aspire2008
Well-known member
Ah I see, Absor hasn't changed in the last 12 years. Still same old Absor, coming up with excuses as always or if its not that its the blame game.View attachment 51668 Feast your eyes on this gem![]()

Ah I see, Absor hasn't changed in the last 12 years. Still same old Absor, coming up with excuses as always or if its not that its the blame game.View attachment 51668 Feast your eyes on this gem![]()
Benefit - Frees up character slots.No benefit there. It is a standard "New Character" so you
Tab replaces "Spirit Shrouds", with those now available from Spirit Shroud NPCs.
- Start at level 1
- Can choose a different Class, Race, and Gender
- Must be different class. Only 1 of each class can be used
- Can use Heroic Boosts to start at 85 or 100
- Need to purchase each alt-slot from Marketplace or with Expansion purchase
- 3x standard
- 5x-7x for the higher tiers
View attachment 51576
So if you have 3 persona, you'd need 3 full sets of Class-specific Gear, Weapons, Clickies, different Power Sources, and much more.
In the same inventory & bank.
I can see them forcing a "zone to" your bind or home point when changing personas with something like a 30 second cast/activation time so as to not use as an evac. Or make it so you have to be out of combat.Personas will be amazing, if they allow you to switch classes, on the same character. Bard to travel easily with fade, double invis(or rogue for invis) then switch to your mage persona and coth the group, then chanter/shammy and buff, maybe wiz to TP lol. I guess it's better than having to log on 4 different alts to do all that. It will be fun, but I'm sure if it does get released, it will get nerfed to nothingness, like an hour cooldown or something ridiculous like that.
2 missions that we will be farming for anywhere from 18 - 20 slot 5 augs. That sounds like its going to be a blast.
Personas will be amazing, if they allow you to switch classes, on the same character. Bard to travel easily with fade, double invis(or rogue for invis) then switch to your mage persona and coth the group, then chanter/shammy and buff, maybe wiz to TP lol. I guess it's better than having to log on 4 different alts to do all that. It will be fun, but I'm sure if it does get released, it will get nerfed to nothingness, like an hour cooldown or something ridiculous like that.
I only usually farm the tank and spank missions anyway so as long as one is bot friendly it’s def a win to me.Do people not realize now instead of doing 4 missions for 45 currency eat a 180 now you get 2 at 135 each for 270? I understand being butt hurt over not doing 4 missions but still more efficient for your "statement" of farming augs only.
I only usually farm the tank and spank missions anyway so as long as one is bot friendly it’s def a win to me.
missions are not box friendly...Yup, those questions have been asked in the DB persona thread.. /crickets so farI really don't see how alternate personas can work in a way that isn't just super frustrating. For example lore items. If you wanted to switch from one class to another that uses the same heroic stats, then you'd have to manually swap out all your augments from one set of gear to another.... every time you switch.
That's not even getting into type 3 augs for gear that you might want to wear on both classes, like Rallos Zek earring for example.
I do LOVE the idea of it, but I just don't have a lot of faith this dev team has the time to make it work like people want it to.
welp then Im out Ill skip this years type 5's / mission augs, over 4k anyway so the return for more hdex is minimalmissions are not box friendly...
I only usually farm the tank and spank missions anyway so as long as one is bot friendly it’s def a win to me.
I watched someone streaming the mission. Seemed like pita, not box friendly. 5 raid geared people from end game guild, failed several times (4 or 5), idk if they beat it eventually.
LEM to the rescue?Can tell you the heros forge one ATM is not Bot Friendly. have to dodge aura on everyone but tank, pass off a web and burn the final guy. as well as getting the lich guy down asap because he ports around with some shit ass aura
Consumers of a product are like children, they should be seen and not heard.. "Anonymous EQ DEV"What if the personas thing is implemented so they can restrict each account to 1 character slot? I haven't thought of a good reason why they would do such a thing, but some things the devs do don't many any sense anyway. So....
Seem's sooner than I was was expecting.The launch of Laurion’s Song is just around the corner! The time has come to march to the sound of your own drum as this expansion launches to Live a mere two weeks from today!
The next expansion for EverQuest, Laurion’s Song, is set to launch on December 5, 2023, at 12:00 p.m. PST. To pre-order your copy today, click here. All Access members enjoy loads of benefits such as 10% off when purchasing an expansion so if you’d like to take advantage of this and the benefits, click here.
