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Discussion - The earliest bug or exploit you remember (1 Viewer)

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Taunt still has an odd social aggro component.... you can taunt a NPC and run him thru other NPC's that would normally aggro you..... as long as you dont riposte or strike the NPC you taunted you wont get social aggro
 

Sum1

Warriors are inferior (read: crybaby) tanks
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Mine was because it was talking about a hack and not an exploit.
Which one was that?

Someone was selling OMM gear when it was current raid gear because (please correct me if I'm wrong... I only got part of the story here) they figured out they could edit the brews by messing with the hex code or whatever... which meant as long as you could purchase gear they could get you whatever you wanted. I ended up getting the smackdown from a GM and having all the gear (including legit stuff) ganked from my account.
 
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Invis Bridge in ToV that is actually still accessible if done correctly is few tricks to it only few know. But was quite fun going straight to goo's without killing all the trash.
 

Sum1

Warriors are inferior (read: crybaby) tanks
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Invis Bridge in ToV that is actually still accessible if done correctly is few tricks to it only few know. But was quite fun going straight to goo's without killing all the trash.
Guessing you mean Temple of Veeshan the zone.
 

Distant Light

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Do you guys remember when the Sleeper was woken up and was getting killed then the DM's showed up and stopped it. It was on a PVP server no less. Everyone that played back then Thought surely the guild Valon or another on a care bare server would have been the first to bring it down. There was a BIG uproar about the DM's stopping it. Sony EQ(back then) said it was an unkillable mob (as it was designed to be too strong for players to kill) but it was getting killed so they thought the players were cheating and stopped the fight. A few week(s) later the same three PVP guilds go together again, this time without interference from the DM's and they downed it. People were dying so much they were told by raid leaders to run back in and pick up their epic 1.0 or most powerful weapons and just keep fighting. The worst part about that is that it dropped no loot at and the DM's (i.e. Sony) never even said grats, at least that I recall.

This was not the first time Sony said a mob was unkillable but was proven wrong. I'll share about that one later unless someone posts about it. As a hint it dealt with the first epic.
 
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Do you guys remember when the Sleeper was woken up and was getting killed then the DM's showed up and stopped it. It was on a PVP server no less. Everyone that played back then Thought surely the guild Valon or another on a care bare server would have been the first to bring it down. There was a BIG uproar about the DM's stopping it. Sony EQ(back then) said it was an unkillable mob (as it was designed to be too strong for players to kill) but it was getting killed so they thought the players were cheating and stopped the fight. A few week(s) later the same three PVP guilds go together again, this time without interference from the DM's and they downed it. People were dying so much they were told by raid leaders to run back in and pick up their epic 1.0 or most powerful weapons and just keep fighting. The worst part about that is that it dropped no loot at and the DM's (i.e. Sony) never even said grats, at least that I recall.

This was not the first time Sony said a mob was unkillable but was proven wrong. I'll share about that one later unless someone posts about it. As a hint it dealt with the first epic.
I've been watching aVeryLovingRobot on Twitch while playing, he's a former EQ Lead Designer and he is streaming and talking to other EQ devs, this has come up in conversation a few times, I think he was in the CS pit with all the GMs when this happened, something like the call came down from above (Brad McQuaid?) to depop the sleeper so it couldn't be killed and they knew there would be carnage when they did it. They are interesting videos/interviews to watch, a bit slow but lots of interesting nuggets comes up.

Someone mentions the VT invisible bridge above, the designer of that zone is interviewed, says he designed VT in his last week with Sony before moving to another game company, didn't have time to test it. He was a high level raider himself at the time so after leaving he was raiding the zone and trying to give balance feedback to his old colleagues but never got a reply, something about AE blind not being a good mechanic. I wonder if he designed in a back door for himself like this for easier farming, I'm sure there's a lot of that went on but they had to keep it low key. These were guys in their early twenties and not well paid remember.

