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    Frostreaver
Button Master

Release Button Master (1 Viewer) 05/09/2026

No permission to download
1 - /btn # will toggle thta hotbar so /btn 1 should bring back bar 1
2 - i had to remove this because it causes all the toons to write to the ini at the same time which causes issues. I am thinking about a solution but its probably going to be a while before i implement it.
ty ty
 
This next build that should land any minute now should fix the alpha color issue and the duplicate cursor issue with the new build.

Your button colors will change. Blame that guy ^^^
 
i had to remove this because it causes all the toons to write to the ini at the same time which causes issues.
You probably have better solutions, but to provide an idea, how about listing a dannet connection with each group member/or all peers online and from driver toon a button that says copy me. That would force one person at a time to write.
OR on each character they have a "Copy DriverToon buttons" for size/placement etc.
 
You probably have better solutions, but to provide an idea, how about listing a dannet connection with each group member/or all peers online and from driver toon a button that says copy me. That would force one person at a time to write.
OR on each character they have a "Copy DriverToon buttons" for size/placement etc.
I am thinking either the second one OR just have the first toon write configs for all the other toons and then have them simply reload it - but that doesn't solve for imgui savings it's position.
 
Animated GIF

the second one
yum-yum
 
1 - /btn # will toggle thta hotbar so /btn 1 should bring back bar 1
2 - i had to remove this because it causes all the toons to write to the ini at the same time which causes issues. I am thinking about a solution but its probably going to be a while before i implement it.
I kept trying /btn show, or /btn ui to get it back. Now I know the real answer. The way I ended up doing it was go into the buttonmaster.Lua and edit the visible from false to true.
 
This next build that should land any minute now should fix the alpha color issue and the duplicate cursor issue with the new build.

Your button colors will change. Blame that guy ^^^
Thank you, I think.... depends on how much hate mail I get :)

But in all seriousness, Thank you for all the work and time you have invested in this. All the features you have added to script are amazing and are much appreciated.
 
Closing buttonmaster UI with the "X" in the top right makes it invis no matter what.

Stopping the Lua and turning it back on is also not bringing the UI back as it used to. Zoning, nor camp desk + relog + loading of buttonmaster is bringing back the UI.

I do not see any commands section, nor in the FAQ, how to bring back the window or show it? Is this intended?

Currently trying to reload the UI on my driver and can't.
 
Closing buttonmaster UI with the "X" in the top right makes it invis no matter what.

Stopping the LUA and turning it back on is also not bringing the UI back as it used to. Zoning, nor camp desk + relog + loading of buttonmaster is bringing back the UI.

I do not see any commands section, nor in the FAQ, how to bring back the window or show it? Is this intended?

Currently trying to reload the UI on my driver and can't.
/btn 1

/btn # will toggle visibility on hotbar #.
 
Closing buttonmaster UI with the "X" in the top right makes it invis no matter what.

Stopping the LUA and turning it back on is also not bringing the UI back as it used to. Zoning, nor camp desk + relog + loading of buttonmaster is bringing back the UI.

I do not see any commands section, nor in the FAQ, how to bring back the window or show it? Is this intended?

Currently trying to reload the UI on my driver and can't.
I had the same question a few days ago. With this resource still being in Beta and changes still happening, the Overview and FAQ tab have not been modified yet. @Derple if I can help with that I'd be happy to.
 
I had the same question a few days ago. With this resource still being in Beta and changes still happening, the Overview and FAQ tab have not been modified yet. @Derple if I can help with that I'd be happy to.
By all means - I have no desire to document anything :)
 
I'm encountering two different issues that seem to correlate to the same thing. I have BM setup on my main which is like 50 buttons, then when I copy that setup to my alt main it will 1.) pop-up not at it's designated area in the window size I had it before and 2.) if I try to click to another tab other than the main page, it will crash.
I love this LUA though and can't live w/o it.
 
I'm encountering two different issues that seem to correlate to the same thing. I have BM setup on my main which is like 50 buttons, then when I copy that setup to my alt main it will 1.) pop-up not at it's designated area in the window size I had it before and 2.) if I try to click to another tab other than the main page, it will crash.
I love this LUA though and can't live w/o it.
1) BM is built with a single config file (I am considering changing this but for now this is how it is) so what do you mean by "copy that setup to my alt main" also window size/pos is stored by ImGui not BM so we have no control over this. It should be in your Macroquest_Overlay.ini

2) can you paste the crash:?
 
