[AE]
AECOn=1

[DPS]
DPSCOn=1

[Aggro]
AggroCOn=1

[Heals]
HealsCOn=1

[Burn]
BurnCOn=1
 
Just call me trouble....

This INI file from 11.003 which has been working pretty well...

INI:
[General]
KissAssistVer=11.003
Role=Tank
CampRadius=40
CampRadiusExceed=600
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=30
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=1|30
CastingInterruptOn=1
EQBCOn=1
IRCOn=0
MiscGem=13
MiscGemLW=0
MiscGemRemem=1
HoTTOn=0
CampfireOn=0
CharInfo=Shadow Knight|110|GOLD
DPSMeter=1
ScatterOn=0
ConditionsOn=2

[SpellSet]
LoadSpellSet=1
SpellSetName=Base

[Buffs]
BuffsOn=1
BuffsCOn=1
BuffsSize=13
Buffs1=Bobbing Corpse|Me
Buffs2=Tylix's Skin|Me
Buffs3=Defiant Stance|Me
Buffs4=Voice of Thule|Me
Buffs5=Dragorn War Mask|Dual|Illusion: Dragorn|Me
Buffs6=Dark Lord's Unity (Azia)|Dual|Call of Nightfall Rk. II|Me
Buffs7=Breather|End|20
Buffs8=Summoned: Glowing Modulation Shard|Mana|98
Buffs9=Harmonious Disruption|Me
Buffs10=Crestra's Empowered Elegant Earring|Dual|Geomantra XXIII|Me
Buffs11=Miniature Horn of Unity|Dual|Blessing of Unity|Mana|99
Buffs12=Wee'er Harvester|Me
Buffs13=Bigger Belt of the River|Me
RebuffOn=1
CheckBuffsTimer=65
PowerSource=NULL
BuffsCond1=TRUE
BuffsCond2=TRUE
BuffsCond3=TRUE
BuffsCond4=FALSE
BuffsCond5=TRUE
BuffsCond6=TRUE
BuffsCond7=TRUE
BuffsCond8=TRUE
BuffsCond9=TRUE
BuffsCond10=TRUE
BuffsCond11=!${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98
BuffsCond12=${FindItemCount[Burned Black Bread]}<=5
BuffsCond13=${FindItemCount[Murky Globe of Water]}<=5

[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=85
StickHow=front loose
AutoFireOn=0
UseMQ2Melee=0

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMCOn=1
GoMSize=3
GoMSpell1=Dire Testimony|Mob
GoMSpell2=NULL
GoMSpell3=NULL
GoMCond1=TRUE
GoMCond2=FALSE
GoMCond3=FALSE

[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL

[AE]
AEOn=1
AERadius=50
AE1=Explosion of Spite|2|Mob
AE2=Spite of Kra`Du|2|Mob
AE3=Scourge Skin|3|Me
AE4=Krellnakor Mantle|3|Mob
AE5=Velazul's Soulrender Breastplate|3|Mob
AE6=Visage of Death|4|Me
AE7=Explosion of Hatred|4|Mob
AE8=Innoruuk's Dark Blessing|2|Mob
AE9=Stream of Hatred|5|Mob
AE10=Shield Flash|2|Mob
AE11=Leechcurse Discipline|5|Mob
AE12=Tylix's Carapace|5|Mob
AE13=Deflection Discipline|6|Mob
AE14=Diplomatic Papers|3|Mob
AE15=Revulsion|3|Mob
AE16=Bloody Orc Signet|3|Me
AESize=16
AECOn=1
AECond1=TRUE
AECond2=FALSE
AECond3=TRUE
AECond4=TRUE
AECond5=TRUE
AECond6=TRUE
AECond7=TRUE
AECond8=TRUE
AECond9=TRUE
AECond10=TRUE
AECond11=TRUE
AECond12=TRUE
AECond13=TRUE
AECond14=TRUE
AECond15=TRUE
AECond16=TRUE

