• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
  • We've added LLM sections to our Terms & Rules and Resource Rules, for everyone's sanity & in-game safety.
    Read more
    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run
MQ2Rogue

Combat Assist MQ2Rogue 3.1.52471.49

Server Type
🏢 Live Test

2019 ESA Winner​
Q.)Why a rogue?
A.)Maybe you already have one that is collecting dust. Maybe you need a character that can move around unhindered with SoS. Maybe you just want something that will automatically retrieve the puller's corpse if they die while pulling. Maybe you need more synergy. Maybe this is your main and you're just tired of hitting buttons 90000 times and want something that hits the right buttons in the right order every time.
MQ2Rogue.png




MQ2Rogue UI Window as of Jan 01 2021
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Author
ChatWithThisName
Watchers
1,243
First release
Last update

Ratings

4.97 star(s) 30 ratings

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Latest updates

  1. 03/15/2026

    - added missing CWTN.UseIntimidate type member
  2. 1/19/2026

    - corrected potential state issue if nav was interrupted or your attack got turned on - cleaned...
  3. 10/24/2025

    - revamp of the corpsedrag functionality - - now grabs corpses based on class priority (tanks...

Latest reviews

Love this plugin, out of the box does everything I could hope.
DPS much?! Well with this plugin you will! Super quick and easy to get setup. Fantastic and easy to understand UI with responsive and accurate placement on my rogue. I dont have to worry about losing dps or micromanaging my rogue while this plugin is going. Super fantastic high quality resource!
These plugins are great, absolutely great! Well maintained passion project from CWTN/Sic. Would easily recommend to anyone on the fence.
Just wanted to say that you guys came a long way on these plugins, even since the last time I used them. Super job. Thank you for your dedication providing these plugins.
This is the 5th Plugin I have purchased and I have yet to be disappointed. This is very good DPS out of the box without drawing aggro. Which is exactly what I wanted out of the box. Of course it's feature rich. It does what you ask from your Rogue.
Have been using several of the class (zerk, rog, pal, shd, clr, bst) plugins for a week or so now and have seen solid improvements to DPS, survivability, and overall ease of use for my teams. I never knew that my teams had this potential that was just waiting to be unlocked! I have been able to finish content that I was getting slaughtered on before the class plugins.
Awesome plugin, fantastic DPS, couldn't ask for more.
Have been using pretty much all of the available CWTN plugs for almost a year now (with exception of WAR and MNK, but they are next). These are phenomenal! I cannot fathom the amount of time and work that must have been, and continues to be, put into each of these. Not to mention the pretty much live support from the developers and community. Bravo and Thank you!
Freaking amazing plugin. Only thing to note because I had no clue: If you are trying to get the Rogue alliance to go off here is what you do: Have everyone (melee) in your group put some type of poison on their weapons. Once you do, alliance has a higher rate of going off. For some reason, I always thought you had to cast the alliance, and then put poison on the blade for it to go off. Wrong! Have poison applied on before the fight on each person and you will notice the alliance will trigger. Hope this helps
This is what I was looking for the whole time.
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