1) BM is built with a single config file (I am considering changing this but for now this is how it is) so what do you mean by "copy that setup to my alt main" also window size/pos is stored by ImGui not BM so we have no control over this. It should be in your Macroquest_Overlay.ini
Hmm, perhaps that's my bad but I just recall when I loaded it up for the first time on the alternative character I had to copy the button sets so I thought that might be related.
I did narrow down the crash origin though, for some reason when I click on the Movement tab it just crashes. All other tabs are working perfectly fine. I did modify the Movement tab on my other character and change it to out of combat clicks if that's at all relevant. I've attached what I believe you requested, if you need other logs just let me know.
overlaycrash.png
 
Hmm, perhaps that's my bad but I just recall when I loaded it up for the first time on the alternative character I had to copy the button sets so I thought that might be related.
I did narrow down the crash origin though, for some reason when I click on the Movement tab it just crashes. All other tabs are working perfectly fine. I did modify the Movement tab on my other character and change it to out of combat clicks if that's at all relevant. I've attached what I believe you requested, if you need other logs just let me know.
View attachment 57908
You cut off the line number on bmHotbarClass.Lua where the error was but can you send me your config/Buttonmaster.Lua? Feel free to sanitize it if you like you can PM it to me.
 
You cut off the line number on bmHotbarClass.lua where the error was but can you send me your config/Buttonmaster.lua? Feel free to sanitize it if you like you can PM it to me.
I've just stripped any names.