[DPS]
DPSOn=2
DPSCOn=1
DPSSize=41
DPSSkip=1
DPSInterval=1
DebuffAllOn=1
DPS1=Deflection Discipline|100
DPS2=Innoruuk's Dark Blessing|100
DPS3=Bloody Orc Signet|100
DPS4=Velazul's Soulrender Breastplate|100
DPS5=Fundament: Third Spire of the Reavers|100
DPS6=Projection of Doom|100
DPS7=Visage of Death|100
DPS8=Krellnakor Mantle|99
DPS9=Chattering Bones|99
DPS10=Terror of Kra`Du|99|Once
DPS11=Spurn|99
DPS12=Tylix's Carapace|98
DPS13=Dichotomic Fang|98
DPS14=Reflexive Revulsion|98
DPS15=Refute for Power|98|Once
DPS16=Companion's Discipline|98|Once
DPS17=Encroaching Darkness|98|Once
DPS18=Harm Touch|97
DPS19=Thought Leech|97
DPS20=Unyielding Acrimony|97
DPS21=Leechcurse Discipline|97
DPS22=Mendacious Audacity Rk. II|97|Once
DPS23=Leech Touch|96
DPS24=Reaver's Bargain|96
DPS25=Veil of Darkness|96
DPS26=Spear of Tylix|96
DPS27=Vicious Bite of Chaos|96
DPS28=NULL
DPS29=T`Vyl's Resolve|95
DPS30=Leech Touch|95
DPS31=Thought Leech|95
DPS32=Vicious Rabbit|95
DPS33=Wounding Blade|95
DPS34=Claret Blade|95
DPS35=Dire Testimony|94
DPS36=Touch of T`Vem|94
DPS37=Touch of Hemofax|94
DPS38=Gift of the Quick Spear|94
DPS39=Banestrike|94|Weave
DPS40=Necromantic Dragon Bone|94|Weave
DPS41=Miniature Horn of Unity|94|Weave
DPSCond1=${Target.Named}
DPSCond2=TRUE
DPSCond3=${Target.Named}
DPSCond4=${Target.Named}
DPSCond5=${Target.Named}
DPSCond6=${Target.Named}
DPSCond7=${Target.Named}
DPSCond8=${Target.Named}
DPSCond9=${Target.Named}
DPSCond10=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond11=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond12=${Target.Named}
DPSCond13=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond14=${Target.Named}
DPSCond15=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond16=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond17=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond18=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
DPSCond19=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
DPSCond20=${Target.Named}
DPSCond21=${Target.Named}
DPSCond22=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond23=${Target.Named}
DPSCond24=${Target.Named}
DPSCond25=${Target.Named}
DPSCond26=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond27=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond28=FALSE
DPSCond29=${Target.Named}
DPSCond30=${Target.Named}
DPSCond31=${Target.Named}
DPSCond32=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond33=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond34=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond35=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond36=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond37=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond38=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond39=FALSE
DPSCond40=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond41=!${Me.Song[Chromatic Haze VIII].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98

[Aggro]
AggroOn=1
AggroCOn=1
AggroSize=7
Aggro1=Taunt|99|<|Mob
Aggro2=Hate's Attraction|97|<|Mob
Aggro3=Ageless Enmity|95|<|Mob
Aggro4=Terror of Kra`Du|93|<|Mob
Aggro5=NULL
Aggro6=Refute for Power|91|<|Mob
Aggro7=NULL
AggroCond1=TRUE
AggroCond2=TRUE
AggroCond3=TRUE
AggroCond4=TRUE
AggroCond5=FALSE
AggroCond6=TRUE
AggroCond7=FALSE

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealsCOn=1
HealsSize=7
Heals1=Blood Drinker's Coating|95|mob
Heals2=Dichotomic Fang|45|mob
Heals3=Dire Testimony|40|mob
Heals4=Touch of T`Vem|35|mob
Heals5=Touch of Hemofax|30|mob
Heals6=Small Manisi Branch|25|me
Heals7=Cursed Guardian Discipline|20|mob
HealGroupPetsOn=0
HealsCond1=TRUE
HealsCond2=TRUE
HealsCond3=TRUE
HealsCond4=TRUE
HealsCond5=TRUE
HealsCond6=FALSE
HealsCond7=FALSE
XTarHeal=0
XTarHeal2=0
XTarHealList=NULL

[Cures]
CuresOn=1
CuresSize=2
Cures1=Purity of Death
Cures2=Cleansing Rod

[Pet]
PetOn=1
PetSpell=Minion of T`Vem
PetShrinkOn=1
PetShrinkSpell=Curious Companion Compactor
PetBuffsOn=1
PetBuffsSize=2
PetBuffs1=Gift of T`Vem
PetBuffs2=Metamorph Totem: Speckled Hare|Dual|Pet Illusion: Speckled Hare
PetCombatOn=1
PetAssistAt=98
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetToysGave=