I recommend watching those videos on twitch anyway, aVeryLovingRobot, just a random link below to his channel

 
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So my earliest memories of "bugs" and or glitches would be from the summer of 1999. I have vivid memories of my friend who played a druid was really getting into the roleplay aspect and was healing wolves that other players were trying to kill for experience. She wasn't trying to be mean just playing out what a druid would do.

Another glitch... a quick way from North Karana to Keynes: leave NK to WK and then immediately get in the river on the South side of the zone and swim underwater back to NK, this would zone you to the Qeynos Hills zone line in WK.

The last bug I remember was that it required magic spells or magic weapons to kill willowisp and I remember either Chanters or Necros charming them in NK to kill giants. The Giants could not kill the charmed pet because the giant didn't have a magic attack.
 

Distant Light

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The first time I heard that Sony said a mob was unkillable was Inte in the Plane of Sky. When the first Paladin epic was forged the guild completing the quest decided to kill Inte and see what weapon he used. Well it was a 150/2 delay weapon back in the Kunark era. It was randomed out to a warrior who got it. I think it was the next day or so and a DM showed up and told the warrior to give it to the DM or he would kill the warrior and take it. Of course the warrior gave it up and got a nice item in return for his trouble. The sword exists to this day, that I know and I did not check as of writing this, but it was made no rent so as long as you can stay logged in you can play with it.
 
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Do you guys remember when the Sleeper was woken up and was getting killed then the DM's showed up and stopped it. It was on a PVP server no less. Everyone that played back then Thought surely the guild Valon or another on a care bare server would have been the first to bring it down. There was a BIG uproar about the DM's stopping it. Sony EQ(back then) said it was an unkillable mob (as it was designed to be too strong for players to kill) but it was getting killed so they thought the players were cheating and stopped the fight. A few week(s) later the same three PVP guilds go together again, this time without interference from the DM's and they downed it. People were dying so much they were told by raid leaders to run back in and pick up their epic 1.0 or most powerful weapons and just keep fighting. The worst part about that is that it dropped no loot at and the DM's (i.e. Sony) never even said grats, at least that I recall.

This was not the first time Sony said a mob was unkillable but was proven wrong. I'll share about that one later unless someone posts about it. As a hint it dealt with the first epic.
yeah, was on video. Watched it, so much dieing =)
 
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If you listen to EQ forum whiners than the earliest exploit I remember is MQ2. ;-)
Well, if you're going to count things like MQ2, then technically ShowEQ came before that I believe. If I remember it right, originally you even had to do a complicated passthrough setup where your network traffic came into your network, passed through one computer, and then got forwarded to the one you were playing on. In a game with no ingame map system, where you had to navigate by only what you saw in a small 3D box in the center of the screen, it was truly amazing to see a representation of where all the mobs were in a zone - if you could get it setup correctly.
 

Mr Zek

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Paudual Caverns had a spot above the Recondite camp you could sit and the mobs would stay aggroed beneath you but couldn't hit you.
 

MVP

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Some kjill mob missions around DoN era letting u kill eye of zomm

People with some hack trading no drop items

Dispelling npcs in potime to get them to aggro and DS killing them. same with nexus scion i believe
 

MustangMark83

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There was a dungeon, can't remember the name of it.... I think maybe it was in the times of classic or Kunark? but you could go in and aggro a goblin, drag it back to the entrance, within 1 step of the zone-out and he wouldn't be able to get to you. You could range DPS it without having to take any melee damage. It was just stuck standing there staring at you while you pew pew'd it. Eventually a GM showed up and told me to knock it off.
 

dannuic

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My first exploit ever was editing the buff effects on my druid so that I could give myself lev and sow with clicky buffs so I could quad kite without needing to stop and buff ever. It was super easy to do, I did it in cheatengine (this was well before mq2 or even mq).
 

Mr Zek

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Not so much an exploit, but on the zek on if you found someone's blind spot in a city and your faction was better than theirs, you could cast a DS on them, hit them, and the guards would aggro them. I saw people get delvled that way. Brutal
 
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Not so much an exploit, but on the zek on if you could find someone's blind spot in a city and you had a better faction than them, you could cast a DS on them, hit them, and the guards would aggro them. I saw people get delvled that way. Brutal
Haha that sounds soooo fun :)
 

Mr Zek

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Early Rallos and Sullen zek era was the best pvp and greatest times ive had in almost 30 years of gaming. It was a social experiment.
 