[CODE lang="Lua" title="ButtonMaster.Lua"]return {
['Sets'] = {
['Main Page'] = {
[1] = 'Button_66',
[2] = 'Button_7',
[3] = 'Button_5',
[4] = 'Button_9',
[5] = 'Button_11',
[6] = 'Button_15',
[7] = 'Button_21',
[8] = 'Button_17',
[9] = 'Button_20',
[10] = 'Button_40',
[11] = 'Button_28',
[12] = 'Button_86',
[13] = 'Button_87',
[14] = 'Button_32',
[15] = 'Button_36',
[16] = 'Button_38',
[17] = 'Button_23',
[18] = 'Button_42',
[19] = 'Button_43',
[20] = 'Button_46',
[21] = 'Button_48',
[22] = 'Button_51',
[23] = 'Button_8',
[25] = 'Button_63',
[28] = 'Button_6',
},
['OOC'] = {
[1] = 'Button_1',
[2] = 'Button_2',
[3] = 'Button_3',
[4] = 'Button_44',
[5] = 'Button_45',
[8] = 'Button_116',
[9] = 'Button_117',
},
},
['Characters'] = {
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Main Page',
[2] = 'OOC',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 4,
['HideTitleBar'] = false,
},
},
},
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Primary',
[2] = 'Movement',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 6,
['HideTitleBar'] = false,
},
},
},
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Main Page',
[2] = 'Movement',
[3] = 'OOC',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 4,
['HideTitleBar'] = false,
},
},
},
},
['Buttons'] = {
['Button_33'] = {
['Label'] = 'Load Lua',
['Cmd'] = '/Lua run boxhud, /pause 30\n/Lua run buttonmaster, /pause 30\n/Lua run grouper, /pause 30',
['ButtonColorRGB'] = '255,255,255',
['TextColorRGB'] = '5,4,4',
},
['Button_21'] = {
['Label'] = 'Spirit Pot',
['Cmd'] = '/dgae /useitem "Distillate of Spirituality XIV"',
['ButtonColorRGB'] = '190,89,89',
},
['Button_63'] = {
['Label'] = 'Nav STOP',
['Cmd'] = '/dgae /nav stop',
['ButtonColorRGB'] = '162,142,119',
},
['Button_17'] = {
['Label'] = 'Inv Team',
['Cmd'] = '/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED',
['ButtonColorRGB'] = '214,238,21',
['TextColorRGB'] = '0,0,0',
},
['Button_62'] = {
['Label'] = 'Move Target',
['Cmd'] = '/nav target',
['ButtonColorRGB'] = '145,149,34',
['TextColorRGB'] = '255,255,255',
},
['Button_40'] = {
['Label'] = 'Cauld rons',
['Cmd'] = '/dex REDACTED /useitem "Cauldron of Endless Goods"\n/dex REDACTED /useitem "Cauldron of Endless Goods"',
['ButtonColorRGB'] = '89,2,70',
},
['Button_25'] = {
['Label'] = 'Pet BACK',
['Cmd'] = '/dgae /pet back',
},
['Button_73'] = {
['Label'] = 'PET ILLUSION',
['Cmd'] = '/dex REDACTED /target REDACTED\n/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /target REDACTED\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
},
['Button_8'] = {
['Label'] = '7th ALL',
['Cooldown'] = 0,
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dggae /alt activate 487',
['ButtonColorRGB'] = '106,77,106',
},
['Button_48'] = {
['Label'] = 'Revive',
['Cmd'] = '/dgae /revive',
['ButtonColorRGB'] = '0,0,232',
},
['Button_46'] = {
['Label'] = 'DOOR',
['Cmd'] = '/dgae /doortarget\n/dgae /click left door',
['ButtonColorRGB'] = '54,134,133',
['TextColorRGB'] = '255,255,255',
},
['Button_86'] = {
['Label'] = 'PAUSE',
['Cmd'] = '/dgga /mqp on\n/noparse /dgga /if (${Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off\n/cwtn pause on',
['ButtonColorRGB'] = '243,0,0',
},
['Button_56'] = {
['Label'] = 'Inv Team',
['Cmd'] = '/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED',
['ButtonColorRGB'] = '209,232,24',
['TextColorRGB'] = '255,255,255',
},
['Button_26'] = {
['Label'] = 'PAUSE',
['Cmd'] = '/dex REDACTED /mag pause on\n/dex REDACTED /mag pause on\n/dex REDACTED /enc pause on\n/dex REDACTED /shm pause on\n/stopcast',
['ButtonColorRGB'] = '47,77,33',
['TextColorRGB'] = '255,255,255',
},
['Button_87'] = {
['Label'] = 'UN PAUSE',
['Cmd'] = '/dgga /mqp off\n/cwtn pause off',
['ButtonColorRGB'] = '56,175,21',
},
['Button_92'] = {
['Label'] = 'PET ILL2',
['Cmd'] = '/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
['ButtonColorRGB'] = '184,194,36',
['TextColorRGB'] = '0,0,0',
},
['Button_36'] = {