[Burn]
BurnCOn=1
BurnSize=7
BurnText=Full Burn Now!
BurnAllNamed=0
Burn1=Deflection Discipline|Mob
Burn2=Innoruuk's Dark Blessing|Mob
Burn3=Bloody Orc Signet|Mob
Burn4=Velazul's Soulrender Breastplate|Mob
Burn5=Fundament: Third Spire of the Reavers|Mob
Burn6=Projection of Doom|Mob
Burn7=Visage of Death|Mob
UseTribute=1
BurnCond1=TRUE
BurnCond2=TRUE
BurnCond3=TRUE
BurnCond4=TRUE
BurnCond5=TRUE
BurnCond6=TRUE
BurnCond7=TRUE

[Pull]
PullWith=Terror of Kra`Du
MaxRadius=500
MaxZRange=300
PullWait=10
PullRoleToggle=0
ChainPull=1
ChainPullHP=30
ChainPullPause=58|2
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=0
PullRadiusToUse=90
PullPause=58|2

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=100
CampOnDeath=0
ClickBacktoCamp=0

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=98

[KissError]
LastCMD:=/end
ErrorDateTime:=09/02/2018 00:48:27
ErrorMsg:=You cannot pause a macro when one isn't running.
DataError:=NULL
SyntaxError:=Usage: /Plugin name [unload] [noauto], or /Plugin list
RunningTime:=15676503
BuildDate:=20180816
CurrentUI:=default_old

[MySpells]
Gem1=Terror of Kra`Du Rk. II
Gem2=Tylix's Skin Rk. II
Gem3=Revulsion Rk. II
Gem4=Dichotomic Fang
Gem5=Dire Testimony Rk. II
Gem6=Touch of T`Vem Rk. II
Gem7=Touch of Hemofax Rk. II
Gem8=Harmonious Disruption Rk. III
Gem9=Refute for Power Rk. II
Gem10=Insidious Denial Rk. II
Gem11=Spear of Tylix Rk. II
Gem12=Defiant Stance Rk. II
Gem13=Mendacious Audacity Rk. II

ran through the KA10211 macro resulted in a bunch of duplicate new-style conditions...

INI:
[General]
KissAssistVer=11.003
Role=Tank
CampRadius=40
CampRadiusExceed=600
ReturnToCamp=0
ChaseAssist=1
ChaseDistance=30
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1|96
AcceptInvitesOn=1
GroupWatchOn=1|30
CastingInterruptOn=1
EQBCOn=1
IRCOn=0
MiscGem=13
MiscGemLW=0
MiscGemRemem=1
HoTTOn=0
CampfireOn=0
CharInfo=Shadow Knight|110|GOLD
DPSMeter=1
ScatterOn=0
ConditionsOn=2

[SpellSet]
LoadSpellSet=1
SpellSetName=Base

[Buffs]
BuffsOn=1
BuffsCOn=1
BuffsSize=13
Buffs1=Bobbing Corpse|Me
Buffs2=Tylix's Skin|Me
Buffs3=Defiant Stance|Me
Buffs4=Voice of Thule|Me
Buffs5=Dragorn War Mask|Dual|Illusion: Dragorn|Me
Buffs6=Dark Lord's Unity (Azia)|Dual|Call of Nightfall Rk. II|Me
Buffs7=Breather|End|20
Buffs8=Summoned: Glowing Modulation Shard|Mana|98
Buffs9=Harmonious Disruption|Me
Buffs10=Crestra's Empowered Elegant Earring|Dual|Geomantra XXIII|Me
Buffs11=Miniature Horn of Unity|Dual|Blessing of Unity|Mana|99|cond1
Buffs12=Wee'er Harvester|Me|cond2
Buffs13=Bigger Belt of the River|Me|cond3
RebuffOn=1
CheckBuffsTimer=65
PowerSource=NULL
BuffsCond1=TRUE
BuffsCond2=TRUE
BuffsCond3=TRUE
BuffsCond4=FALSE
BuffsCond5=TRUE
BuffsCond6=TRUE
BuffsCond7=TRUE
BuffsCond8=TRUE
BuffsCond9=TRUE
BuffsCond10=TRUE
BuffsCond11=!${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98
BuffsCond12=${FindItemCount[Burned Black Bread]}<=5
BuffsCond13=${FindItemCount[Murky Globe of Water]}<=5