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It's amazing for travel. You can turn your beastlord/warrior/sk whatever, into a bard and run with selo/double invis/fade to wherever you need to go, then switch to a mage and CotH your group, then back to your main for instance. It basically is a way for your main, to have access to abilities from other classes, like CotH, TP, Bard invis/fade/selos, picklock, tracking, buffing etc.. I don't look at them as alts. I won't gear them up much or bother leveling them past whatever I need to, to get the abilities/spells I want to use. I have enough alts lol. It really is amazing that you can switch to a class and use their best signature abilities and spells.Personally it wont entice me as im boxing, but i do think its a good thing especially if you cant or wont box, but just imagine being solo and grinding along then suddenly coming up against a locked door, bang swap persona your suddenly a rouge do your thing and swap back. Another scenario maybe your plodding away at tradeskills and suddenly you realise you need an enchanter cant find one, i know ill use my persona. This is the way I think it should work as anything that helps the community grow and keep players benifits us all.
This video shows an easy way to get them.Anyone want to share the fastest way to get some beta tokens?I haven't gotten a chance to beta, but can spare some time to log in for some easy ones.
Meh @jande i said this months ago...a worthless feature for Redguides community. Why would I want to switch from any of my awesome main chars for an alt persona...f...that just roll a new account and get an extra...whatever...Smoke and mirrors, we were not hitting the damage cap anyway that is not the reason why pure melee sucks.
And here we are asking for more missions, this is going to go across like a lead balloon.
Doing the same 2 missions over and over ... boring
Inventory will be shared so no clickie refarming (mount/port/illusion whatever) what you already have. No refarming for trophies or the personal raid achievment rewards, hero's forge (if you have it on the character).
If you are a class that cannot solo, not really wanted in group can then switch to persona to do things.
My expectation for persona's is that it will be a dumpster fire, not the dev not the project manager seems to know what it is supposed to do. There is a thread on beta where a dev said ask questions (11 oct), people did, nothing answered and its now the 19th, a full workweek later.
While we all get 3 persona minimum, I find it so odd a choice for them to give this ability of everyone to be everything at a whim. Such a convoluted concept, for giving a melee caster abilities. Could have easily just added some new focus tab on AA at some crazy cost like 300 AA per other class ability(even a money cost). Every Rogue can be a supreme being. It no longer matters what you play, to a degree?It's amazing for travel. You can turn your beastlord/warrior/sk whatever, into a bard and run with selo/double invis/fade to wherever you need to go, then switch to a mage and CotH your group, then back to your main for instance. It basically is a way for your main, to have access to abilities from other classes, like CotH, TP, Bard invis/fade/selos, picklock, tracking, buffing etc.. I don't look at them as alts. I won't gear them up much or bother leveling them past whatever I need to, to get the abilities/spells I want to use. I have enough alts lol. It really is amazing that you can switch to a class and use their best signature abilities and spells.
EverQuest said:The Direct X API Port will not be shipping with the expansion release on December 5, 2023. We will keep you all updated when we plan on its release and appreciate the continued feedback and testing on it.
I think that a lot of people haven't seen that you can only switch in town and now as a result none of the fun stuff is available. It's turned into "jobs" from FF14 with zero of the fun stuff and all of the tedious grind. The only thing that it really helps out is people that want to keep a single character name.While we all get 3 persona minimum, I find it so odd a choice for them to give this ability of everyone to be everything at a whim. Such a convoluted concept, for giving a melee caster abilities. Could have easily just added some new focus tab on AA at some crazy cost like 300 AA per other class ability(even a money cost). Every Rogue can be a supreme being. It no longer matters what you play, to a degree?
All EverQuest Live Servers will be brought offline on Tuesday, December 05, 2023 at 6:00 AM PT* for an update. Downtime is expected to last approximately 6 hours. Servers will unlock no earlier than 12 PM (noon).
Patch notes for this update will be found in the Game Update Notes section of the forums once they are available.
*Convert to your local time
December 5, 2023
_____________________
*** Laurion's Song ***
Welcome to EverQuest: Laurion's Song, the 30th expansion for EverQuest!
A door appears in the Plane of Tranquility, and the heroes of Norrath walk through to find a warm and cozy-looking building. Light from the windows illuminates a clearing in a forest. Music and voices as well as the tantalizing smell of cooking meat and mead drift on the air. The inn’s presence invites adventurers to rest and revel after exhausting and dangerous exploits. Welcome to the Realm of Heroes, the place where the greatest heroes go when their adventures are over. Can you discover what the mystery is that lies under the façade of comfort and revelry?