['Label'] = 'Mount UP',
['ButtonColorRGB'] = '154,47,0',
['TimerType'] = 'Seconds Timer',
['TextColorRGB'] = '255,255,255',
['Cmd'] = '/dex REDACTED /useitem "Bard\'s Severed Hand"\n/dex REDACTED /useitem "Regal Tree Squirrel Saddle"\n/dex REDACTED /useitem "Zelniak Saddle"\n/dex REDACTED /useitem "Brilliant Braxi Saddle"\n/dex REDACTED /useitem "Gnomish Hovering Transport"',
['Cooldown'] = 0,
},
['Button_45'] = {
['Label'] = 'FOLLOW ME',
['Cmd'] = '/dgae /follow',
},
['Button_60'] = {
['Label'] = 'BP Clicks',
['Cmd'] = '/dex REDACTED /useitem "Palladium Cardinalcore Robe"\n/dex REDACTED /useitem "Tainted Forcestrike Silk Robe"\n/dex REDACTED /useitem "Tarnished Mindtwist Silk Robe"',
['ButtonColorRGB'] = '48,31,73',
['TextColorRGB'] = '255,255,255',
},
['Button_117'] = {
['Label'] = 'PET ILL2',
['Cmd'] = '/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
['ButtonColorRGB'] = '191,203,22',
['TextColorRGB'] = '0,0,0',
},
['Button_116'] = {
['Label'] = 'PET ILL1',
['Cmd'] = '/dex REDACTED /xtar 1\n/dex REDACTED /xtar 1',
['ButtonColorRGB'] = '192,204,18',
['TextColorRGB'] = '0,0,0',
},
['Button_51'] = {
['Label'] = 'Task Quit',
['Cmd'] = '/dgae /taskquit',
['ButtonColorRGB'] = '82,57,62',
},
['Button_66'] = {
['Label'] = 'Nav Tar',
['Cmd'] = '/nav target',
['ButtonColorRGB'] = '136,211,98',
['TextColorRGB'] = '0,0,0',
},
['Button_32'] = {
['Label'] = 'Pet ATK',
['Cmd'] = '/dgae /pet swarm\n/dgae /pet attack',
},
['Button_44'] = {
['Label'] = 'TARGET ME',
['Cmd'] = '/dgga /target id ${Me.ID}',
['ButtonColorRGB'] = '115,205,102',
},
['Button_7'] = {
['Label'] = 'MMV',
['Cmd'] = '/dgae /makemevisible',
['ButtonColorRGB'] = '237,18,18',
['TextColorRGB'] = '255,255,255',
},
['Button_30'] = {
['Label'] = 'UN PAUSE',
['Cmd'] = '/dex REDACTED /mag pause off\n/dex REDACTED /mag pause off\n/dex REDACTED /enc pause off\n/dex REDACTED /shm pause off',
['ButtonColorRGB'] = '17,50,0',
},
['Button_2'] = {
['Label'] = 'Pause (all)',
['Cmd'] = '/bcaa //multi ; /twist off ; /mqp on',
},
['Button_1'] = {
['Label'] = 'Burn (all)',
['Cmd'] = '/bcaa //burn\n/timed 500 /bcaa //burn',
},
['Button_5'] = {
['Label'] = 'Auto Inv',
['Cmd'] = '/dgae /autoinventory',
['ButtonColorRGB'] = '237,134,18',
},
['Button_3'] = {
['Label'] = 'Unpause (all)',
['Cmd'] = '/bcaa //mqp off',
},
['Button_4'] = {
['Label'] = 'Nav Target (bca)',
['Cmd'] = '/bca //nav id ${Target.ID}',
},
['Button_23'] = {
['Label'] = 'ALL Sit',
['Cmd'] = '/dgae /sit',
['ButtonColorRGB'] = '3,36,149',
},
['Button_9'] = {
['Label'] = 'Lesson ALL',
['Cmd'] = '/dgae /alt activate 481',
['ButtonColorRGB'] = '107,18,237',
},
['Button_108'] = {
['Label'] = 'PET ILL1',
['Cmd'] = '/dex REDACTED /xtar 1\n/dex REDACTED /xtar 1',
['ButtonColorRGB'] = '188,199,31',
['TextColorRGB'] = '0,0,0',
},
['Button_6'] = {
['Label'] = 'Circle of Life',
['ButtonColorRGB'] = '20,46,43',
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dex REDACTED /rsay Circle of Life (3) out!\n/dex REDACTED /useitem "Amulet of the Dreamcatcher"',
['Cooldown'] = 0,
},
['Button_42'] = {
['Label'] = 'BURN',
['Cmd'] = '/dggae /cwtna burnnow',
['ButtonColorRGB'] = '217,92,190',
},
['Button_11'] = {
['Label'] = 'Camp fire',
['Cmd'] = '/dggae /useitem "Fellowship Registration Insignia"',
['ButtonColorRGB'] = '217,18,237',
},
['Button_28'] = {
['Label'] = 'Pet BACK',
['Cooldown'] = 0,
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dgga /alt act 1215\n/dgga /pet stop on\n/dgga /pet back off',
},
['Button_20'] = {
['Label'] = 'Face ME',
['Cmd'] = '/dgga /face id ${Me.ID}',
['ButtonColorRGB'] = '45,237,18',
['TextColorRGB'] = '255,255,255',
},
['Button_43'] = {
['Label'] = 'STOP BURN',
['Cmd'] = '/cwtna stopburnnow',
['ButtonColorRGB'] = '119,47,103',
},
['Button_15'] = {
['Label'] = 'Map NPC',
['Cmd'] = '/mapfilter npc',
['ButtonColorRGB'] = '18,189,237',
},
['Button_38'] = {
['Label'] = 'Dis- mount',
['Cmd'] = '/dgae /dismount',
},
},
['Version'] = 7,
}[/CODE]
 