[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=85
StickHow=front loose
AutoFireOn=0
UseMQ2Melee=0

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMCOn=1
GoMSize=3
GoMSpell1=Dire Testimony|Mob
GoMSpell2=NULL
GoMSpell3=NULL
GoMCond1=TRUE
GoMCond2=FALSE
GoMCond3=FALSE

[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL

[AE]
AEOn=1
AERadius=50
AE1=Explosion of Spite|2|Mob
AE2=Spite of Kra`Du|2|Mob
AE3=Scourge Skin|3|Me
AE4=Krellnakor Mantle|3|Mob
AE5=Velazul's Soulrender Breastplate|3|Mob
AE6=Visage of Death|4|Me
AE7=Explosion of Hatred|4|Mob
AE8=Innoruuk's Dark Blessing|2|Mob
AE9=Stream of Hatred|5|Mob
AE10=Shield Flash|2|Mob
AE11=Leechcurse Discipline|5|Mob
AE12=Tylix's Carapace|5|Mob
AE13=Deflection Discipline|6|Mob
AE14=Diplomatic Papers|3|Mob
AE15=Revulsion|3|Mob
AE16=Bloody Orc Signet|3|Me
AESize=16
AECOn=1
AECond1=TRUE
AECond2=FALSE
AECond3=TRUE
AECond4=TRUE
AECond5=TRUE
AECond6=TRUE
AECond7=TRUE
AECond8=TRUE
AECond9=TRUE
AECond10=TRUE
AECond11=TRUE
AECond12=TRUE
AECond13=TRUE
AECond14=TRUE
AECond15=TRUE
AECond16=TRUE

[DPS]
DPSOn=2
DPSCOn=1
DPSSize=41
DPSSkip=1
DPSInterval=1
DebuffAllOn=1
DPS1=Deflection Discipline|100|cond4
DPS2=Innoruuk's Dark Blessing|100
DPS3=Bloody Orc Signet|100|cond5
DPS4=Velazul's Soulrender Breastplate|100|cond6
DPS5=Fundament: Third Spire of the Reavers|100|cond7
DPS6=Projection of Doom|100|cond8
DPS7=Visage of Death|100|cond9
DPS8=Krellnakor Mantle|99|cond10
DPS9=Chattering Bones|99|cond11
DPS10=Terror of Kra`Du|99|Once|cond12
DPS11=Spurn|99|cond13
DPS12=Tylix's Carapace|98|cond14
DPS13=Dichotomic Fang|98|cond15
DPS14=Reflexive Revulsion|98|cond16
DPS15=Refute for Power|98|Once|cond17
DPS16=Companion's Discipline|98|Once|cond18
DPS17=Encroaching Darkness|98|Once|cond19
DPS18=Harm Touch|97|cond20
DPS19=Thought Leech|97|cond21
DPS20=Unyielding Acrimony|97|cond22
DPS21=Leechcurse Discipline|97|cond23
DPS22=Mendacious Audacity Rk. II|97|Once|cond24
DPS23=Leech Touch|96|cond25
DPS24=Reaver's Bargain|96|cond26
DPS25=Veil of Darkness|96|cond27
DPS26=Spear of Tylix|96|cond28
DPS27=Vicious Bite of Chaos|96|cond29
DPS28=NULL
DPS29=T`Vyl's Resolve|95|cond30
DPS30=Leech Touch|95|cond31
DPS31=Thought Leech|95|cond32
DPS32=Vicious Rabbit|95|cond33
DPS33=Wounding Blade|95|cond34
DPS34=Claret Blade|95|cond35
DPS35=Dire Testimony|94|cond36
DPS36=Touch of T`Vem|94|cond37
DPS37=Touch of Hemofax|94|cond38
DPS38=Gift of the Quick Spear|94|cond39
DPS39=Banestrike|94|Weave
DPS40=Necromantic Dragon Bone|94|Weave|cond40
DPS41=Miniature Horn of Unity|94|Weave|cond41
DPSCond1=${Target.Named}
DPSCond2=TRUE
DPSCond3=${Target.Named}
DPSCond4=${Target.Named}
DPSCond5=${Target.Named}
DPSCond6=${Target.Named}
DPSCond7=${Target.Named}
DPSCond8=${Target.Named}
DPSCond9=${Target.Named}
DPSCond10=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond11=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond12=${Target.Named}
DPSCond13=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond14=${Target.Named}
DPSCond15=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond16=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond17=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond18=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
DPSCond19=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
DPSCond20=${Target.Named}
DPSCond21=${Target.Named}
DPSCond22=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond23=${Target.Named}
DPSCond24=${Target.Named}
DPSCond25=${Target.Named}
DPSCond26=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond27=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond28=FALSE
DPSCond29=${Target.Named}
DPSCond30=${Target.Named}
DPSCond31=${Target.Named}
DPSCond32=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond33=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond34=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond35=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond36=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond37=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond38=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond39=FALSE
DPSCond40=!${Me.Song[Chromatic Haze VIII].ID}
DPSCond41=!${Me.Song[Chromatic Haze VIII].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98

