DataType:float
Contains all information related to floating point numbers
 A floatingpoint number is one which has a decimal component (e.g. 3.14)
 Members of this DataType generally manipulate the number's precision (i.e. how many decimal places)
 They all round correctly with the exception of int
This Data Type is referenced in MacroQuest, and accessed by TopLevel Object(s): Float
float is used as a return type by these members: [ Toggle ]
Page  Member  Description 

AdvPath  Length  Estimated length off the follow path 
alertlist  Radius  
xLoc  
yLoc  
buff  Mod  The modifier to a bard song 
character  GroupLeaderExp  Group leader exp (emu only) 
PctAAExp  Returns your current AA exp %  
PctAAVitality  Percentage of AA Vitality your toon has  
PctExp  Returns your EXP percent  
PctGroupLeaderExp  Group leader exp as a % (emu only)  
PctMercAAExp  
PctRaidLeaderExp  Raid leader exp as a % (emu only)  
PctVitality  Returns your vitality %  
RaidLeaderExp  Raid leader exp (emu only)  
ZoneBoundX  
ZoneBoundY  
ZoneBoundZ  
circle  CircleX  Location of circle center X. 
CircleY  Location of circle center Y.  
Radius  Radius size of circle.  
currentzone  MaxClip  Maximum clip plane allowed in zone 
MinClip  Minimum clip plane allowed in zone  
CWTN  Version  Version information 
DPSAdv  MyDPS  My "Damage Per Second" 
PetDPS  My pet's "Damage Per Second"  
TotalDPS  Combined "Damage Per Second" from mine and my pet's damage.  
everquest  UiScale  Returns current /ui scale 
Evolving  ExpPct  Percentage of experience that the item has gained 
fellowship  CampfireX  Campfire X location 
CampfireY  Campfire Y location  
CampfireZ  Campfire Z location  
framelimiter  BackgroundFPS  
CPU  Current CPU usage percent  
ForegroundFPS  
MinSimulationFPS  
RenderFPS  
SimulationFPS  
ground  Distance  Distance from player to ground item 
Distance3D  
X  Alias W. X coordinate  
Y  Alias N. Y coordinate  
Z  Alias U. Z coordinate  
heading  Degrees  Heading in degrees (same as casting to float) 
DegreesCCW  Heading in degrees counterclockwise (the way the rest of MQ and EQ uses it)  
int  Float  The number as a float (123 is represented as 123.0) 
int64  
item  InstrumentMod  Instrument Modifier Value 
PctPower  
makecamp  AltAnchorX  Location of current altcamp X anchor. 
AltAnchorY  Location of current altcamp Y anchor.  
AltCampDist  Distance to altcamp anchor from your current location. Returns 0.00 if altcamp not established.  
AltRadius  Size of altcamp radius.  
AnchorX  Location of current camp X anchor.  
AnchorY  Location of current camp Y anchor.  
Bearing  Bearing (heading) of camp scattering.  
CampDist  Distance to camp anchor from your current location. Returns 0.00 if camp is disabled.  
CampRadius  Size of camp radius.  
LeashLength  Size of Leash Length. (Greater than or equal to CampRadius)  
ScatDist  Distance from anchor to perform scatter.  
ScatSize  Size of scattering radius.  
math  Abs[n]  The absolute value of the result of n 
Acos[n]  Arccosine of n (in degrees)  
Asin[n]  Arcsine of n (in degrees)  
Atan[n]  Arctangent of n (in degrees)  
Calc[n]  Performs a mathematical calculation n  
Cos[n]  Cosine of n (in degrees)  
Distance[y,x,z:y,x,z]  Calculates the distance between two points on the map. 1, 2, or 3 dimensions may be provided. Defaults to your character's current location  
Sin[n]  Sine of n (in degrees)  
Sqrt[n]  Square root of n  
Tan[n]  Tangent of n (in degrees)  
Melee  BackAngle  Angle representing heading difference with current target's back. 
ViewAngle  Angle of view with current target.  
merchant  Markup  The number used to calculate the buy and sell value for an item (this is what is changed by charisma and faction). This value is capped at 1.05

moveto  ArrivalDist  Acceptable arrival distance. 
ArrivalDistX  Acceptable arrival distance for precisex.  
ArrivalDistY  Acceptable arrival distance for precisey.  
MoveUtils  DistStuck  Displays the amount of distance needed to have moved (compared against pulse average) or else considered stuck by stucklogic. 
Version  Displays the version number of the plugin.  
NetBots  PctAAExp  Percent AA exp of [Name] 
PctExp  Percent EXP of [Name]  
PctGroupLeaderExp  Returns group leader EXP on servers that have this feature (emu only)  
plugin  Version  Version number of the plugin 
raid  AverageLevel  Average level of raid members (more accurate than in the window) 
Rez  Version  Returns plugin version 
spawn  CeilingHeightAtCurrLocation  
D  Negative Z Axis.  
Distance  Distance from player in (x,y)  
Distance3D  Distance from player in (x,y,z) in 3D  
DistancePredict  Estimated distance in (x,y), taking into account the spawn's movement speed but not the player's  
DistanceX  Alias: DistanceW. Distance from player in X plane (East/West)  
DistanceY  Alias: DistanceN. Distance from player in Y plane (North/South)  
DistanceZ  Alias: DistanceU. Distance from player in Z plane (Up/Down)  
E  Negative X axis  
FloorZ  
Height  
Look  Looking this angle  
MaxRange  The max distance from this spawn for it to hit you  
MaxRangeTo  The Max distance from this spawn for you to hit it  
S  Negative Y Axis.  
Speed  
X  Alias: W. Returns X axis.  
Y  Alias: N. Y Axis.  
Z  Alias: U. Z Axis.  
spell  AERange  AE range (group spells use this for their range) 
MyRange  Adjusted spell range, including focus effects, etc.  
PushBack  Push back amount  
Range  Maximum range to target (use AERange for AE and group spells)  
stick  Distance  Current distance used by stick. 
DistMod  Current stickdist modifier.  
DistModPercent  Current stickdist percent modifier.  
switch  DefaultX  X coordinate of "closed" switch 
DefaultY  Y coordinate of "closed" switch  
DefaultZ  Z coordinate of "closed" switch  
Distance  Distance from player to switch in (x,y)  
Distance3D  
X  
Y  
Z  
target  MaxMeleeTo  
timestamp  Float  timestamp represented in remaining seconds (1hr 23 min 53 seconds will return 5033.00) 
Trophy  Version 

Vendor  Returns the version number of the plugin  
window  Value  for gauges 
worldlocation  Heading  At the point of binding, what direction was the character facing 
X  The X coordinate  
Y  The Y coordinate  
Z  The Z coordinate  
xptracker  Average  Returns average EXP 
AveragePct  Returns average EXP percent  
KillsPerHour  Returns kill rate  
PctExpPerHour  Percent EXP per hour  
RunTimeHours  Run time in hours  
TimeToDing  Time until next level or AA point  
Total  Returns total EXP gained 
Members
Type  Member  Description 

int  Int  Integer portion of the number truncated rather than rounded, e.g. 12.779 returns 12 
Raw  
string  Centi  The number as a string with two places of precision, i.e. ###.## 
Deci  The number as a string with one place of precision, i.e. ###.#  
Milli  The number as a string with three places of precision, i.e. ###.###  
Precision[#]  The number as a string with # places of precision  
Prettify  
To String  Same as Centi 