I've just stripped any names.

[CODE lang="lua" title="ButtonMaster.lua"]return {
['Sets'] = {
['Main Page'] = {
[1] = 'Button_66',
[2] = 'Button_7',
[3] = 'Button_5',
[4] = 'Button_9',
[5] = 'Button_11',
[6] = 'Button_15',
[7] = 'Button_21',
[8] = 'Button_17',
[9] = 'Button_20',
[10] = 'Button_40',
[11] = 'Button_28',
[12] = 'Button_86',
[13] = 'Button_87',
[14] = 'Button_32',
[15] = 'Button_36',
[16] = 'Button_38',
[17] = 'Button_23',
[18] = 'Button_42',
[19] = 'Button_43',
[20] = 'Button_46',
[21] = 'Button_48',
[22] = 'Button_51',
[23] = 'Button_8',
[25] = 'Button_63',
[28] = 'Button_6',
},
['OOC'] = {
[1] = 'Button_1',
[2] = 'Button_2',
[3] = 'Button_3',
[4] = 'Button_44',
[5] = 'Button_45',
[8] = 'Button_116',
[9] = 'Button_117',
},
},
['Characters'] = {
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Main Page',
[2] = 'OOC',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 4,
['HideTitleBar'] = false,
},
},
},
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Primary',
[2] = 'Movement',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 6,
['HideTitleBar'] = false,
},
},
},
['mischief_REDACTED'] = {
['Windows'] = {
[1] = {
['Sets'] = {
[1] = 'Main Page',
[2] = 'Movement',
[3] = 'OOC',
},
['Locked'] = false,
['Visible'] = true,
['Font'] = 10,
['ButtonSize'] = 4,
['HideTitleBar'] = false,
},
},
},
},
['Buttons'] = {
['Button_33'] = {
['Label'] = 'Load LUA',
['Cmd'] = '/lua run boxhud, /pause 30\n/lua run buttonmaster, /pause 30\n/lua run grouper, /pause 30',
['ButtonColorRGB'] = '255,255,255',
['TextColorRGB'] = '5,4,4',
},
['Button_21'] = {
['Label'] = 'Spirit Pot',
['Cmd'] = '/dgae /useitem "Distillate of Spirituality XIV"',
['ButtonColorRGB'] = '190,89,89',
},
['Button_63'] = {
['Label'] = 'Nav STOP',
['Cmd'] = '/dgae /nav stop',
['ButtonColorRGB'] = '162,142,119',
},
['Button_17'] = {
['Label'] = 'Inv Team',
['Cmd'] = '/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED',
['ButtonColorRGB'] = '214,238,21',
['TextColorRGB'] = '0,0,0',
},
['Button_62'] = {
['Label'] = 'Move Target',
['Cmd'] = '/nav target',
['ButtonColorRGB'] = '145,149,34',
['TextColorRGB'] = '255,255,255',
},
['Button_40'] = {
['Label'] = 'Cauld rons',
['Cmd'] = '/dex REDACTED /useitem "Cauldron of Endless Goods"\n/dex REDACTED /useitem "Cauldron of Endless Goods"',
['ButtonColorRGB'] = '89,2,70',
},
['Button_25'] = {
['Label'] = 'Pet BACK',
['Cmd'] = '/dgae /pet back',
},
['Button_73'] = {
['Label'] = 'PET ILLUSION',
['Cmd'] = '/dex REDACTED /target REDACTED\n/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /target REDACTED\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
},
['Button_8'] = {
['Label'] = '7th ALL',
['Cooldown'] = 0,
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dggae /alt activate 487',
['ButtonColorRGB'] = '106,77,106',
},
['Button_48'] = {
['Label'] = 'Revive',
['Cmd'] = '/dgae /revive',
['ButtonColorRGB'] = '0,0,232',
},
['Button_46'] = {
['Label'] = 'DOOR',
['Cmd'] = '/dgae /doortarget\n/dgae /click left door',
['ButtonColorRGB'] = '54,134,133',
['TextColorRGB'] = '255,255,255',
},
['Button_86'] = {
['Label'] = 'PAUSE',
['Cmd'] = '/dgga /mqp on\n/noparse /dgga /if (${Me.Class.ShortName.Equal[BRD]}) /timed 5 /twist off\n/cwtn pause on',
['ButtonColorRGB'] = '243,0,0',
},
['Button_56'] = {
['Label'] = 'Inv Team',
['Cmd'] = '/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED\n/inv REDACTED',
['ButtonColorRGB'] = '209,232,24',
['TextColorRGB'] = '255,255,255',
},
['Button_26'] = {
['Label'] = 'PAUSE',
['Cmd'] = '/dex REDACTED /mag pause on\n/dex REDACTED /mag pause on\n/dex REDACTED /enc pause on\n/dex REDACTED /shm pause on\n/stopcast',
['ButtonColorRGB'] = '47,77,33',
['TextColorRGB'] = '255,255,255',
},
['Button_87'] = {
['Label'] = 'UN PAUSE',
['Cmd'] = '/dgga /mqp off\n/cwtn pause off',
['ButtonColorRGB'] = '56,175,21',
},
['Button_92'] = {
['Label'] = 'PET ILL2',
['Cmd'] = '/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
['ButtonColorRGB'] = '184,194,36',
['TextColorRGB'] = '0,0,0',
},
['Button_36'] = {
['Label'] = 'Mount UP',