[Aggro]
AggroOn=1
AggroCOn=1
AggroSize=7
Aggro1=Taunt|99|<|Mob
Aggro2=Hate's Attraction|97|<|Mob
Aggro3=Ageless Enmity|95|<|Mob
Aggro4=Terror of Kra`Du|93|<|Mob
Aggro5=NULL
Aggro6=Refute for Power|91|<|Mob
Aggro7=NULL
AggroCond1=TRUE
AggroCond2=TRUE
AggroCond3=TRUE
AggroCond4=TRUE
AggroCond5=FALSE
AggroCond6=TRUE
AggroCond7=FALSE

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealsCOn=1
HealsSize=7
Heals1=Blood Drinker's Coating|95|mob
Heals2=Dichotomic Fang|45|mob
Heals3=Dire Testimony|40|mob
Heals4=Touch of T`Vem|35|mob
Heals5=Touch of Hemofax|30|mob
Heals6=Small Manisi Branch|25|me
Heals7=Cursed Guardian Discipline|20|mob
HealGroupPetsOn=0
HealsCond1=TRUE
HealsCond2=TRUE
HealsCond3=TRUE
HealsCond4=TRUE
HealsCond5=TRUE
HealsCond6=FALSE
HealsCond7=FALSE
XTarHeal=0
XTarHeal2=0
XTarHealList=NULL
AutoRezCond1=TRUE
AutoRezCond2=TRUE
AutoRezCond3=TRUE

[Cures]
CuresOn=1
CuresSize=2
Cures1=Purity of Death
Cures2=Cleansing Rod

[Pet]
PetOn=1
PetSpell=Minion of T`Vem
PetShrinkOn=1
PetShrinkSpell=Curious Companion Compactor
PetBuffsOn=1
PetBuffsSize=2
PetBuffs1=Gift of T`Vem
PetBuffs2=Metamorph Totem: Speckled Hare|Dual|Pet Illusion: Speckled Hare
PetCombatOn=1
PetAssistAt=98
PetToysSize=6
PetBreakMezSpell=NULL
PetRampPullWait=0
PetSuspend=0
MoveWhenHit=0
PetHoldOn=1
PetForceHealOnMed=0
PetToysGave=

[Burn]
BurnCOn=1
BurnSize=7
BurnText=Full Burn Now!
BurnAllNamed=0
Burn1=Deflection Discipline|Mob
Burn2=Innoruuk's Dark Blessing|Mob
Burn3=Bloody Orc Signet|Mob
Burn4=Velazul's Soulrender Breastplate|Mob
Burn5=Fundament: Third Spire of the Reavers|Mob
Burn6=Projection of Doom|Mob
Burn7=Visage of Death|Mob
UseTribute=1
BurnCond1=TRUE
BurnCond2=TRUE
BurnCond3=TRUE
BurnCond4=TRUE
BurnCond5=TRUE
BurnCond6=TRUE
BurnCond7=TRUE

[Pull]
PullWith=Terror of Kra`Du
MaxRadius=500
MaxZRange=300
PullWait=10
PullRoleToggle=0
ChainPull=1
ChainPullHP=30
ChainPullPause=58|2
PullLevel=0|0
PullMeleeStick=0
UseWayPointZ=0
PullRadiusToUse=90
PullPause=58|2

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=100
CampOnDeath=0
ClickBacktoCamp=0

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=1
MercAssistAt=98

[KissError]
LastCMD:=/end
ErrorDateTime:=09/02/2018 00:48:27
ErrorMsg:=You cannot pause a macro when one isn't running.
DataError:=NULL
SyntaxError:=Usage: /Plugin name [unload] [noauto], or /Plugin list
RunningTime:=15676503
BuildDate:=20180816
CurrentUI:=default_old

