Hard pass.
I don't know if you are looking at D3 through rose-tinted glasses, but seriously, *fuck* that game.
Getting to level 60 was indeed fun, but once you hit Act 2 Inferno difficulty (or whatever they called it), the game sucked the life out of you. For those who don't remember or never played, Act 1 inferno wasn't too bad. The difficulty spike was manageable, and kinda fun, but once you fought the *first fucking enemy* on Act2, they would just 1 shot you. Acts 3/4 inferno were even more impossible. Skill level was completely moot - you absolutely had to have awesome gear.
So nearly the entire player base gets stuck grinding Infernal Act 1 non-stop, and never does any other content. At this point, you're lucky if you've ever even seen *ONE* legendary drop, and guaranteed it was garbage. So you spend basically all your time hitting "REFRESH" on the auction house, desperately trying to get better gear, because farming for stuff is vastly more inefficient.
And of course, one of the main issues - very few actual viable builds. Half the abilities etc were just garbage.
But the biggest issue IMO - all gear was basically exponential in power. You could have half decent gear, get one godlike item, and it would barely make a dent. But if you already had a nearly full set of godly stuff, every last inch makes a *massive* impact. So, you have streamers/rich people who just buy their gear and are able to handle the end game content.
Anyway, as most are aware, they fixed a lot of these issues, but the same mentality of "fuck the player, make them grind forever" remains.