['ButtonColorRGB'] = '154,47,0',
['TimerType'] = 'Seconds Timer',
['TextColorRGB'] = '255,255,255',
['Cmd'] = '/dex REDACTED /useitem "Bard\'s Severed Hand"\n/dex REDACTED /useitem "Regal Tree Squirrel Saddle"\n/dex REDACTED /useitem "Zelniak Saddle"\n/dex REDACTED /useitem "Brilliant Braxi Saddle"\n/dex REDACTED /useitem "Gnomish Hovering Transport"',
['Cooldown'] = 0,
},
['Button_45'] = {
['Label'] = 'FOLLOW ME',
['Cmd'] = '/dgae /follow',
},
['Button_60'] = {
['Label'] = 'BP Clicks',
['Cmd'] = '/dex REDACTED /useitem "Palladium Cardinalcore Robe"\n/dex REDACTED /useitem "Tainted Forcestrike Silk Robe"\n/dex REDACTED /useitem "Tarnished Mindtwist Silk Robe"',
['ButtonColorRGB'] = '48,31,73',
['TextColorRGB'] = '255,255,255',
},
['Button_117'] = {
['Label'] = 'PET ILL2',
['Cmd'] = '/dex REDACTED /useitem "Metamorph: Watchwolf"\n/dex REDACTED /useitem "Metamorph: Watchwolf"',
['ButtonColorRGB'] = '191,203,22',
['TextColorRGB'] = '0,0,0',
},
['Button_116'] = {
['Label'] = 'PET ILL1',
['Cmd'] = '/dex REDACTED /xtar 1\n/dex REDACTED /xtar 1',
['ButtonColorRGB'] = '192,204,18',
['TextColorRGB'] = '0,0,0',
},
['Button_51'] = {
['Label'] = 'Task Quit',
['Cmd'] = '/dgae /taskquit',
['ButtonColorRGB'] = '82,57,62',
},
['Button_66'] = {
['Label'] = 'Nav Tar',
['Cmd'] = '/nav target',
['ButtonColorRGB'] = '136,211,98',
['TextColorRGB'] = '0,0,0',
},
['Button_32'] = {
['Label'] = 'Pet ATK',
['Cmd'] = '/dgae /pet swarm\n/dgae /pet attack',
},
['Button_44'] = {
['Label'] = 'TARGET ME',
['Cmd'] = '/dgga /target id ${Me.ID}',
['ButtonColorRGB'] = '115,205,102',
},
['Button_7'] = {
['Label'] = 'MMV',
['Cmd'] = '/dgae /makemevisible',
['ButtonColorRGB'] = '237,18,18',
['TextColorRGB'] = '255,255,255',
},
['Button_30'] = {
['Label'] = 'UN PAUSE',
['Cmd'] = '/dex REDACTED /mag pause off\n/dex REDACTED /mag pause off\n/dex REDACTED /enc pause off\n/dex REDACTED /shm pause off',
['ButtonColorRGB'] = '17,50,0',
},
['Button_2'] = {
['Label'] = 'Pause (all)',
['Cmd'] = '/bcaa //multi ; /twist off ; /mqp on',
},
['Button_1'] = {
['Label'] = 'Burn (all)',
['Cmd'] = '/bcaa //burn\n/timed 500 /bcaa //burn',
},
['Button_5'] = {
['Label'] = 'Auto Inv',
['Cmd'] = '/dgae /autoinventory',
['ButtonColorRGB'] = '237,134,18',
},
['Button_3'] = {
['Label'] = 'Unpause (all)',
['Cmd'] = '/bcaa //mqp off',
},
['Button_4'] = {
['Label'] = 'Nav Target (bca)',
['Cmd'] = '/bca //nav id ${Target.ID}',
},
['Button_23'] = {
['Label'] = 'ALL Sit',
['Cmd'] = '/dgae /sit',
['ButtonColorRGB'] = '3,36,149',
},
['Button_9'] = {
['Label'] = 'Lesson ALL',
['Cmd'] = '/dgae /alt activate 481',
['ButtonColorRGB'] = '107,18,237',
},
['Button_108'] = {
['Label'] = 'PET ILL1',
['Cmd'] = '/dex REDACTED /xtar 1\n/dex REDACTED /xtar 1',
['ButtonColorRGB'] = '188,199,31',
['TextColorRGB'] = '0,0,0',
},
['Button_6'] = {
['Label'] = 'Circle of Life',
['ButtonColorRGB'] = '20,46,43',
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dex REDACTED /rsay Circle of Life (3) out!\n/dex REDACTED /useitem "Amulet of the Dreamcatcher"',
['Cooldown'] = 0,
},
['Button_42'] = {
['Label'] = 'BURN',
['Cmd'] = '/dggae /cwtna burnnow',
['ButtonColorRGB'] = '217,92,190',
},
['Button_11'] = {
['Label'] = 'Camp fire',
['Cmd'] = '/dggae /useitem "Fellowship Registration Insignia"',
['ButtonColorRGB'] = '217,18,237',
},
['Button_28'] = {
['Label'] = 'Pet BACK',
['Cooldown'] = 0,
['TimerType'] = 'Seconds Timer',
['Cmd'] = '/dgga /alt act 1215\n/dgga /pet stop on\n/dgga /pet back off',
},
['Button_20'] = {
['Label'] = 'Face ME',
['Cmd'] = '/dgga /face id ${Me.ID}',
['ButtonColorRGB'] = '45,237,18',
['TextColorRGB'] = '255,255,255',
},
['Button_43'] = {
['Label'] = 'STOP BURN',
['Cmd'] = '/cwtna stopburnnow',
['ButtonColorRGB'] = '119,47,103',
},
['Button_15'] = {
['Label'] = 'Map NPC',
['Cmd'] = '/mapfilter npc',
['ButtonColorRGB'] = '18,189,237',
},
['Button_38'] = {
['Label'] = 'Dis- mount',
['Cmd'] = '/dgae /dismount',
},
},
['Version'] = 7,
}[/CODE]
looks like you dont have a moment set defined. Is that a Valid set? Either it failed to convert or it didn't exist.
 