[MySpells]
Gem1=Terror of Kra`Du Rk. II
Gem2=Tylix's Skin Rk. II
Gem3=Revulsion Rk. II
Gem4=Dichotomic Fang
Gem5=Dire Testimony Rk. II
Gem6=Touch of T`Vem Rk. II
Gem7=Touch of Hemofax Rk. II
Gem8=Harmonious Disruption Rk. III
Gem9=Refute for Power Rk. II
Gem10=Insidious Denial Rk. II
Gem11=Spear of Tylix Rk. II
Gem12=Defiant Stance Rk. II
Gem13=Mendacious Audacity Rk. II
[KConditions]
ConOn=1
CondSize=41
Cond1=!${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98
Cond2=${FindItemCount[Burned Black Bread]}<=5
Cond3=${FindItemCount[Murky Globe of Water]}<=5
Cond4=${Target.Named}
Cond5=${Target.Named}
Cond6=${Target.Named}
Cond7=${Target.Named}
Cond8=${Target.Named}
Cond9=${Target.Named}
Cond10=${Target.Named}
Cond11=${Target.Named}
Cond12=!${Me.Song[Chromatic Haze VIII].ID}
Cond13=!${Me.Song[Chromatic Haze VIII].ID}
Cond14=${Target.Named}
Cond15=!${Me.Song[Chromatic Haze VIII].ID}
Cond16=${Target.Named}
Cond17=!${Me.Song[Chromatic Haze VIII].ID}
Cond18=!${Me.Song[Chromatic Haze VIII].ID}
Cond19=!${Me.Song[Chromatic Haze VIII].ID}
Cond20=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
Cond21=${Target.Named} && ${Me.Song[Chromatic Haze VIII].ID}
Cond22=${Target.Named}
Cond23=${Target.Named}
Cond24=!${Me.Song[Chromatic Haze VIII].ID}
Cond25=${Target.Named}
Cond26=${Target.Named}
Cond27=${Target.Named}
Cond28=!${Me.Song[Chromatic Haze VIII].ID}
Cond29=!${Me.Song[Chromatic Haze VIII].ID}
Cond30=${Target.Named}
Cond31=${Target.Named}
Cond32=${Target.Named}
Cond33=!${Me.Song[Chromatic Haze VIII].ID}
Cond34=!${Me.Song[Chromatic Haze VIII].ID}
Cond35=!${Me.Song[Chromatic Haze VIII].ID}
Cond36=!${Me.Song[Chromatic Haze VIII].ID}
Cond37=!${Me.Song[Chromatic Haze VIII].ID}
Cond38=!${Me.Song[Chromatic Haze VIII].ID}
Cond39=!${Me.Song[Chromatic Haze VIII].ID}
Cond40=!${Me.Song[Chromatic Haze VIII].ID}
Cond41=!${Me.Song[Chromatic Haze VIII].ID} && !${Me.Song[Blessing of Unity].ID} && ${Me.PctMana} < 98

The first toon I did earlier today the macro successfully consolidated all the conditions to just 8 discrete versions.
 
It looks like all of your conditions was copied correctly. You have a ton of duplicated in your posted file.
The conversion macro doesn't consolidate the duplicate conditions it just transfers them.
You have to manually delete the duplicates and assign the new condition to appropriate section.
 
I will check to make sure I uploaded the corect file when I get home.
 
I have a few changes I have added the the KA10211.mac and a few tweeks I added to Kiss11. Will be talking to Maskoi later this evening and should have the changes pushed out tonight maybe.
 
Sorry to be a pain in the butt but the version that is currently available for download as of 1pm Eastern Daylight Time 9/5/18 is still reporting that it is 11.005 not 006.

Also, could we get clarification what specific INI file switches needs to change? Your example for the DPS section shows a new switch "COn=1" but that used to be "DPSCOn=1". I have included below all the specific switches still existing in my test toon after doing the KA10211.mac a little while ago.

[General]
KissAssistVer=11.005
ConditionsOn=2

[Buffs]
BuffsCOn=1

[GoM]
GoMCOn=1

[AE]
AECOn=1

[DPS]
DPSCOn=1

[Aggro]
AggroCOn=1

[Heals]
HealsCOn=1

[Burn]
BurnCOn=1

ConditionsOn, BuffsCOn, GoMCOn, AECOn, DPSCOn, AggroCOn, HealsCOn, and BurnCOn will all be going away. There will be ConOn to globally control turning on and off conditionals.
 