- Reach the new maximum level of 125!
- Learn new spells, combat abilities, and alternate abilities.
- Find new items and learn new tradeskill recipes.
- Explore seven new zones.
- Participate in new raids and quests.
- Complete new achievements.
- Swap to another class while retaining your name, inventory and much more with with Alternate Personas. See details below.
- To start, enter into Laurion Inn through a new door in the Plane of Tranquility.
*** AA ***
- Paladin - Blessing of Light - Increased the min/max damage bonus granted to the Divine Might spell line at rank 26 to 775% and 825%, and at rank 27 to 800% and 850% - also increased the damage bonus granted to Blunted Strike at rank 27 to 90%.
*** Miscellaneous ***
- Alternate Personas
-- Swap to another class while retaining your name, inventory, and much more with Alternate Personas.
-- An Alternate Persona gives your character the opportunity to play as though you are a different class from within the same character.
-- To create a persona, use the Persona tab of the Inventory Window.
-- Details can be found in the tip window, accessible by clicking on the list of Persona classes.
- Speculative fix for client crashes caused by having multiple corpses in a zone along with the living player.
- Fixed a bug where players would be stuck with an invalid expedition invitation if the expedition was canceled before they responded to the invitation.
- Corrected an issue where progressive disciplines such as Ecliptic Rage would not work from the /discipline command when given the ability name. For example "/disc Ecliptic Rage" would not work.
- Reduced pet combat lag due to spell casting and weapon procs.
- Increased the maximum level cap to 125.
*** UI ***
- Separated "Other" chat filter into multiple channels based on color of the message.
- Changed -
EQUI_Animations.xml
EQUI_Inventory.xml
InventoryWindow.html
- Added -
InventoryWindowPersonas.html
- The EverQuest Team
November 15, 2023
_____________________
*** Tradeskills ***
- The recipe for Song: Pests of the Piper Rk. II should now make much more sense.
*** Quests & Events ***
- Fixed a bug where rewards from shroud missions wouldn't display properly and were unable to be selected.
*** AA ***
- Added an additional rank of Disruptive Persecution to the Terror of Luclin AAs, available at level 120, that procs Knight's Yaulp VI.
*** Overseer ***
- Optimized UX for starting quests and improved performance.
*** Miscellaneous ***
- Updated /camp to accept the 'fast' parameter which allows camping immediately in zones that allow fast camping. This can be used in conjunction with existing parameters.
- The /follow command will no longer consider player corpses as potential targets when a name is provided.
*** UI ***
- Adjusted the color of the health bar in the Target of Target window and the window's default position.
- Windows using the new UI engine can no longer be resized if they are locked.
- Fixed a bug where duplicate buffs would always display the last caster as the caster of the buff.
- Created a new chat filter for Raid Victory Messages to reduce system messages spam.
- Converted the Casting Window to the new UI.
- Added commas to the display of guild tribute amount.
- Fixed an issue where the Respawn Window could become unresponsive.
- Added -
CastingWindow.html
- Changed -
EQUI_TributeBenefitWnd.xml
EQUI_TributeMasterWnd.xml
TargetOfTargetWindow.html
index.html
main.css
- The EverQuest Team
I wonder if there being only 2 means they had more time to do convoluted mechanics in them like clicking a bunch of stuff/triggers/etc. The flip side is with there being only 2 that means this community probably will develop more help doing them (kind of like all the things out there to help with the Kael mission in ToV, getting people to kneel at the right time)Just read the mission summaries on EQResource and they seem like they will be pita to box even with automation. But I know this community will work it out!
this isn't even cookie cutter - it is like the leftovers on the outside of the dough when you use a cookie cutterHa. I had no idea the expac was coming out today. I'm kind of sour about all the cookie cutter expansions over last several years so I didn't purchase NoS for my 12 toons
Next in line for f2p is ToL and that's usually in summer, around June I think. Someone said the ToV aa's should become autogranted today though.Wondering if the are going to release NoS to f2p now or if we'll need to wait a while longer. holding off on pulling the trigger buying it 5 more times if i can progress through NoS first
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<SiC when is it mq2wiz time!! i will purchase that plugin instantly!