/btn 1 is not bringing back the hotbutton gui. I had to stop the gui, edit
/btn 1

/btn # will toggle visibility on hotbar #.
I had that same situation, but I never could get the /btn 1 command to show the hotbar again. I still had to go into the buttonmaster.Lua and set visible to true.
 
looks like you dont have a moment set defined. Is that a Valid set? Either it failed to convert or it didn't exist.
Now that you say it's obvious. Although I did not get rid of the Movement set, I did change the name of it and when it converted it must have brought back the Movement tab on the GUI and it no longer exists.
 
Hello, is there a video for this by any chance? The light bulb is not on where I understand what exactly buttonmaster does for me. I believe i can transfer my current hotkeys to this? For button 3 I clicked edit and I named it Bard Invis as I wanted the bard to invis the whole group. So I inputted in the "Command" box the following and clicked save:

/bcaa //end
/pause 10,/bct XXXXX //twist off
/pause 10,/bct XXXXX //alt act 3704
/pause 20,/bct XXXXX //alt act 231
/pause 10,/bca //g Standing Down

I click the button and it says in red "Docommand - couldn't parse.

I'm sure I will get yelled at, but gonna ask anyways. What am I doing wrong?
 
Hello, is there a video for this by any chance? The light bulb is not on where I understand what exactly buttonmaster does for me. I believe i can transfer my current hotkeys to this? For button 3 I clicked edit and I named it Bard Invis as I wanted the bard to invis the whole group. So I inputted in the "Command" box the following and clicked save:

/bcaa //end
/pause 10,/bct XXXXX //twist off
/pause 10,/bct XXXXX //alt act 3704
/pause 20,/bct XXXXX //alt act 231
/pause 10,/bca //g Standing Down

I click the button and it says in red "Docommand - couldn't parse.

I'm sure I will get yelled at, but gonna ask anyways. What am I doing wrong?
Hi @matternk , there is a
Code:
/lua run buttonmaster upgrade
command that should covert all old buttons for you. Give it a shot. After you have your buttons loaded, you can edit whatever you want, or redo some. You can have all types of new things now..icons, colors, drop your campfire in a buttonmaster blank button and make a new button with a cool campfire icon. try it, have some fun.