These are the changes I make to the code to make pets not do stupid things like run out of a room to attack a mob none of the group can see.

Code:
I want to have res on and by the normal res spell.
    /call LoadIni General RezAcceptOn           string      1|96

Might as well set it by default to a known and expected melee distance value if it isn't going to be declared in the INI, might want to just add it to the INI.   
    /declare PetAttackRange         int         outer       MeleeDistance
    
Adds a LOS and distance check before pet is sent.
    /if (!${Target.Mezzed.ID} && !${Me.Pet.Combat} && ${Target.LineOfSight} && (${Math.Distance[${Me.Y},${Me.X}:${Target.Y},${Target.X}]}<=${MeleeDistance}))
    
This one is in 3 places        
    /varset PetAttackRange MeleeDistance
 
FYI
Code:
    /if (!${Target.Mezzed.ID} && !${Me.Pet.Combat} && ${Target.LineOfSight} && (${Math.Distance[${Me.Y},${Me.X}:${Target.Y},${Target.X}]}<=${MeleeDistance}))
Pets can't attack mezzed mobs. Its an EQ thing
Pets don't need Los to attack mobs

Pet ranges have specific lengths for the pet roles let pullerpettank that have been heavy tested. I can see where the melee distance might be better for assist role though
Thanks for the input
 
Pets don't need LOS to attack but when they run out of a room to attack a mob that is "in range" it causes problems as the rest of the group either dont attack because of range issues or run into the wall and stand there or worse fight goes on and roamer adds start to pile up until the pet dies and 2+ angry mobs come kill the cleric.

The mezed part is default code, I added the LOS and range check.

I use KA every day I play, if I can help make it better I will try to do so.
 
Pets don't need LOS to attack but when they run out of a room to attack a mob that is "in range" it causes problems as the rest of the group either dont attack because of range issues or run into the wall and stand there or worse fight goes on and roamer adds start to pile up until the pet dies and 2+ angry mobs come kill the cleric.

The mezed part is default code, I added the LOS and range check.

I use KA every day I play, if I can help make it better I will try to do so.
Yeah, you're going to want the LOS check if you aren't pulling with the pet. You have to mimic the abilities of players or your pet is going to go solo some things.
 
KA10211.mac v0.0.2 by Ctaylor22 09/05/2018.
Usage - /mac ka10211
/mac ka10211 FileName.ini
/mac ka10211 clean
/mac ka10211 FileName.ini clean

clean will clear all the old style conditions out your ini file

New macro uploaded
 
Pets don't need LOS to attack but when they run out of a room to attack a mob that is "in range" it causes problems as the rest of the group either dont attack because of range issues or run into the wall and stand there or worse fight goes on and roamer adds start to pile up until the pet dies and 2+ angry mobs come kill the cleric.

The mezed part is default code, I added the LOS and range check.

I use KA every day I play, if I can help make it better I will try to do so.

We appreciate the input. There use to be a time where mobs would attack a character if they were close enough even if the pet had aggro. The only way to get the mob to attack the pet was to move away from the mob. To help solve this issue we opted to try and let the pet attack the mob ASAP. This helped at keeping the mob away from anyone in group. While that has changed and the pet will pull and keep aggro regardless of how close you are. The Dev who use to keep up with the Pet combat code is no longer helping out at this moment.

I think adding in the LOS(${Target.LineOfSight}) would be a good idea.
 
Kiss11 v11.006
I uploaded a new file.
No changes other than the correct version number.
 
Do you plan to incorporate an Ohshit section? I really like my life saving ohshit commands. I am scared to try it without them. Just a question, up for debate or discussion as to why or why not.
 
Can not get Nimbus's to work. Tried a few things. What Am I doing wrong?


Buffs1=Crown of Fire Nimbus|Dual|Crown of Fire Nimbus|Me

Buffs1=Crown of Fire Nimbus

Buffs1=Crown of Fire Nimbus||me

Buffs1=Crown of Fire Nimbus|Item

None will fire off the item. Thoughts?


Another Note:

Amulet of Necropotence|Dual|Illusion: Skeleton|Me

Will not work if the amulet is on your ring, only if in your inventory. Other illusion items work from ring (tested: Mask of Sparks, Angler Fish Facade).

