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Thanks, didn't realize all the mechanics were hp based. Was getting overwhelmed with adds and mechanics.the achievements are a combination of great tanking and great control/burst dps. Would need to know more about what you're doing to tell you more. There's not one way to win the raid.
Couple things. First, turn DoT'ing off for all classes. Sure you lose some DPS, but who cares, its all about control, not speed.I’d say this fight is arguably harder with new lvl, gear and higher dps, especially if you have a lot of dots classes like bst and necro. Everytime im working on the adds, the dot push the boss to threshold and all the sudden 1/3 of my raid is running for cure, or my tanks has to interrupt their kiting loop to cure. The mechanics are unforgiving when they overlap.
I just don’t see any benefit farming this raid once I get my achievements. The fight is long and usually wipe tends to happen when the messenger comes. Still have yet to come up with a good solution to mez those messenger to get my achievement.
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local mq = require('mq')
local function condition()
return mq.TLO.NearestSpawn('Messenger npc').LineOfSight() and mq.TLO.Zone.ShortName() == 'gildedspire_raid'
end
local function action()
mq.cmd('/enc campradius 1')
if mq.TLO.Spawn('Messenger npc').Heading() == 'E' or mq.TLO.Spawn('Messenger npc').Heading() == 'S' then
if mq.TLO.NearestSpawn('Messenger npc').Moving() then
mq.cmd('/enc pause on')
mq.cmd('/eqtarget messenger')
mq.delay(400)
mq.cmd('/cast 3')
if mq.TLO.Target.Dotted() == nil then
mq.delay(3500)
mq.cmd('/cast 5')
end
end
end
if mq.TLO.Spawn('Messenger npc').Heading() == 'E' or mq.TLO.Spawn('Messenger npc').Heading() == 'S' then
if mq.TLO.NearestSpawn('Messenger npc').Moving() == false then
mq.cmd('/enc pause on')
mq.cmd('/eqtarget messenger')
mq.delay(400)
mq.cmd('/cast 5')
end
end
mq.delay(3500)
mq.cmd('/enc pause off')
end
return {condfunc=condition, actionfunc=action}

Why bother spacing out the flying mobs? You can stack them on each other since their AE is a frontal DOT, both flying mob tanks will only get 1 DOT on them.I see you said you are doing via kiting, we don't kite in our setup. we have 4 spots evenly spaced around the boss all within range of healers but all > 150 apart, when the adds come the tanks tag and move to position causing all adds to be pointed away from each other and boss. we then just kill from bottom up and return to boss.
View attachment 75917
for the messengers we pretty much do the same thing as Darkwynd3's lem above, except we use all bards and enchanters, if your using all them you can turn the add almost immediately. Also Enchanters have 2 mezzes that overwrite and can be cast very fast counting as 2 of the 3 hits.
We only have 2 drivers, 1 is 100% busy with controlling the boss. the other is the MA for the entire raid. The OT's are fully automated, and when the adds come in they don't come the exact same order every time. so we found it easiest and safest to just spread them out and never have an issue. if you have drivers to actually control the tanks, this raid would be one of the easiest in the expansion to do. (we just don't have that)Why bother spacing out the flying mobs? You can stack them on each other since their AE is a frontal DOT, both flying mob tanks will only get 1 DOT on them.
This way you have less running around and able to do some AE dmg => more overall dps.
Yeah, this raid with 5 people would be cake. We do it with two. OT’s on a button, boss flips automated.We only have 2 drivers, 1 is 100% busy with controlling the boss. the other is the MA for the entire raid. The OT's are fully automated, and when the adds come in they don't come the exact same order every time. so we found it easiest and safest to just spread them out and never have an issue. if you have drivers to actually control the tanks, this raid would be one of the easiest in the expansion to do. (we just don't have that)
I have a button that sends my OT’s rather than a script. Hence, OT’s on a button.Button? Is there a mechanic I’m missing?
What kind of a hotkey? Just a /dtell toonname /nav loc?I have a button that sends my OT’s rather than a script. Hence, OT’s on a button.
Yeah, sets them mode 0, sends them to mob, turns attack on, casts an aggro ability, then pulls the mob to its location - lengthy multiline. One key has all 4 OT's on it.What kind of a hotkey? Just a /dtell toonname /nav loc?
No. You get just the two rectors alone at 40%. You need to really manage DPS as cures occur at 39%.When doing the Kill the Body ach, do both rectors and 4 acolytes all spawn at 40%?
Correct - cure/run-aways. You obviously don’t want that 39% cure happening while the rectors are up.Is there another cure or are you talking about the one that started at 75%?
Correct - cure/run-aways. You obviously don’t want that 39% cure happening while the rectors are up.
Priest %
99 - 2 flying acolytes + 1 rector
81 - 2 ground acolytes + 1 rector
75 - cures (11 to each spot)
69 - cures (11 to each spot)
63 - cures (11 to each spot)
59 - 4 acolytes
57 - cures (11 to each spot)
51 - cures (11 to each spot)
51 - 4 acolytes
45 - cures (11 to each spot)
43 - 4 acolytes
40 - Messengers start (Rectors if doing Kill the Body)
39 - cures (11 to each spot)
35 - 4 acolytes
33 - cures (11 to each spot)
27 - cures (11 to each spot)
27 - 4 acolytes
21 - cures (11 to each spot)
19 - 4 acolytes
15 - cures (11 to each spot)
11 - 4 acolytes
9 - cures (11 to each spot)
3 - cures (11 to each spot)
3 - 4 acolytes
Maybe in 5 expansions with an SK?I still want to solo this raid