Edit: Oh and to answer your question, no video yet..and it would need to wait a bit anyways.. because this resource is still having a beta that keeps adding things over to this 'stable' version. Meaning there are still more cool features to come. You can look in the ButtonMaster Beta thread.
 
Hey guys. So I set up BM on my main toon. Then tried running BM on another toon it would say it's alrdy running but I would not see a UI. Then when I tried loading BM on my main toon it did the same thing. Should I just delete the whole BM full and reinstall from scratch..
 
Hi @matternk , there is a
Code:
/lua run buttonmaster upgrade
command that should covert all old buttons for you. Give it a shot. After you have your buttons loaded, you can edit whatever you want, or redo some. You can have all types of new things now..icons, colors, drop your campfire in a buttonmaster blank button and make a new button with a cool campfire icon. try it, have some fun.

Edit: Oh and to answer your question, no video yet..and it would need to wait a bit anyways.. because this resource is still having a beta that keeps adding things over to this 'stable' version. Meaning there are still more cool features to come. You can look in the ButtonMaster Beta thread.
Hello Redfrog, thanks for the reply. I have never used buttonmaster before so I had no old buttons. I just downloaded it for the first time this morning. I only have the hotkeys that I put in the EQ interface hotbars. I'm not sure how to create a button in buttonmaster. I tried to create my first button and this is what I did:

For button 3 I clicked edit and I named it Bard Invis as I wanted the bard to invis the whole group. So I inputted in the "Command" box the following and clicked save:

/bcaa //end
/pause 10,/bct XXXXX //twist off
/pause 10,/bct XXXXX //alt act 3704
/pause 20,/bct XXXXX //alt act 231
/pause 10,/bca //g Standing Down

I click the button and it says in red "Docommand - couldn't parse.

So I'm not sure how to make a new button in buttonmaster with the above actions that I want to do.
 
Hey guys. So I set up BM on my main toon. Then tried running BM on another toon it would say it's alrdy running but I would not see a UI. Then when I tried loading BM on my main toon it did the same thing. Should I just delete the whole BM full and reinstall from scratch..
try /btn 1. That should bring up the buttonline.
 
Hello Redfrog, thanks for the reply. I have never used buttonmaster before so I had no old buttons. I just downloaded it for the first time this morning. I only have the hotkeys that I put in the EQ interface hotbars. I'm not sure how to create a button in buttonmaster. I tried to create my first button and this is what I did:

For button 3 I clicked edit and I named it Bard Invis as I wanted the bard to invis the whole group. So I inputted in the "Command" box the following and clicked save:

/bcaa //end
/pause 10,/bct XXXXX //twist off
/pause 10,/bct XXXXX //alt act 3704
/pause 20,/bct XXXXX //alt act 231
/pause 10,/bca //g Standing Down

I click the button and it says in red "Docommand - couldn't parse.

So I'm not sure how to make a new button in buttonmaster with the above actions that I want to do.
I think you are simply missing some spaces there, but I want to offer you a great resource that @Sic has:

Take a look at his hotkeys, and modify to your needs, will help since you are building from scratch!
Edit: and consider changing from EQBS (bct commnds) to Dannet (/dge commands). Both work, its up to you.
 
I think you are simply missing some spaces there, but I want to offer you a great resource that @Sic has:

Take a look at his hotkeys, and modify to your needs, will help since you are building from scratch!
Edit: and consider changing from EQBS (bct commnds) to Dannet (/dge commands). Both work, its up to you.
Thank you. I just switched a bunch to Dannet. Dannet seems to execute commands faster.
 
What am I doing wrong here. Should this not give me a timer and change the color of the box while timer is going? I tried using Ability for timer type but doesn't seem to work for combat abilities.

1709234164339.png
 
Does buttonmaster have a back up setting ini besides the one in config folder? I got an error on line 88 and it looks like all my settings had been wiped clean.

1709345080636.png
 
I just realized I had a very old version of the buttonmaster I downloaded a long time ago and never updated. I guess the update to MQ today finally broke the camel's back. RIP hours of settings.
 
How do I switch the order of the tabs around, so on mine Primary is first and Raid second?1709494110793.png
 
Release Button Master

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