Command line Issues: (Will not Activate Bandolier)

AEOn=1
AESize=10
AERadius=10
AE1=Command:/bandolier activate 2HB|single (Doesn't matter which Command or command you use)

HealsOn=1
HealsSize=5
Heals1=command:/Disc Tylix's Carapace Rk. III|100|Tap (Does not work)

Should conditions work in the AOE section? I couldn't seem to get them too. Using AOE aggro is great, but condition's would help spread them out or use only when needed.

AE1=Insidious Denial|Cond15
AE2=Hateful Baragin
Cond15=${Me.XTAggroCount[99]} > 0
Cond16=${Me.XTAggroCount[99]} > 1


I assume the command line does not work in all sections as stated above.

DPS2=Command:/bandolier activate 2HB|100|Cond11 <~~ Does NOT work (Using Command instead of command)
DPS2=command:/bandolier activate 2HB|100|Cond11 <~~ Does work
 
Last edited:
The positive thing I love:

When I have 20 mobs on aggro, I can change mobs without the script putting me back on the same mob. (Then I filled in the DPS section and it reverted to picking the mob to attack for me, wish there was away around this, besides leaving dps section Off and probably other sections).

Could there be parameter that would not change your target if the player switched and the dps ini sections just kept doing their thing?

With the below setting I can move my dude around without the script ramming somewhere I do not want to go. This is amazing.

[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=0
MeleeDistance=75
StickHow=0
AutoFireOn=0
UseMQ2Melee=1

/meleesave then edit file in release2 folder Yournamehere.ini.

[MQ2Melee]
aggro=0
banestrike=0
bash=1
challengefor=0
disarm=1
enrage=0
facing=0
feigndeath=0
gblade=0
harmtouch=0
infuriate=0
melee=1
petassist=0
petengagehps=98
petrange=75
plugin=1
pothealover=0
provoke1=55691
provokeend=20
provokemax=0
provokeonce=0
resume=75
stickrange=0
taunt=0
withstand=20
version=8.700

Been testing all morning. Hopefully more feedback to come.
 
Last edited:
Checking the AE and heal section, I don't think Command: will work there. I think Currently Command: is used in DPS, Weave, Mash, and Ambush sections.

It is strange that Command: doesn't work and command: does.
 
Can not get Nimbus's to work. Tried a few things. What Am I doing wrong?


Buffs1=Crown of Fire Nimbus|Dual|Crown of Fire Nimbus|Me

Buffs1=Crown of Fire Nimbus

Buffs1=Crown of Fire Nimbus||me

Buffs1=Crown of Fire Nimbus|Item

None will fire off the item. Thoughts?


Another Note:

Amulet of Necropotence|Dual|Illusion: Skeleton|Me

Will not work if the amulet is on your ring, only if in your inventory. Other illusion items work from ring (tested: Mask of Sparks, Angler Fish Facade).

Command line Issues: (Will not Activate Bandolier)

AEOn=1
AESize=10
AERadius=10
AE1=Command:/bandolier activate 2HB|single (Doesn't matter which Command or command you use)

HealsOn=1
HealsSize=5
Heals1=command:/Disc Tylix's Carapace Rk. III|100|Tap (Does not work)

Should conditions work in the AOE section? I couldn't seem to get them too. Using AOE aggro is great, but condition's would help spread them out or use only when needed.

AE1=Insidious Denial|Cond15
AE2=Hateful Baragin
Cond15=${Me.XTAggroCount[99]} > 0
Cond16=${Me.XTAggroCount[99]} > 1


I assume the command line does not work in all sections as stated above.

DPS2=Command:/bandolier activate 2HB|100|Cond11 <~~ Does NOT work (Using Command instead of command)
DPS2=command:/bandolier activate 2HB|100|Cond11 <~~ Does work

Wow lot info here

Nice catches on Upper case and AE section

Fixed Upper and lower case C in Command. Either will work now
Fixed command: not working in AE section

I will upload new version later tonight


WHY? Makes 0 sense
Heals1=command:/Disc Tylix's Carapace Rk. III|100|Tap (Does not work)
try
AE3=Tylix's Carapace|3

AE2=Hateful Baragin|2|Cond15
AE has to have a |# of mobs tag



Looking at the rest
 
Last edited:
KissAssist Release KissAssist

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