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This is the only exploit I knew of and used before they changed things to make it not work. Go to whatever zone that has lots of trash mobs to fight through before you get to a camp. Camp has a safe spot. Unplug your internet connection from computer. Run your mage (of course you have a mage or 12) to the safe spot, the mobs will not react to you. I think you had @2min before game disconnects. When EQ crashes ( I forget, maybe I logged out before crashing), reconnect internet, log back on and mage is at safe spot ready to CoTH group. I forget how long ago that was.
 
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This one is current. I like to take my toons to old raid mobs and get the kills I never got back in the day. As such I never got the Arx key. Well with a gnome illusion my bard can see inside Seru’s castle, sing a low damage air song and get summoned inside.
 
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Oh let’s not forget the lord and savior of exploits Fancy the Famous Bard. There was a “no rules” Good vs Evil PvP server and 80% of the server was evil. The only rule was level 5 and lower could no be attacked by players.

Enter Fancy who would stay at level 5 singing Selo’s so he was faster than all the mobs and then train groups of mobs into the bad guys, aka, evil team players. There was nothing they could do to harm him in retaliation because there were no rules, training and briefing was allowed and he was under the PvP level limit.

After enough complaints, they changed the rules and removed the level 5 PvP limit in mid/high tier zones. All because of one Fancy bard supporting the good team.
 
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Oh let’s not forget the lord and savior of exploits Fancy the Famous Bard. There was a “no rules” Good vs Evil PvP server and 80% of the server was evil. The only rule was level 5 and lower could no be attacked by players.

Enter Fancy who would stay at level 5 singing Selo’s so he was faster than all the mobs and then train groups of mobs into the bad guys, aka, evil team players. There was nothing they could do to harm him in retaliation because there were no rules, training and briefing was allowed and he was under the PvP level limit.

After enough complaints, they changed the rules and removed the level 5 PvP limit in mid/high tier zones. All because of one Fancy bard supporting the good team.
FANSY THE FAMOUS BARD


Yeah, I remember this one =)
 
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Nadom

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the one i used most must have been: camping close to a wall, logging back inside the wall, doing it again and ending up at succor point. IE the sirens grotto skip :)
first exploit(able thing) i ever saw was when i friend died and zoned at the same time (purple bar) in crushbone, when he ran back into cb he had a clone of himself there on the ground with all the gear on it. he got scared (didnt want to get banned) and never looted it though.
 

Mr Zek

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A legend, I think I still have screenshots on an external from his chat log “adventures” that got posted.
that was my sever lol. The battles that would ensue were epic. His charming the Priest of Discord is one of the best exploits without actually cheating I've ever seen. He was just more clever than he devs
 
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I used brewed Trumpy tonic turn-ins on Groflah Steadirt to level an alt back in 1999 before they nerfed it into the ground. I hated that boat ride from Freeport to Butcherblock though! I was also able to recharge my soulfire twice using a bug involving giving it to one of the miltia guards but the third time I tried it, it ate the sword and I had to do the quest all over again.

I missed out on all the cool stuff like item dupes and tradeskill exploits though.

This seems like ages ago! :D
 
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Bug: Ak'Anon -- Some of the necro merchants from the back, would "overlap" the map, and be at the entrance instead. As soon as a good race spawned in, it would aggro. If you were really fast, you could run around the corner before it aggroed and avoid it. My wood elf Ranger had to deal with that every time I went to go buy banded molds.
 
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Bug: Ak'Anon -- Some of the necro merchants from the back, would "overlap" the map, and be at the entrance instead. As soon as a good race spawned in, it would aggro. If you were really fast, you could run around the corner before it aggroed and avoid it. My wood elf Ranger had to deal with that every time I went to go buy banded molds.
That's the kind of thing I liked about EQ though. Those tough to deal with circumstances inspired cleverness :)
 

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